Raith-GaleO by PaulHubert

[raw]
made by PaulHubert for LD35 (JAM)
/!\ This is a multiplayer PvP game /!\
Yeah ok it wasn't the best idea for a ludum dare...
But HEY ! I had fun playing it with my friends while I was developing it and I learned javascript and node.js in a day, so I hope you can play my game with someone else and maybe even like it and have fun.

You're a planet-type thing and you absorb other masses to use it to defend against other players.
It is VERY similar to Agar.io but with much more buttons to press. I didn't initially want it to be this resemblant but it ended up this way anyway. There is no goal except fight and get bigger until you break the game.

Coded solo in a html5 canvas with javascript and node.js/socket.io
All art is by me (there is none)
Music by the unforgettable ParagonX9 !
http://www.newgrounds.com/audio/listen/85046
Also first game finished ever and first try at a Game Jam

Ratings

Coolness 50% 3
Overall(Jam) 2.88 877
Fun(Jam) 2.83 768
Innovation(Jam) 2.78 770
Theme(Jam) 2.67 942

Feedback

DRGY
19. Apr 2016 路 19:18 UTC
embedded game isn't working and i can't move up and left, but right and down is magically working...
maartene
19. Apr 2016 路 19:21 UTC
Unfortunately, I can't get the game to run. Firefox gives this error message: Firefox kan geen verbinding maken met de server op 88.191.44.124:12345.

Are you sure the link is OK?
Big Cow
19. Apr 2016 路 19:30 UTC
Hey good work for the jam. Definitely saw the Agar.io similarity :)
FrozenCow
19. Apr 2016 路 19:32 UTC
It's hard to get multiplayer games right. Especially for Ludum. Big props on finishing it!

For multiplayer games you want to get as many people together at *1* time, otherwise reviewing will become impossible. You can influence this by doing a bunch of reviews of other games, but submit those reviews all at once. That way your game will stay at the top for a while. Stay in-game yourself as well during this time. (A chat would really help ;))

Apart from that, it seemed you use a different keyboard layout (AZERTY?). Controls were quite hard for me, as up was Z and down S, whereas I presumed it was W and S. Most people use qwerty on Ludum Dare, so it's best to be compatible with that.

Anyway, good luck!
馃帳 PaulHubert
19. Apr 2016 路 22:29 UTC
OK the big problem is I'm using a node.js server and I'm hosting it... so right now it should be working in QWERTY with an option for AZERTY (this is the version I made for the jam, I didn't change anything).
AngerFork
19. Apr 2016 路 23:02 UTC
Definitely like the idea of this game, and the music is quite nice. Controls seemed a bit weird at first, but made sense at time went on.
Stechas
19. Apr 2016 路 23:07 UTC
I was not lucky to play it with someone else, so I played alone and believe or not I wanted to see how big I am gonna get ... so I have managed to have solid purple screen. As a programmer I must appreciate your effort creating game with node.js, good job!
Jadernak
19. Apr 2016 路 23:49 UTC
Props for multiplayer game
Cole and Jordan Studios
20. Apr 2016 路 00:59 UTC
Oddly mesmerizing, I don't understand the objective (if there is one) but nice work nonetheless.
TeamScripta
20. Apr 2016 路 03:19 UTC
Props on finishing a multiplayer game for Ludum! No one else was playing so I joined twice (two browsers side by side). I like how you can't "capture" players, you have to shoot them. I really like the death flash effect!
Inateno
26. Apr 2016 路 11:50 UTC
Your game isn't working anymore dude :(
lumscum
29. Apr 2016 路 16:33 UTC
Does not work! :(