Speedy Blocks by CptBubbles
Try to get as far as possible within the given timelimit!
Rare time potatoes have the ability to slow down the time making it easier for you to avoid obstacles.
Controls :
A/D -- Move sideways
Mouse -- Look around
Space -- Jump
'M' -- Get rid of that annoying music
Sorry about the crappy menu. Ain't nobody got time for that!
Rare time potatoes have the ability to slow down the time making it easier for you to avoid obstacles.
Controls :
A/D -- Move sideways
Mouse -- Look around
Space -- Jump
'M' -- Get rid of that annoying music
Sorry about the crappy menu. Ain't nobody got time for that!
Ratings
| Coolness | 40% | 1535 |
| Overall | 2.54 | 1146 |
| Audio | 1.90 | 969 |
| Fun | 2.63 | 882 |
| Graphics | 2.35 | 1060 |
| Humor | 1.94 | 778 |
| Innovation | 2.38 | 1051 |
| Mood | 2.19 | 1131 |
| Theme | 2.96 | 1053 |
Feedback
theomnis
29. Apr 2013 · 13:36 UTC
Sweet! I'm not quite sure if it really needs mouselook, though, as you are always going to be traveling in the same direction.
cmayhem
29. Apr 2013 · 14:08 UTC
It took me a moment to get the hang of it, but once I did it was quite fun. Once you hit a wall though, it can be difficult to figure out how to get past.
Aevek
29. Apr 2013 · 22:07 UTC
Fun game, it was somewhat disorienting at first with my keyboard-movement being disconnected from my mouse movement. The only other comment I have is that sometimes by timing my jumps perfectly I was able to jump straight over some of the walls. Not that I'm complaining ;)
Norritt42
29. Apr 2013 · 22:12 UTC
I did take me some time to see the potato. It was just like "did I see a potato or not.... ?" Soothing game for the theme and graphics part
multikorv
29. Apr 2013 · 22:14 UTC
The controls are quite sensitive. It's also hard to figure out what's going on when you hit a wall.
tonic
30. Apr 2013 · 16:44 UTC
It's a little bit unplayable if the camera gets near the wall, although usually one can continue after fiddling wildly around a bit. Also, finally I got stuck with full solid 2 height wall, apparently because I failed to grab a "pill" or something which was just before that? But when looking past the little problems, it is actually quite fun. Nice work!
GaTechGrad
02. May 2013 · 01:09 UTC
I couldn't ever catch the potato
infernet89
03. May 2013 · 19:36 UTC
Not a real challenge, i been able to jump over all blocks. But it's an interesting idea, fit the theme too!
Rafael Sales
03. May 2013 · 19:58 UTC
Very fun. In the beginning was really chaotic, but after some time is relaxing and addictive. Congratz!