...And I'm done with my first Ludum Dare! It's essentially a minimalist's infinite runner but with a unique (as far as I know) dodging mechanic and kinda-procedural "music". You'll see what I mean. Feedback is welcome; I'd like to know what I did well and what I can do better next time.
It's made in Java using LibGDX so the Windows link should work for everyone. Let me know if you have problems on Mac or Linux as I don't have either platform to test on at the moment.
I was hoping it would be self explanatory :< guess I failed since you're not the first person to say that. Hover over the buttons at the bottom to change the background color.
I loved it!
At first I couldn't tell where the difficulty was but then I failed and it became very clear! Well done, it's a great, simple little game :D
I like the unique concept and I think you could make something really cool with this.
However, I think gamepad or touch controls (or even keyboard) would work much better than mouse.
There needed to be an introduction to the controls, or a short tutorial. It took a few goes to understand what was going on. The colored bars could use being a slightly different hue, or bordered in some way, so when the track is the same color, the bar is visible still. A couple times I died from switching colors too soon. That may have been intended, but it gives poor feedback to the player about what they are doing wrong.
At first I couldn't tell where the difficulty was but then I failed and it became very clear! Well done, it's a great, simple little game :D
I do struggle to learn the controls at the beginning though.
However, I think gamepad or touch controls (or even keyboard) would work much better than mouse.
Worked fine in Ubuntu 13.04 with sun java 7.