{"author_link":"\/author\/shohs\/","author_name":"shohs","author_uid":"20774","comments":[{"author_name":"egos","author_uid":"20701","time":"Apr 29, 2013 @ 1:41pm","epoch":1367242560,"text":"not so bad but the control are so HOrrible i cant continue sorry"},{"author_name":"lpcustom","author_uid":"20747","time":"Apr 29, 2013 @ 7:39pm","epoch":1367264040,"text":"Windows version isn't running for me in 64bit windows 7. I could possibly try to use a 32-bit version of Java. Anyway to get this updated to include the 64 bit jogl dll if it exists?"},{"author_name":"shohs","author_uid":"20774","time":"Apr 29, 2013 @ 7:52pm","epoch":1367264820,"text":"That's odd, because it works for me and I run 64-bit Java (albeit on Windows 8).  I know that if you don't unzip it, the jar won't run, but if that's not the problem, then I'm not sure what is."},{"author_name":"fullmontis","author_uid":"21736","time":"Apr 29, 2013 @ 10:34pm","epoch":1367274540,"text":"I really like the concept, really really like it. Also great mood. But I got stuck as soon as I found the third message because of the unresponsive controls. After five minutes trying to reach the door I stopped..."},{"author_name":"ChrisGaudino","author_uid":"21246","time":"Apr 29, 2013 @ 10:34pm","epoch":1367274540,"text":"Grapple controls are really difficult, but I had fun anyway, and I really liked the music."},{"author_name":"hgouveia","author_uid":"15150","time":"Apr 29, 2013 @ 10:53pm","epoch":1367275680,"text":"Great game, i like it :D"},{"author_name":"Holofire","author_uid":"14323","time":"Apr 29, 2013 @ 11:40pm","epoch":1367278500,"text":"Nice platformer game. Giving the guy a grapple really makes this quite unique. Great job."},{"author_name":"fussycashew","author_uid":"18011","time":"Apr 29, 2013 @ 11:51pm","epoch":1367279160,"text":"Nice concept, but as other's have said, controls are pretty sticky. Really like the mouse grapple."},{"author_name":"JimmyLord","author_uid":"23245","time":"Apr 29, 2013 @ 11:56pm","epoch":1367279460,"text":"I like the visuals and music, but the controls need polish.  I gave up around the 4th or 5th message.  It's little things, like the grapple goes out too slowly and you have to lift and rehold the left\/right arrow after touching a wall to keep moving."},{"author_name":"shohs","author_uid":"20774","time":"Apr 30, 2013 @ 12:22am","epoch":1367281020,"text":"Thanks for the feedback everybody.  I agree that the controls could be improved, but I guess I didn't notice it much before because I was grappling everywhere, haha"},{"author_name":"Tom 7","author_uid":"1984","time":"Apr 30, 2013 @ 12:31am","epoch":1367281560,"text":"I got 11\/13 dots and did win, but the controls kind of kill it! It took me a long time to realize that the grapple is some atan2 stuff and not like clicking on the wall where I want to go. I got pretty good at flinging myself around, but I was trying over and over to get across the hangy spikes on the ceiling and the game crashed on me? I also know what to do to get the potato but it's just so hard to execute. :(\r<br\/>\r<br\/>Nice music!"},{"author_name":"Tom 7","author_uid":"1984","time":"Apr 30, 2013 @ 12:39am","epoch":1367282040,"text":"Just kidding, I had to get the potato so I went back and did it! OMNIPOTENT"},{"author_name":"Mystify","author_uid":"22635","time":"Apr 30, 2013 @ 1:47am","epoch":1367286120,"text":"Could not find the main class: org.nmc.dare.Driver. Program will exit"},{"author_name":"Kitch","author_uid":"7470","time":"Apr 30, 2013 @ 3:53am","epoch":1367293680,"text":"Could have used a bit more gravity :)  but I really like where you are going with this.  keep it up!"},{"author_name":"Rabbits...","author_uid":"11321","time":"May 1, 2013 @ 5:39am","epoch":1367386440,"text":"Very difficult to control with a trackpad but I thought the grappling physics were very well done."},{"author_name":"Dining Philosopher","author_uid":"18490","time":"May 1, 2013 @ 2:16pm","epoch":1367417460,"text":"I think at least your Linux JAR is 32 bits, I'm getting an error here."},{"author_name":"Doublecaster","author_uid":"8935","time":"May 1, 2013 @ 6:20pm","epoch":1367432100,"text":"I thought this was really good game even though the controls were bad. The simple background music brought a lot to it, and the sound effects were great."},{"author_name":"Xanjos","author_uid":"21201","time":"May 1, 2013 @ 9:06pm","epoch":1367442060,"text":"Absolutely loved the grappling mechanics and the audio set the mood really well."},{"author_name":"zanzindorf","author_uid":"22587","time":"May 4, 2013 @ 2:03am","epoch":1367632680,"text":"I couldn't figure out the grapple. Sometimes it wouldn't work at all and sometimes it would fling me across the level. I dig the sounds though. They give a very ominous vibe."},{"author_name":"Gremlin","author_uid":"12047","time":"May 4, 2013 @ 3:17pm","epoch":1367680320,"text":"The music is pretty awesome. I clicked before I tried the arrow keys. With that and the sound effects, I thought the grapple was a ball-and-chain and the hero was a prisoner who I'd have to propel around using just the chain pull him places.\r<br\/>\r<br\/>The jumping physics aren't quite as nice as the grappling physics. Since you stop when you hit something from the side, standing too close to a wall makes it hard to jump over the wall. Fixing the feel of the running and jumping would probably do a lot to lessen some of the inherent frustration of platforming."},{"author_name":"ShellfishGames","author_uid":"23164","time":"May 5, 2013 @ 11:32am","epoch":1367753220,"text":"Audio and atmosphere are obviously very good, but I wasn't able to use the grapple in any helpful let alone satisfying way. =\/ I'm probably doing something wrong here, but I tried everything that occured to me to use it properly. It's just so slow and static, I have no idea how flinging, as Tom7 called it, would even work. I'd *really* like to see a video of that.\r<br\/>Also the basic running and jumping is a bit counter-intuitive. You need quite some time to accelerate to maximum running speed, but as soon as you let go of the key the player immediately stops mid-air. Also the fact that side-movement is sometimes ignored (when standing next to a small block and trying to jump over it for instance) makes the whole thing a little frustrating.\r<br\/>I think this is a good basis to a potentially great and really fun game, but it would need a little more polishing and possibly more in depth explanations of the hook mechanics."},{"author_name":"shohs","author_uid":"20774","time":"May 5, 2013 @ 9:03pm","epoch":1367787480,"text":"If you release the grapple while you are still far away from it, you will get flung toward the grapple.  I left the instructions vague on purpose, but I suppose I should have at least hinted toward that."},{"author_name":"manax","author_uid":"11029","time":"May 8, 2013 @ 11:54pm","epoch":1368056940,"text":"Nice game, I didn't find the controls too difficult, except it seemed the grapple didn't always stick.  I figured out how to fling myself, but that didn't seem very reproducible.\r<br\/>\r<br\/>I seemed to have gotten lost after the 3rd message... \r<br\/>\r<br\/>Music + colorscheme + text was very moody."}],"images":["ld26\/20774-b1e4c69918744dd02198c1adb4f6a96e.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/l5ax1w8wl6n3bmw\/Omega_Windows.zip","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/hra0ebp51zgzga1\/Omega_OSX.zip","text":"OSX"},{"url":"https:\/\/www.dropbox.com\/s\/bu1uybc45z5ckkn\/Omega_Linux.zip","text":"Linux"},{"url":"https:\/\/www.dropbox.com\/s\/mv8wx14wa39ck3q\/Omega_All.zip","text":"All Distributions"},{"url":"https:\/\/www.dropbox.com\/s\/dpu3fy64zn7r7ck\/Source.zip","text":"Source"}],"metadata":{"g_key":"26294","g_author":"20774","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26324","g_title":"Omega","g_status":"UCHK1","g_place":"954","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20774-shot0.png-eq-900-500.jpg"],"text":"Created in Java.\r\n\r\nGuide the hero, wielding a trusty grapple, through a minimal world.  Include minimal story!\r\n\r\nControls: WASD\/Arrow keys to move, Mouse to grapple\r\n\r\nI'm new to this, so all feedback is appreciated!\r\n\r\nRemember to unzip it!\r\n\r\n*Note: This is my first time distributing anything, so if the native distributions don't work, it's because I don't know what I'm doing.  I've included all of the builds for that reason.*<\/p>","title":"Omega"}