GRAViTRON by grimpunch

[raw]
made by grimpunch for LD26 (COMPO)
Instructions

UPDATE: All versions Updated. Minor fixes. Quit implemented.
PC, Mac ,Linux & Web:
WASD to move and steer. Left Shift or Left Control to brake

Get GRAViTRON on ANDROID. FREE!
http://play.google.com/store/apps/details?id=com.grimpunch.games.GRAViTRON

Collect Dots and Avoid Gravity Wells!

Contact info and my blog:
Twitter: @grimpunch
blog: grimpunch.breezinstein.com
Android Store: https://play.google.com/store/apps/developer?id=GrimpunchGames

Ratings

Coolness 56% 3
Overall 3.60 181
Audio 3.20 259
Fun 3.33 261
Graphics 3.87 117
Humor 1.95 768
Innovation 3.34 390
Mood 3.25 261
Theme 3.83 288

Feedback

alexfalkenberg
28. Apr 2013 · 06:25 UTC
Very interesting idea. Love the "music", too.
Xeke_Death
28. Apr 2013 · 06:50 UTC
+1 for the Small Gods quote! :D
imagnity
28. Apr 2013 · 07:42 UTC
I like the concept. Can you change the square to something else? :) Good work!
Dasinf
28. Apr 2013 · 10:04 UTC
I really like the graphics especially with all those line renderers, but found the controls kinda confusing at first since the square doesn't clearly have a front or back. Good stuff!
harleylaurie
28. Apr 2013 · 12:28 UTC
This was a fun one
robc
28. Apr 2013 · 13:56 UTC
Quite a nice one.

Certainly agree with the other comments about the player, but the visuals are great, and the controls work fairly well.

I'd be tempted to have the camera lead the player a bit, just to make it a bit easier to not run into a black hole - but regardless, it's a great little game.
San
28. Apr 2013 · 15:27 UTC
Great!
Minimalist but complex! A bit disturbing at first play but really good visuals
Hadyn
28. Apr 2013 · 18:26 UTC
Pretty cool! It felt rather chaotic at first, but after a few turns it was rather fun =]
Bunzaga
29. Apr 2013 · 02:27 UTC
Cool game.
Suese
29. Apr 2013 · 03:21 UTC
119pts
Hadyn
29. Apr 2013 · 04:04 UTC
219 points. Quitting whilst I'm ahead...
mortus
29. Apr 2013 · 06:22 UTC
I liked the feel of the game, fresh approach to classic mechanic.
GAFBlizzard
29. Apr 2013 · 07:32 UTC
I found it difficult to keep track of which way the ship is pointing since it's a square instead of a shape with a front side, or something with an obvious trail. Nicely polished graphical style and interesting idea, though!
NiallM
29. Apr 2013 · 09:27 UTC
This is really nice. The music gets a bit repetitive though, and it's crying out for some sort of high score table (even just a 'best' and 'last' score on the title screen).
Komradus
29. Apr 2013 · 10:55 UTC
Looking forward to trying this out on my android, well done!
Xaychru04
29. Apr 2013 · 11:58 UTC
Great game, the audio matches pretty well with the graphics, and it's quite fun to ply :)
lekochen
29. Apr 2013 · 12:34 UTC
stylish. really like the curves.
bummzack
29. Apr 2013 · 13:07 UTC
Cool style. I like the effect of the power-ups. Sometimes it's hard to get a good read on the current orientation because of the square-shape. Other than that, great game.
fishbrain
29. Apr 2013 · 14:55 UTC
Very elegant. Nice work!
folmerkelly
29. Apr 2013 · 15:27 UTC
Aw man I love this thing. It's a little confusing to navigate but nothing detrimental; you get the hang of it. Graphics, audio, polish are all great. I think I would've rated it lower if it wasn't for the theme, and I mean that as a compliment.
AlanZucconi
29. Apr 2013 · 16:12 UTC
An excellent example of minimalism! :-)
This game is simple, yet addictive!
Ps: I got 266 points! :-)
tankete
29. Apr 2013 · 16:37 UTC
Really enjoyed it! 266. Must. Do. Better. :)
Cory Martin
29. Apr 2013 · 18:42 UTC
This reminds me of the cellular phase in Spore. Pretty cool!
iamorim
29. Apr 2013 · 19:32 UTC
Loved the game!! 327 pts and I died XD
ChuiGum
29. Apr 2013 · 20:32 UTC
Nice...
multitude
29. Apr 2013 · 20:44 UTC
I love this game! Awesome gameplay and mechanics. I would love to see more of this. With a space miner story maybe :D
anjack
29. Apr 2013 · 23:14 UTC
Simple gameplay, but very addicting! Great game!
bobiniki
30. Apr 2013 · 13:46 UTC
I liked the quotes at the end. Simple, but polished game. Good job!
henrykun
30. Apr 2013 · 18:58 UTC
Graphics are awesome and so the concept. I would just change the square for a different shape, maybe a triangle. Good game.
Galvesmash
01. May 2013 · 01:41 UTC
Love it man! But I found too easy ... I got 713 then to kill my self!
jolle
01. May 2013 · 12:18 UTC
Technically hunters wouldn't be confused by dead birds hanging around since they'd be used to it, and also everyone would be birds.
Benjamin
11. May 2013 · 16:09 UTC
I went to 400 points then started to chase the blackholes to make the game more difficult. I think they should start to homeseek you after the first 30s and increase their speed. In the actual state you just have to move slowly to keep safe for the entire game. Or maybe something very bad happen after 500 ? :)
brantkings
13. May 2013 · 21:50 UTC
I like it a lot!
Sylvain.p
16. May 2013 · 19:39 UTC
Nice game, and pretty polished. Good job.
Gremlin
17. May 2013 · 02:50 UTC
Clever. Like the audio.
Orni
17. May 2013 · 07:34 UTC
great concept

the physics feel very smooth and solid - well done :D
Madball
17. May 2013 · 12:16 UTC
It was very fun, I liked drawing with gravity. However, the gameplay was too simple, it didn`t involve any thinking. I didn`t like the brake key, it would be better for me if it was Q or spacebar. The player is spinning (stop him after meeting a gravity well to see), and sometimes cubes are spinning, it seems you still have some 3D left.

Sometimes a cube attaches to a powerup, and they rocket away at an insane speed. What happens?
juaxix
17. May 2013 · 16:58 UTC
Chill, smooth, minimal...
I dont know exactly what is the point of the game but I'm enjoying it while my mind divagate, perfect