Screaming Cubes by Shigor

[raw]
made by Shigor for LD26 (COMPO)
Do not rate the postcompo version (see below for info about it)!

Screaming cubes (they really scream when you shoot them... or at least they're supposed to...).

Simple (well... not for 48 hours of work) mining and shooting flight simulator.

You crash-landed on some desolate planet with enemy mining operations. Gather enough ores (by shooting your crater missiles in the green or white spots on terrain and picking resulting cubes, or from enemy bases) to repair your ship and fly away!

Build in Unity.

Music by autotracker, sounds by bfxr + Audacity, models and textures max + photoshop.

(finished with glorious two minutes to spare...)

Update: I've build a Windows version, seems working too...
Update 2: I've forgotten about sources, uploaded...

Update 3: (next day) - Added few more screenshots. If you're interested in extended postcompo version, say so in comments, I'm really considering making this a bit more then 48 hour marathon.

Update 4: I've added a link to the postcompo version (web and windows) which is vastly improved (while still buggy, unbalanced and unfinished) - random levels, more weapons, controllable and upgradable motherships, control settings, ingame player's guide and a lot more. Don't rate this version, there's several more days of work put in the game, but you're more then welcome to test it.

Ratings

Coolness 100% 1
Overall 3.05 690
Audio 2.78 505
Fun 2.88 651
Graphics 3.08 515
Humor 1.85 852
Innovation 2.60 937
Mood 2.83 598
Theme 2.15 1337

Feedback

HeyChinaski
29. Apr 2013 路 03:34 UTC
I like the stylized textures on the terrain and the ships. The AI was perhaps a little to good on the ships, they could fly and shoot a lot better than I could!
馃帳 Shigor
29. Apr 2013 路 13:26 UTC
So I've finally had a time to do some real testing.... postcompo is clearly in order (upgrades need some tuning, but the mothership control is a must otherwise it gets too boring too quickly).

Oh... and I see I forgot to mention that the green and white splashes on terrain are the uranium and ores.... shooting on normal terrain won't give yuo much if anything...
Fervir
29. Apr 2013 路 14:20 UTC
I liked how the ship controls.
Except, it's pretty funny when you get hit by something and start spinning everywhere.
It's pretty fun to fly around
CMaster
29. Apr 2013 路 14:26 UTC
Weapon velocity seems far too low, really struggled to hit anything. You managed to achieve an awful lot in the time, well done for that.
ataxkt
29. Apr 2013 路 14:29 UTC
Really enjoyed piloting the ship, but I found doing so felt unnecessary for the actual gameplay of killing the enemies - I often lost them - being a fixed turret might have made the game easier to complete. Good thing the AI took care of most the threats ;) The flight felt nice though, got a bit of vertigo!
馃帳 Shigor
29. Apr 2013 路 14:44 UTC
ataxkt: well... the gameplay is not focused just on killing enemies ;) there's mining and upgrading your ship too :)

and the wining condition is to gather enough resources to fly away from the crater
Tiago Ling Alexandre
29. Apr 2013 路 15:00 UTC
Nice game! The player ship is a little too slow, though.
Ernyz
29. Apr 2013 路 15:42 UTC
Nice, interesting game, AI is good :) but shooting and aiming was rather difficult.
EdoMiyamoto
29. Apr 2013 路 15:47 UTC
Controls are a bit hard but it's a good idea
josefnpat
29. Apr 2013 路 16:05 UTC
Interesting game!

More polish on the UI and controls might make this a very fun game!
Skywilly
29. Apr 2013 路 16:42 UTC
Really fun !
Toki Anholmes
29. Apr 2013 路 17:28 UTC
I enjoy your game, nice mooves are possible :)
but maybe a faster ship would have been beter
Jeremias
29. Apr 2013 路 17:48 UTC
I played this multiple times and it's really fun. The enemies don't drop that much ore, so the upgrading of the ship get's a bit lengthy. Controls are smooth, graphics fit this kind of game. Most fun part were the enemy ships which fly into you with high speed :D
SonnyBone
29. Apr 2013 路 18:52 UTC
I love the sunset/dusk look of everything. The textures are nicely styled. Crashing and spinning out of control is fun, too! Interesting mix of flight sim and mining.
Split82
29. Apr 2013 路 23:44 UTC
Reminds me of terminal velocity :)
馃帳 Shigor
30. Apr 2013 路 00:00 UTC
Split82 - yeah, halfway through I remembered it too :)
CloudiestNights
30. Apr 2013 路 00:25 UTC
A fun little spaceship sim with some interesting gameplay. I would be interested in seeing this polished up!
hamster_mk_4
30. Apr 2013 路 06:20 UTC
This game really grew on me. I started out pretty bad but eventually got the hang of dog fighting and mining.
goerp
30. Apr 2013 路 14:35 UTC
Oh no, autotracker! luckily I couldn't hear the music over the gunfire!
I like a dogfight so I had fun playing this.
I think I would like to see an upgraded version of this, but I don't know if would be checking up on you to see if you made one (so many games to play!)
bytegrove
30. Apr 2013 路 16:49 UTC
Wow, a lot of stuff in there for being made in 48 hours, nice work! Crazy AI, wanting to headbutt you all the time. :P The game felt a little too dark imo, and some visual feedback on when your bullets hit and damaged the enemies would have been nice. The upgrade system was really neat! :)
Drabiter
01. May 2013 路 11:50 UTC
Sorry I use linux :(
Pixelfan Games
02. May 2013 路 07:53 UTC
Good game i like the graphics, its some hard for take aim, but i like it!
MRvanderPants
02. May 2013 路 08:51 UTC
A lot of work done in two days, but the game is pretty hard.
TehSkull
03. May 2013 路 06:58 UTC
Needs some kind of objective. I got bored kinda quickly. How this game fits the theme though is beyond me.
LTyrosine
04. May 2013 路 13:24 UTC
I just loved your game. Totally amazing the mother ship / exploration scheme, I had many game ideas for future in this way too. With all these upgrades your game is deep.

But I would take another day to polish it and submit to Jam instead of 48 hours because some parts of it need more work, like combat, aim, AI; Anyway here is one of the TOP games of LD26. Amazing job!
naughtyloose
04. May 2013 路 23:43 UTC
cool game. Reminds me off the old game: Battlezone. If you do a post compo add some auto-cargo-unloading on the mother ship. My cargohold was always full and there was no way for me unload it -_-
RobProductions
07. May 2013 路 00:16 UTC
Really great flying mechanics but really slow and the view was really annoying!
ahm99
10. May 2013 路 04:09 UTC
Unfortunately, I wasn't able to play the whole thing through :( But I really I enjoyed the game. Good job :)
ashdnazg
10. May 2013 路 12:18 UTC
Overall it is a well made and fun game!
However, the bullets seemed a bit slow, and I'm not entirely sure where's the minimalism.
MinionStudios
12. May 2013 路 04:35 UTC
Fun as hell! SO good
Sebastian
12. May 2013 路 20:42 UTC
I would of liked to start off with a little more mobility and health (to compensate for my awful piloting skills!). This is a very fully featured game for just 48 hours so great work!
Make A Game
18. May 2013 路 11:02 UTC
I loved the way the camera movement and the ship's controls, they feel very realistic! Good job.
The audio was prety sweet too. =D
Beldarak
20. May 2013 路 14:44 UTC
Very impressive (and for the compo !). The interface is very tedious but the game itself is fun and the physics/controls works great.