Gravitas by Walnoot

[raw]
made by Walnoot for LD26 (COMPO)
Smash your enemies with your magnetic ball while trying not to be smashed yourself in my very first Ludum Dare entry! I am very pleased with how the game turned out, so I hope you'll enjoy it as well. You should be able to run the .JAR by double-clicking if you have Java installed.

Ratings

Coolness 39% 1564
Overall 3.26 457
Audio 2.27 801
Fun 3.52 153
Graphics 2.70 815
Innovation 3.65 170
Mood 2.71 732
Theme 3.52 571

Feedback

DaanVanYperen
29. Apr 2013 · 14:39 UTC
Took a second to figure out if I was trying to defend myself or the other ball. Beyond that, innovative way to attack, I like it!
JimmyLord
29. Apr 2013 · 16:44 UTC
Neat, I like the concept, sadly my laptop would cut out keys if I held too many at once. Still managed to nearly finish 3 waves. I can see this getting easier with practice, nice job.
Dark Acre Jack
29. Apr 2013 · 18:06 UTC
Crazy color pickers!
imagnity
29. Apr 2013 · 18:07 UTC
LOL.. I was lost at the beginning. Silly me. Nice game. Nice.
zairon
29. Apr 2013 · 18:10 UTC
This is a really cool game. I like the attack concept. My only real criticism is all the ads you have to go through on Mediafire to download your game!
semi
29. Apr 2013 · 18:11 UTC
Nice concept, and great execution! I like how the player is not much tougher than the individual enemies and that it's all about how well the ball is handled. Well done!
unclechristmas
29. Apr 2013 · 18:17 UTC
Unique idea, simple yet fun.
galman
29. Apr 2013 · 19:50 UTC
Nice concept! More gameplay would be awesome :)
My Milked Eek
30. Apr 2013 · 11:51 UTC
Cool gameplay mechanics. Took me a while to figure it out, but once I did, I was set.
klianc09
30. Apr 2013 · 11:51 UTC
I really liked the infinite playfield and the smashing mechanic, however it can get boring quickly at least it doesn't seem to have more than 3 enemy types and once you know how to beat them it's very easy. (I often just let them run into the ball instead of smashing the ball into them)
Rabbits...
01. May 2013 · 05:14 UTC
I killed 24 of them before being taken down, I enjoyed the concept of indirect attacking the enemies
Blinked
03. May 2013 · 23:36 UTC
Very well done, great game :D
Cybearg
05. May 2013 · 04:20 UTC
Very clever attack scheme. I liked it!

I wish that there was more done with it, though. I know that this is a minimalist challenge, but the minimalism came, I think, from being able to only attack by attracting a ball. It would have been nice to have different kinds of enemies that reacted differently for some varied challenge.

Also, I think that the playfield is too small. In order for you to attack, you need to have the enemies between yourself and the attack ball. The problem is that this is often impossible to do without taking damage because the playfield gets so crowded.
Diamonde
05. May 2013 · 11:59 UTC
Very impressed with how solid the gameplay is. It felt very natural to sling that other ball with the use of gravity, and every hit was satisfactory! :D
Really well done.
zkenshin
09. May 2013 · 01:18 UTC
Neat concept, had fun (: