{"author_link":"\/author\/bender\/","author_name":"allinlabs","author_uid":"2908","comments":[{"author_name":"Aquatic Games","author_uid":"16214","time":"Apr 29, 2013 @ 10:48am","epoch":1367232180,"text":"Wow, that was... psychedelic? Great game, the mood is quite mysterious, gameplay seems simple at the beginning but gets real funny when you figure what you can do with this going through walls functionality. Love the different colours. Terrific! 5\/5 overall."},{"author_name":"Skywilly","author_uid":"4255","time":"Apr 29, 2013 @ 11:22am","epoch":1367234220,"text":"Great concept, really beautiful ;)"},{"author_name":"FredericRP","author_uid":"4277","time":"Apr 29, 2013 @ 11:56am","epoch":1367236260,"text":"Quite hard to understand at first, but then it's a great concept ! GG"},{"author_name":"mkpictures","author_uid":"17845","time":"Apr 29, 2013 @ 12:37pm","epoch":1367238720,"text":"Beautiful game! I really liked the concept, the music is simple but immersive. Well done!"},{"author_name":"dray","author_uid":"5284","time":"Apr 29, 2013 @ 12:58pm","epoch":1367239980,"text":"Great idea, i really like to be able to go through wall, it's a very clever thing for avoiding the bullets and enemy."},{"author_name":"jerombd","author_uid":"12512","time":"Apr 29, 2013 @ 1:25pm","epoch":1367241600,"text":"Original concept with great visuals, andhe ominous music is a nice touch!\r<br\/>But sometimes, the white rectangle is barely visible (white light too bright, stripes, etc.)"},{"author_name":"mikelovesrobots3","author_uid":"5908","time":"Apr 29, 2013 @ 3:11pm","epoch":1367247960,"text":"Very nice."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Apr 29, 2013 @ 3:30pm","epoch":1367249100,"text":"Nice mechanic! I haven't seen anything like that before"},{"author_name":"Colisan","author_uid":"14410","time":"Apr 29, 2013 @ 4:23pm","epoch":1367252280,"text":"Innovative, fun to play and the music does make a good ambiance... Congratulations :D"},{"author_name":"TheSnide","author_uid":"13443","time":"Apr 29, 2013 @ 4:34pm","epoch":1367252940,"text":"Nice &amp; quite innovative !"},{"author_name":"McFunkypants","author_uid":"2297","time":"Apr 29, 2013 @ 9:34pm","epoch":1367270940,"text":"I love the use of raycasted light. Cool game, original and creepy!"},{"author_name":"aduros","author_uid":"22899","time":"Apr 29, 2013 @ 9:45pm","epoch":1367271600,"text":"Nice effects, great atmosphere."},{"author_name":"GameNacho","author_uid":"4992","time":"Apr 30, 2013 @ 1:25am","epoch":1367284800,"text":"Good presentation and great unique mechanic, great game!"},{"author_name":"Adbook","author_uid":"15476","time":"Apr 30, 2013 @ 10:20am","epoch":1367316900,"text":"This game is just awesome !"},{"author_name":"Clavus","author_uid":"18043","time":"Apr 30, 2013 @ 2:47pm","epoch":1367332920,"text":"Could've used a little explanation in the beginning, but once I got what was going on it was quite an entertaining little game. Nice graphical style too."},{"author_name":"pentaphobe","author_uid":"13327","time":"May 1, 2013 @ 4:23pm","epoch":1367425080,"text":"Fucking. awesome.\r<br\/>\r<br\/>Brilliant idea and execution. You get all my stars!"},{"author_name":"ddionisio","author_uid":"17724","time":"May 1, 2013 @ 5:12pm","epoch":1367428020,"text":"Great visuals and ambiance, I was tripping out! I love the effects and how they cycle between colors smoothly.  I felt compelled to play through it. \r<br\/>\r<br\/>Not sure spacebar is really needed though, might have been better to just automatically enter the next room?"},{"author_name":"ShellfishGames","author_uid":"23164","time":"May 2, 2013 @ 6:13pm","epoch":1367518080,"text":"Fantastic! \r<br\/>Oddly enough the raytracing-effect could either be some kind of lighting (if it depends on the player position) or a 3D effect for walls that are pretty high (if it depends on the camera position). Since the camera is bound to the player however, it's impossible to know which of the two things it is. If you know what I mean. Just thought that was an interesting find.. :D"},{"author_name":"Lythom","author_uid":"7763","time":"May 2, 2013 @ 9:06pm","epoch":1367528460,"text":"Excellent ! The best notes I gave so far. Still, here's some feedback.\r<br\/>What I loved :\r<br\/>- atmosphere\r<br\/>- artistic approach \/ theme relation\r<br\/>- game design\/level design (the feeling your a ghost and can escape everywhere)\r<br\/>What imo could be improved :\r<br\/>- music (get annoying after some time)\r<br\/>- controlled element size (even if centered, it's eye destroyer)\r<br\/>- end \/ collectable color (blue and violet are hard to distinguish)\r<br\/>\r<br\/>Excellent overall, thanks for the game !"},{"author_name":"Sestren","author_uid":"10343","time":"May 4, 2013 @ 1:30am","epoch":1367630700,"text":"I wanted to keep playing, but by the time I was several levels in, my framerate was unplayably low. I really liked the mechanic, the sound, and the colors, though."},{"author_name":"DST","author_uid":"18478","time":"May 5, 2013 @ 12:14pm","epoch":1367755740,"text":"Great mod! Beautiful game! Strange and interesting mechanic!"},{"author_name":"EatenAlive3","author_uid":"15753","time":"May 5, 2013 @ 2:08pm","epoch":1367762580,"text":"Amazing. The graphics were very interesting in the fact that eventually, I felt like I was playing top-down in a 3d environment...\r<br\/>\r<br\/>They did have some glitches at times, but it was great."},{"author_name":"caranha","author_uid":"7847","time":"May 5, 2013 @ 2:19pm","epoch":1367763240,"text":"That is pretty neat. I liked thinking about where the hidden areas where, and &quot;my face when&quot; I figured out I could use the small blocks to kill the big ones :-)\r<br\/>\r<br\/>There are a few graphical glitches that you might want to look into - I found a few &quot;outside&quot; areas that were rendered as &quot;inside&quot; if you looked at them the right way.\r<br\/>\r<br\/>Cheers, and thanks for the game! I went all the way to the end."},{"author_name":"GranaDa","author_uid":"11561","time":"May 7, 2013 @ 12:03pm","epoch":1367927880,"text":"Nice take on the theme. Graphics and audio are great. Good job!"},{"author_name":"gmaker","author_uid":"20390","time":"May 9, 2013 @ 4:53am","epoch":1368074880,"text":"really fun game!"},{"author_name":"tcstyle","author_uid":"4834","time":"May 9, 2013 @ 8:27pm","epoch":1368130920,"text":"Really unique game. Great mood and concept. Maybe the player's square (or the whole presentation) is a tad too small. Everything else is great."},{"author_name":"someone","author_uid":"1207","time":"May 10, 2013 @ 5:16pm","epoch":1368205860,"text":"Nice concept.\r<br\/>The keys looked virtually the same as the exit on some levels and I think the player was a bit small. Also the raycast light seemed to be a bit buggy in some places.\r<br\/>Great job though."},{"author_name":"euwaku","author_uid":"23249","time":"May 11, 2013 @ 7:12pm","epoch":1368299220,"text":"It was hard to figure out what to do without any instruction. Also, you don't always know which wall can be traversed or not.\r<br\/>Overall, the game has amazing visual effects and fits the theme perfectly. Great job!"},{"author_name":"Sylvain.p","author_uid":"20862","time":"May 13, 2013 @ 8:42pm","epoch":1368477420,"text":"Waow, nice graphics. It make me think about Monaco with very better aesthetic, and the gameplay is innovative too. Good job."},{"author_name":"kill0u","author_uid":"5422","time":"May 13, 2013 @ 10:55pm","epoch":1368485400,"text":"Nice game :)"}],"images":["ld26\/2908-fb5282ace35114067f61258965a9dd89.jpg","ld26\/2908-c486d219864a3316b893017a178c8943.jpg","ld26\/2908-b35cbfb387bab89c7a65d67298c426e7.jpg","ld26\/2908-13927e9e39ff965bfe35d1325014c7e4.jpg","ld26\/2908-ecf5b5bfe687df0ba337860573bfc297.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/100579483\/LD26\/index.html","text":"Web (Original)"},{"url":"http:\/\/www.kongregate.com\/games\/allinlabs\/shape-of-shades","text":"Web (Enhanced - Kongregate)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/100579483\/LD26\/1.1.0\/index.html","text":"Web (Enhanced)"},{"url":"https:\/\/github.com\/julsam\/Shape-of-shades-ld26","text":"Source"}],"metadata":{"g_key":"26299","g_author":"2908","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26329","g_title":"Shape of shades","g_status":"UCHK1","g_place":"105","g_commentcount":"30","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/2908-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/2908-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/2908-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/2908-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/2908-shot4.png-eq-900-500.jpg"],"text":"Abstract game where you use shadows to orient yourself and go through walls to escape enemies.\r\n\r\nWASD \/ AZSD \/ arrow keys to move.\r\n<Space> to go through walls.\r\n\r\nFind every keys (blue rectangles) and go to the exit (purple rectangle) to complete each levels.\r\nAvoid turret's bullets (orange rectangle) and enemies rushing at you (white rectangle).\r\n\r\nTools used : Haxe, HaxePunk, Circuli for sounds, Gimp, FlashDevelop\r\n\r\n--------------------------------------\r\n\r\nChangelog of the enhanced version\r\n\r\n* Added HelpText, changed font, improved screens with text\r\n* Add a margin to the screen for the player, so we are sure he don't go out of the boundaries\r\n* Particles for the player, EmitterEntity added\r\n* Make the enemies less dumb\r\n* Added diamond shapes for keys\r\n* Changed graphics of bullet, exit, key, monster\r\n* Changed Visibility : allow maps to be a rectangle and not only a square\r\n* Added BorderLimit\r\n* Turrets doesn't need to be visible\r\n* Speed up Bullet creation by using recycling\r\n* Fix the frame-drop issue by lowering frameRate<\/p>","title":"Shape of shades"}