MiniCrawl by Elemnir
A minimalist take on dungeon crawling with a hint of puzzling involved and plenty of good, old fashioned loot gathering. Runs entirely in console using the curses library.
Use the numpad or q,w,e,a,d,z,x,c for movement, s or 5 to stop time, and spacebar to heal yourself.
The game is also customizable, you can make and add new levels to it, and add new items to find in-game by editing the games data files.
Use the numpad or q,w,e,a,d,z,x,c for movement, s or 5 to stop time, and spacebar to heal yourself.
The game is also customizable, you can make and add new levels to it, and add new items to find in-game by editing the games data files.
Ratings
| Coolness | 65% | 3 |
| Overall | 2.84 | 905 |
| Fun | 2.73 | 786 |
| Graphics | 2.46 | 999 |
| Humor | 2.55 | 356 |
| Innovation | 2.51 | 982 |
| Mood | 2.62 | 816 |
| Theme | 3.73 | 371 |
Nice game though! It reminds me of games like Desktop Dungeons, in that you're constantly planning ahead whilst playing.
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A note to Arch Linux users (and perhaps users of other distros as well): I had to symlink libncurses.so.5 to libtinfo.so.5 inside the game folder and run it with LD_LIBRARY_PATH=./ ./MiniCrawl to get the game to run.
What language did you use (the source code link does not work)?
BTW the idea is kind of similar to my game.
My game is also in console.
I can't get enough of this games - and this one is a very nice one indeed, loved it
well done sir :)
It was interesting trying to figure out how to get around the enemies using the least amount of resources. I also like the focus on user generated content. Good job!
I liked what I did play, although the controls took a while to get used to.