{"author_link":"\/author\/ignifluous\/","author_name":"ignifluous","author_uid":"22481","comments":[{"author_name":"Dark Acre Jack","author_uid":"2947","time":"Apr 29, 2013 @ 9:16am","epoch":1367226660,"text":"I have returned to the stars, ablaze."},{"author_name":"LrdKzrth","author_uid":"22257","time":"Apr 29, 2013 @ 9:17am","epoch":1367226720,"text":"Interesting idea"},{"author_name":"ignifluous","author_uid":"22481","time":"Apr 29, 2013 @ 9:53am","epoch":1367228880,"text":"Funny how much difference that comma makes ..."},{"author_name":"Muu?","author_uid":"7264","time":"Apr 29, 2013 @ 9:59am","epoch":1367229240,"text":"I really liked the fire effect."},{"author_name":"ndssia","author_uid":"22566","time":"Apr 29, 2013 @ 10:01am","epoch":1367229360,"text":"Cool passenger dialogue, I too have returned to stars, ablaze :p"},{"author_name":"Andrew","author_uid":"5432","time":"Apr 29, 2013 @ 10:24am","epoch":1367230740,"text":"Plot twist: there was no passenger, it was you all along!"},{"author_name":"finefin","author_uid":"16498","time":"Apr 29, 2013 @ 11:00am","epoch":1367232900,"text":"nice game :)\r<br\/>the passenger is really nice,... or is that really ME?!?!"},{"author_name":"egos","author_uid":"20701","time":"Apr 29, 2013 @ 11:11am","epoch":1367233560,"text":"just press D and win ...... the visual and background  is good but i dont want to try again"},{"author_name":"HelkeGames","author_uid":"20522","time":"Apr 29, 2013 @ 7:35pm","epoch":1367263800,"text":"Funny game! I love it :)"},{"author_name":"Brassawiking","author_uid":"13137","time":"Apr 29, 2013 @ 7:44pm","epoch":1367264340,"text":"Great move with the passanger. I didn't however really get into it. Need some kind of urgency to get involved with it. Now it just felt like button mashing until you crashed. Maybe some feedback from the crew telling you whats need to be done? It would make a contrast to the passenger atleast."},{"author_name":"ignifluous","author_uid":"22481","time":"Apr 29, 2013 @ 8:09pm","epoch":1367265840,"text":"Thanks Brassawiking ... that would certainly help with the complexity. I'll add it to my list of features for v2 :-)"},{"author_name":"tonic","author_uid":"66","time":"Apr 29, 2013 @ 8:50pm","epoch":1367268300,"text":"Pretty interesting concept for sure. :D"},{"author_name":"kochb","author_uid":"16872","time":"Apr 29, 2013 @ 8:50pm","epoch":1367268300,"text":"Awesome fire effects but there are some bugs with the fire after no more fire is being made."},{"author_name":"Hiku","author_uid":"22687","time":"Apr 29, 2013 @ 8:56pm","epoch":1367268660,"text":"I do not want to be one of my travelers. x)"},{"author_name":"rezoner","author_uid":"21594","time":"Apr 29, 2013 @ 9:12pm","epoch":1367269620,"text":"That's interesting game. It really reminds me of some early puristic space sims. Good base for some space trading game."},{"author_name":"CloudiestNights","author_uid":"20248","time":"Apr 30, 2013 @ 1:07am","epoch":1367283720,"text":"Felt like a single player version of &quot;Spaceteam.&quot; I didn't really understand a ton of what I was doing, but it was fun to  try to fly a spaceship."},{"author_name":"Jellycakes","author_uid":"13474","time":"Apr 30, 2013 @ 6:48am","epoch":1367304180,"text":"Really nice, didn't get to have a proper go since I'm too tired for simulator-like games, I really enjoyed it good work!"},{"author_name":"juaxix","author_uid":"10960","time":"Apr 30, 2013 @ 9:14am","epoch":1367312940,"text":"I like the idea of heat control and I love space travelling, try to minimalice more the controls and add some fx and sounds and you will have a shocking experience :)\r<br\/>\r<br\/>please try my game in windows ,thanks"},{"author_name":"cadin","author_uid":"7233","time":"May 17, 2013 @ 12:35am","epoch":1368750600,"text":"I couldn't really figure out what I was supposed to be doing. I think if I'm supposed to be focusing on the Navigation thing, maybe it should be bigger.\r<br\/>I really like the fire animation though."},{"author_name":"AestheticGamer","author_uid":"22278","time":"May 20, 2013 @ 1:44am","epoch":1369013940,"text":"It was interesting, though kind of confusing."},{"author_name":"JonRB","author_uid":"4452","time":"May 20, 2013 @ 9:01am","epoch":1369040160,"text":"For some reason this reminds me of a nuclear reactor simulator I played\/used once."}],"images":["ld26\/22481-acb8adabee67d58edb84f91700c75add.jpg","ld26\/22481-210be6f47bd653dcb967b20f0480a880.jpg"],"links":[{"url":"http:\/\/ignifluous.com\/ablaze.html","text":"Web"},{"url":"http:\/\/ignifluous.com\/LD26\/Ablaze_windows.zip","text":"Windows"},{"url":"http:\/\/ignifluous.com\/LD26\/Ablaze_linux.zip","text":"Linux"},{"url":"http:\/\/ignifluous.com\/LD26\/Ablaze_osx.zip","text":"MacOSX"},{"url":"http:\/\/ignifluous.com\/ablaze.html","text":"Source"}],"metadata":{"g_key":"26477","g_author":"22481","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26507","g_title":"Ablaze","g_status":"UCHK1","g_place":"1146","g_commentcount":"21","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22481-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22481-shot1.png-eq-900-500.jpg"],"text":" Ablaze\r\n\r\n  - Dedicated to \"(J & V) + 1\" -\r\n\r\n Written by @ignifluous, for Ludum Dare 26 - \"Minimalism\"\r\n\r\n   \"For what are we but star-stuff,\r\n      trying to find the circumstances\r\n        of our birth? We were forged in \r\n          the hearts of dying stars ...\r\n            and to the stars \r\n                         ablaze\r\n                                we return.\"\r\n\r\nINSTRUCTIONS:\r\nTravel as far as you can towards the stars!\r\n- Don't worry about remembering the controls - they're all marked on the control panel.\r\n- Use WASD to keep the navigation display centered. Steer towards the indicator.\r\n- Use 'F' to raise the shields when the ALERT light warns of incoming asteroids\r\n- Watch the control panel to see the power level of different components.\r\n- Watch the rocket to see how damaged the components are. Generally darker is worse - but most components match colours with the control panel when fully repaired.\r\n- CTGBYHUJM repair the respective components\r\n*** Repairs are the key to a long flight! ***\r\n- 'P' pauses.\r\n- Consider the Passenger.\r\n\r\nWeb version works great ... but if you find you get a low framerate, try downloading the version for your operating system of choice.\r\n\r\n Inspired by:\r\n    Carl Sagan (the \"star-stuff\" quote)\r\n    Space Team (the iOS game)\r\n    Owl City (\"Alligator Skies\")<\/p>","title":"Ablaze"}