Mime Over Matter by AlexFili
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I proudly present my Ludum Dare 26 entry, Mime Over Matter. I decided to embrace retro artillery games and use a muted colour palette to reflect the competition theme. There are ten levels, the last one being slightly randomised in order to create a challenge.
I created this game using Construct 2. While the Web version is the intended release, it is also possible to play the offline version by using the zip file. For best results for the offline version, you need to open the HTML file using Chrome or Firefox. Hope you enjoy playing!
Instructions:
Beware the mimes! Shoot them with your turret to make them go away! Clear all the mimes to move on to the next level!
Tap the arrows to rotate your turret, tap the turret to fire. The longer you tap, the further the bullet goes.
Gameplay Video: http://www.youtube.com/watch?v=s_kVON5-AJs
I proudly present my Ludum Dare 26 entry, Mime Over Matter. I decided to embrace retro artillery games and use a muted colour palette to reflect the competition theme. There are ten levels, the last one being slightly randomised in order to create a challenge.
I created this game using Construct 2. While the Web version is the intended release, it is also possible to play the offline version by using the zip file. For best results for the offline version, you need to open the HTML file using Chrome or Firefox. Hope you enjoy playing!
Instructions:
Beware the mimes! Shoot them with your turret to make them go away! Clear all the mimes to move on to the next level!
Tap the arrows to rotate your turret, tap the turret to fire. The longer you tap, the further the bullet goes.
Gameplay Video: http://www.youtube.com/watch?v=s_kVON5-AJs
Ratings
| Coolness | 47% | 1316 |
| Overall | 2.73 | 1006 |
| Audio | 1.90 | 969 |
| Fun | 2.72 | 797 |
| Graphics | 2.20 | 1159 |
| Humor | 2.47 | 404 |
| Innovation | 2.24 | 1120 |
| Mood | 2.00 | 1194 |
| Theme | 2.70 | 1199 |
From the screenshots it looks like a decent enough game and I'm looking forward to trying it.
Reminds me a bit of Angry Birds with some interesting twists added and a more codified mechanic - pretty cool.
Works good on Chrome for Mac.
The music gets a little repetitive after a while.
It would be nice to have a reset button for when you totally muff the first three shots and have no hope of beating the level. Is that what Recall is supposed to do? It didn't seem to do anything for me.
I also missed a bar of some sort or just any kind of indication of how much force I put on the cannon, it was hard to judge for yourself how long you had to press to cover a certain distance.
Good job! ~