The Minimalist Cave by arnaudmolle

[raw]
made by arnaudmolle for LD26 (COMPO)
Hi! This is my first LD.

This first version is pretty buggy. I'm sorry
I gonna fix it as quick as possible.

Conrol A/D = MOVE
Space = Jump
Click = Teleport in the minimalist cave

Enjoy It...

Ratings

Coolness 35% 1636
Overall 1.71 1341
Audio 2.10 899
Fun 1.33 1340
Graphics 2.82 722
Humor 1.65 975
Innovation 1.95 1271
Mood 1.75 1239
Theme 2.77 1158

Feedback

ThirteenWB
29. Apr 2013 · 15:53 UTC
Side note: Your game link appears to be broken.
Once I actually figured out how to start the game by clicking it was actually pretty fun, although the collision detection seems kinda broken and once my character decided to become a block (~so I travelled the world outside the confines of the level~), but if you managed to fix the bugs it would probably be decent. I liked the art style and the audio.
tonic
29. Apr 2013 · 15:56 UTC
I find it buggy, clicking with mouse somehow changes level etc. Nice look/mood.
(PS. Next time perhaps make a webpage with the .swf embedded, I had to download it and then drag to web browser to get to play it.)
EdoMiyamoto
29. Apr 2013 · 16:19 UTC
It's good looking unfortunately it's a little buggy, my player is often out of the screen :(
Masadow
29. Apr 2013 · 16:36 UTC
Your direct link : https://dl.dropboxusercontent.com/s/5jzoqx13nu2m607/The_Minimalist_Cave.swf
nintendoeats
29. Apr 2013 · 16:36 UTC
Is it completely bugged, or a massive troll? I'm not clear on the relationship between my inputs and the gamestate.
Axelhein
29. Apr 2013 · 16:46 UTC
The collisions are pretty buggy. Clicking the mouse sometimes causes the level to change, but I am not really sure why. This might be me not getting it, or the fact that some mechanics are not explained. The graphics are pretty nice, though.
Axelhein
29. Apr 2013 · 16:52 UTC
As I was typing that comment you edited the description. I think I know the point of the game now. Pretty cool idea. I would also recommend that you upload the game to a flash site like newgrounds or kongregate. Downloading a swf file seems kind of silly
Casino Jack
29. Apr 2013 · 17:03 UTC
Not sure if it's buggy or I'm missing something... The player seems to constantly end up outside of the screen regardless of what I do, any thoughts?
deige101
29. Apr 2013 · 17:06 UTC
i got teleported into a wall. also, a doesn't move left. q does.
8BitPimp
29. Apr 2013 · 18:53 UTC
This seems really bugged, which is unfortunate. There was a huge amount of errors when I tried to play it.
mrexcessive
01. May 2013 · 17:35 UTC
Some problems with the collision detection. Potentially interesting idea there, creating the floor/teleport (I couldn't tell unfortunately which) with clicks. Good job for first time.
Dietrich Epp
01. May 2013 · 17:38 UTC
Yep... collision detection is hard. It's damn hard. Nice try, though. It would help to have a few frames of death animation to know when I'm restarting the level.
danielcmessias
01. May 2013 · 17:41 UTC
It's a nice idea, but your control scheme which I assume is broken makes it unplayable. I'd try to fix this ASAP because you have a good entry that people just can't play! It's a shame really.
HelkeGames
06. May 2013 · 19:56 UTC
Very minimalist game, great job.
finefin
12. May 2013 · 19:35 UTC
I like the pixel style ;)