{"author_link":"\/author\/ezzam\/","author_name":"Ezzam","author_uid":"11033","comments":[{"author_name":"Gustera","author_uid":"22162","time":"Apr 29, 2013 @ 2:06pm","epoch":1367244060,"text":"I like the mix! :)"},{"author_name":"Walnoot","author_uid":"21137","time":"Apr 29, 2013 @ 2:12pm","epoch":1367244420,"text":"Hmm, when I try to run it nothing happens."},{"author_name":"Dietrich Epp","author_uid":"7606","time":"Apr 29, 2013 @ 2:12pm","epoch":1367244420,"text":"Took me a while to figure out how movement worked, it would be a lot faster if there were a background texture or something.  Also would be nice to put a low pass filter on the audio :-)"},{"author_name":"PushmePullyu","author_uid":"2817","time":"Apr 29, 2013 @ 2:13pm","epoch":1367244480,"text":"Feels more like ships at sea firing broadsides at each other. Still awesome tho."},{"author_name":"Griz","author_uid":"14379","time":"Apr 29, 2013 @ 2:27pm","epoch":1367245320,"text":"Has a lot of potential. The worm building mechanism is very interesting and fun to use, the game could use some background though so we know where we are heading, or a basic minimap showing the enemies and power ups near us. Great job!"},{"author_name":"Xatulu","author_uid":"21938","time":"Apr 30, 2013 @ 10:57am","epoch":1367319120,"text":"After i figured out how it works it was quite nice, good job!"},{"author_name":"pragma","author_uid":"5323","time":"May 1, 2013 @ 8:33am","epoch":1367396880,"text":"It was an interesting idea."},{"author_name":"GetFun","author_uid":"8548","time":"May 1, 2013 @ 8:55am","epoch":1367398200,"text":"good AI, I like how he moves =)"},{"author_name":"nuprahtor","author_uid":"2280","time":"May 1, 2013 @ 8:57am","epoch":1367398320,"text":"At first it's difficult to find out what's happening, but it's a really promising concept."},{"author_name":"Husky","author_uid":"17464","time":"May 1, 2013 @ 4:19pm","epoch":1367424840,"text":"Sorry, I can't launch the game...\r<br\/>I am using Win7 64bits."},{"author_name":"Neonlare","author_uid":"1913","time":"May 2, 2013 @ 10:34am","epoch":1367490540,"text":"Interesting mechanic, was a bit confusing at first but was fun for a while. The Music however definitely started to grate for me. Sorry :(."},{"author_name":"Jyrkface","author_uid":"20894","time":"May 2, 2013 @ 7:08pm","epoch":1367521380,"text":"Really great concept for a game mechanic, reminds me a bit of Farbs' Captain Forever. Hope to see this more fully developed someday!"},{"author_name":"jhonpi","author_uid":"4015","time":"May 3, 2013 @ 1:21pm","epoch":1367586960,"text":"Interesting concept, i like the way i can customize the worm. Good job."},{"author_name":"Pinkerator","author_uid":"23092","time":"May 3, 2013 @ 1:32pm","epoch":1367587620,"text":"Nice worm in galaxy far far away :)"},{"author_name":"Sylvain.p","author_uid":"20862","time":"May 14, 2013 @ 8:24pm","epoch":1368562740,"text":"The black backround don't help to understand if the character move. Good works."}],"images":["ld26\/11033-c80034e9d10592f7561ed0312d8a1113.jpg","ld26\/11033-4fa02e36ee8e51d62c1da494e6c4173d.jpg","ld26\/11033-30a07667d87e4b735400b948affee0f3.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/67704253\/Stuff\/LD26\/LD26%20-%20Worm%20War.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/67704253\/Stuff\/LD26\/LD26%20source.zip","text":"Source"}],"metadata":{"g_key":"26329","g_author":"11033","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26359","g_title":"Worm War","g_status":"UCHK1","g_place":"929","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/11033-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/11033-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/11033-shot2.png-eq-900-500.jpg"],"text":"This is my second Ludum Dare entry, and I hope you'll enjoy it.\r\nWorm War is a mix between snake and top-down shooter games. Fight as a worm, kill your enemies and upgrade yourself to face the bigger and stronger ones.\r\nNote that enemy spawning doesn't work as well as I wanted, so if you don't see a hostile worm nearby just run around, and you'll (hopefully) find some.\r\n\r\nInstructions:\r\nW: accelerate\r\nA\/D: turn\r\nLeft mouse button: shoot\r\nRight mouse button:\r\n- click on parts and other stuff to carry them around\r\n- equip or unequip items\r\n\r\nUsing powerup and repair:\r\nTo lenghten your worm, pick up a powerup and feed it to your worm by right clicking on its head.\r\nTo repair your equipment, pick up a wrench and hold it over a damaged part. Armors get twice the repairs recieved by weapons.<\/p>","title":"Worm War"}