In the Court of the Kingly King by Ysty

[raw]
made by Ysty for LD35 (COMPO)
In the Court of the Kingly King is a roleplaying multiple path adventure book about a shapeshifting monk, complete with stats, items and virtual D20s. I wanted to make a game where pretty much every decision mattered and was reflected in some way (so it's worth playing through the game multiple times).

As I was on holiday during Ludum Dare this was made on my Chromebook using Twine 2.

Ratings

Coolness 57% 3
Overall 3.84 75
Fun 3.81 81
Humor 3.52 74
Mood 3.69 86
Theme 3.41 435

Feedback

dammit
18. Apr 2016 · 09:13 UTC
Interesting writing, though I feel that assassinating a king and chatting to a dragon was a done to death theme already.
rupazero
18. Apr 2016 · 16:35 UTC
I was very glad that I didn't have to kill the dragon, and being scolded by my familiar animal was a nice touch. I also appreciated the fact that I had learned about the order's uncomfy feelings about murder, which enhanced my sense of shame about the whole killing thing. Nice job.
garygreen
18. Apr 2016 · 20:40 UTC
Nice work. I enjoyed your writing style and humour. There were plenty of choices too that made me feel like I had control over the end result.
in3orn
24. Apr 2016 · 13:05 UTC
Cool story! Well written! I regret the assasination and I regret I had no chance to pay my debts :(
If you like, you can see more on my LD blog:
https://twitter.com/_krakers/status/724222580408741888
nintendoeats
24. Apr 2016 · 14:01 UTC
That was awell structured and very complete. The writing was punchy and often entertaining. The world building was good but not overbearing. You avoided the combinatorial explosion adeptly.

My one criticism is that it isn't explained to me until the end why I am supposed to kill the king. It is implied at points, but never outright stated. I don't like making decisions for a character who knows more than me about their situation.

Very good work!
nintendoeats
24. Apr 2016 · 14:04 UTC
and by the way: nuh nuh nuh nuh NUUUUUUUUUUH nahnuh. nuuuuuuuuh nahnuh.
Capitals
24. Apr 2016 · 14:08 UTC
Entertaining story. A couple of pieces of dialogue were a bit jarring. For example, how you use a piece of card to keep the door open. Otherwise an enjoyable interpretation of the theme.
srakowski
24. Apr 2016 · 14:40 UTC
Very fun! *Spoilers* I was very conflicted when it came time to either attempt to kill the king or go kill the dragon. That decision had so much weight it took me a while to decide. I think I made the correct decision as the king is dead now (not by my blade)! Awesome job on this! :-)
Senor Salty
24. Apr 2016 · 14:46 UTC
It might be me having a weakness for text based games,but I absolutly loved the writing.10/10 IGN
ConorOD
24. Apr 2016 · 14:50 UTC
That was really enjoyable, and well worth playing through a few times.
shapemorph
24. Apr 2016 · 15:15 UTC
very nice text game!!!
Pixelaborate
24. Apr 2016 · 15:20 UTC
Fun stuff! I was absolutely enthralled!
Ekibyou
24. Apr 2016 · 15:28 UTC
Very nicely written story. Some of the things you do seem a little inconsequential, but you can only do so much in 2 days. Overall very good job!
Ethan Allwood
24. Apr 2016 · 15:32 UTC
Nice work! I liked the story and tried it twice. The first time I bought the bracelet, was a fox, and got the dragon to kill the king. The second time I got the shield, was a bear, and killed the dragon, becoming very wealthy. Too bad there is no voting category for story, would be 5/5.
neondx
24. Apr 2016 · 15:33 UTC
I LOVED IT!!! GOOD GOD I LOVED IT!!! (i didn't kill the king, made the dragon fly away, and took the ring in the tavern)
KairosXIII
24. Apr 2016 · 15:48 UTC
Well written sir, really strung me along the whole way.
Kate Kligman
24. Apr 2016 · 21:32 UTC
Enjoyed turning into a scorpion. :) Interesting adventure and the length of the game felt about right.
zondarg
25. Apr 2016 · 00:57 UTC
Very nice. Played several endings, with either bracelet or ring. Nice style and mood. And the inner conflict is a interesting twist. Good work!