The Painter's Cat by Arcana
A game inspired by Mondrian and by my cat Timmy.
This is my first Ludum Dare, my first time using Python for anything more than 300 lines of code, my first time using PyGame, and my first time building a game since I was 15.
This was really excruciating. And a lot of fun. I hope someone out there enjoys the game... I thought it was a difficult progress. Much respect to people who do this multiple times every year.
(Edited to fix an issue where the Mac binary wouldn't run as a ZIP archive... I changed it to a tar.gz. Edit 2 to upload a Windows binary archive.)
This is my first Ludum Dare, my first time using Python for anything more than 300 lines of code, my first time using PyGame, and my first time building a game since I was 15.
This was really excruciating. And a lot of fun. I hope someone out there enjoys the game... I thought it was a difficult progress. Much respect to people who do this multiple times every year.
(Edited to fix an issue where the Mac binary wouldn't run as a ZIP archive... I changed it to a tar.gz. Edit 2 to upload a Windows binary archive.)
Ratings
| Coolness | 60% | 3 |
| Overall | 3.26 | 457 |
| Audio | 3.85 | 47 |
| Fun | 2.82 | 700 |
| Graphics | 3.00 | 569 |
| Humor | 2.96 | 187 |
| Innovation | 3.64 | 176 |
| Mood | 3.33 | 219 |
| Theme | 3.87 | 265 |
It was a little hard to figure out how to play. I died six times in a row less than a second after the game started. I survived a while, finally, by holding down space before I saw my cat. Avoid the colored squares!
Controlling with the mouse (Haha, control the cat with a mouse) isn't working that great, but if you take this to mobile it might be perfect on touch devices. Great music. You got a whole bunch of single notes in you data, how cool is that?
The mouse control is spotty unfortunately (if you cross the mouse from one end of the screen to the other you'll teleport!)
I should have submitted instructions in the post, or built them into the game. Lesson learned for next time!
The objective is to "bound" the coloured squares on all four sides with your paint - if you haven't tried doing that until now, then try that to see what happens. :)
I'll be back to try out each of your games soon!
I like the music and sound effects, painting mechanic and the cat. Well, that's the whole thing haha.
I'd like a replay button after death so you don't have to restart.
The "source" link now links to pretty old source but it's there for archival purposes. The Github source reflects the latest version.
I had some problems with the cat position, as he would sometimes make a jump, since I don't know where the mouse is.
Also, more than once I couldn't see my score because of over eagerly pressing space. =P (yeah, some people complain about that they can't restart, and then here I come complaining about the opposite)
But hey, I had a lot of fun with this game. Keep em coming! :D
Ha, I really like it! Love the way the music and the art go together, it makes for a very calming and coherent experience. The controls were pretty cool but a little hard to keep track of. I have two suggestions. First, you get ganked by the squares pretty easily, so a warning system would really help. Also I feel like you should have a limited amount of black lines, because eventually you can just fill the whole screen with lines and then any squares that come into existence get insta-ganked.
Anyway it was cool :D
On one hand, I like the sort of freedom to experiment that it gives you, and it's aesthetically engaging.
On the other hand, I do not like its art for the sake of art vibe. It also has some serious issues with the control and collision detection, basic for a game. But, then again, this is not exactly a game.
I'd like to see this concept further developed, in order to fully grasp what you were aiming for.
A++ would play again
The gameplay is different from yours but you might want to check out the game Mondrian Provoked(http://www.bigpants.ca/mondrianprovoked/)
Nice one for making your first game in a while. I hope you make more.
The controls are OK, the only big problem is that the cat seems to either pop or snap depending on mouse position. It looks unintended and it does get in the way, in a base sense.
Overall good idea and interesting execution.
I've heard you can compile PyGame applications for OSX, do you think you could look into my game, or tell me how you do it (I haven't had much luck with anything apart from py2exe).