MinimalFive by Roan Contreras

[raw]
made by Roan Contreras for LD26 (COMPO)
A game where you'll help a guy learn the Simple. With his ideas that are simple games, visualized with an art movement of minimalism.

Ratings

Coolness 64% 3
Overall 3.33 390
Audio 3.30 204
Fun 3.17 383
Graphics 2.89 669
Humor 2.80 238
Innovation 3.11 573
Mood 3.00 455
Theme 3.64 446

Feedback

B
28. Apr 2013 · 16:50 UTC
I like this! Pretty cool set of challenges. +1
netguy204
29. Apr 2013 · 11:17 UTC
Yeah! Nice work. Love the different challenges and the general feel of playfulness. You did good work.
tiffi
29. Apr 2013 · 11:18 UTC
I like the game(s), good idea
finefin
29. Apr 2013 · 11:20 UTC
yep, nice collection of minimalistic minigames.
I like the music and the humor of the game-dev-cutscenes :)
TaleLore
29. Apr 2013 · 22:44 UTC
I liked it, pretty good game.
fullmontis
29. Apr 2013 · 22:54 UTC
The intro made me LOL. The gameplay is great, simple yet fun, as it should be. Graphics and sould effects are very cool. Good job!
JAH2488
29. Apr 2013 · 23:59 UTC
Fun, but can be a little hard. Very cool.
Zampi
30. Apr 2013 · 00:03 UTC
Nice work
WiseGAMER
30. Apr 2013 · 11:19 UTC
Lovely game! keep up the good work.
rujo
30. Apr 2013 · 12:52 UTC
excellent entry, really complete and theme fitting
Zillix
01. May 2013 · 04:37 UTC
very unique! the simple gameplay works well, and the sounds and aesthetic were fantastic
LTyrosine
01. May 2013 · 04:37 UTC
Amazing theme usage. 5/5 on fun. Considering theme, one of the best games on LD26 for no doubt.
kazukishida
01. May 2013 · 13:10 UTC
Maybe it's just me, but I found the mini-games difficult. XD It was immersive and challenging, nonetheless.

And the self awareness of the whole game made for some very nice humor. XD
f7f5
01. May 2013 · 15:42 UTC
Loved the idea and the mood, the graphics and the music. The minigames were challenging, but on my machine (Linux with ff, chrome or opera), the gameplay was kind of "jumpy" and the response somehow sluggish, so I had to give up on the 4th mini-game.
f7f5
01. May 2013 · 18:59 UTC
Actually, just tried again after a reboot and the "sluggishness" was gone. My problem.
metalcan
01. May 2013 · 20:08 UTC
Really fun game(s), played through the whole thing. Great idea and funny story. Great variation.
thephantom
02. May 2013 · 08:11 UTC
loved it especially the text :) great game
Prelucid
02. May 2013 · 23:34 UTC
Cool idea OP, but it made me go crazy by the end!
nintendoeats
02. May 2013 · 23:38 UTC
This...this was a sendup of the theme right? Or...I don't know.

Extremely well done. I'm annoyed at how clever I thought this was, which I presume is the point. The text did get a bit difficult to read eventually. My head was starting to explode.
vrinek
02. May 2013 · 23:45 UTC
This was a very good compilation. I would love to see this game in a more complete state after the competition.
hissssssssss
03. May 2013 · 00:48 UTC
There's a nice message here about game development, plus it was funny and the games were creative.

Still, the second game didn't work for me. After clearing all the shapes, it wouldn't let me advance to the next stage, just kept replaying the second game over and over.
Lythom
03. May 2013 · 06:43 UTC
Nice idea, nice thougths about minimalism, well implemented. It looks pretty clean and polished. What imo could be improved : a bit less talking (very long to read all the text), change music between minigames ? (I'm not sure it's a good idea, but it may worth trying).
very good overall, thanks for the game !
PsenFilip
03. May 2013 · 13:01 UTC
I enjoyed a couple of runs.

I don't get the instructions text plus walk to the right screens. I think they are really not needed.

Think the diamonds level difficulty set is just a tad off. The red - instant-incinerate-you - blocks get in the way sometimes in a unforgiving manner.

The music fits your game but gets repetitive.
pikmin4000
04. May 2013 · 03:57 UTC
Thanks for playing/rating my game! Your game is incredibly unique and creative, I find it hard to believe all of it was made in only 48 hours. Well anyways, great graphics/music, with the exception that your main character doesn't have any walking animation. The games have a good progression system, and could use some tweaking, but other than that- fantastic varied gameplay
loxo
05. May 2013 · 11:43 UTC
Great idea and good implementation. Really challenging game.
Per
07. May 2013 · 21:09 UTC
Very clever idea!
atraxgames
08. May 2013 · 19:26 UTC
Very fun, and cool music!
kill0u
09. May 2013 · 12:24 UTC
Love it :)
avidgamerNino
10. May 2013 · 23:40 UTC
Great take on the theme, I like how there a different games.
Sylvain.p
13. May 2013 · 22:08 UTC
Cool mini-games, great entry. I will read your construct code if it's not disturb you.
🎤 Roan Contreras
14. May 2013 · 11:41 UTC
Thanks guys for playing and rating the game... I hope you guys enjoyed my 2 days of hardwork hehe... I hope the others will do it too :D

Sylvain.p - Hey, not a problem... That's why I've shared the source code of this game. ;)
Captain_Genial
20. May 2013 · 21:58 UTC
I like the idea, but the shoot'em up is really hard ! O.O
It's fun, a bit too fast to read text (maybe because I kept the button pressed)

Great Job !
davidpeter
20. May 2013 · 23:41 UTC
Clicking the squares is too challenging on a trackpad :(