Run by Ryxuma

[raw]
made by Ryxuma for LD26 (COMPO)
Run - run as far as you can

Controls:
LEFT - move left
RIGHT - move right
UP - jump
SHIFT - stick

Feedback

Gas
29. Apr 2013 · 00:34 UTC
Pretty fun game despite tiny lag issues and the death text being of screen its a sweet game. ill vote on yours when voting start. give mine a vote to? thanks
YM
29. Apr 2013 · 12:34 UTC
"ere have you gon"?
Super Hamster
01. May 2013 · 04:24 UTC
I program in Java aswell! :D Anyways, I got an exception in the initialization so I couldn't play it. D: And unfortunately, I have never seen this exception before so I do not know how to help you.
Jorjon
03. May 2013 · 20:40 UTC
I like the twist of this game. Pretty simple though.
mrexcessive
03. May 2013 · 20:40 UTC
Well that was weird... Death by fading out is nice. The jumping/flying mechanism is most tricky to control.
garygreen
06. May 2013 · 08:29 UTC
I liked the quirkyness of this game and the end message too. I wasn't sure whether I was playing it right at first, because it didn't give me any kind of visual or audio cues during the game.
Monxcleyr Productions
08. May 2013 · 13:19 UTC
The platforming physics are very rough. The player gets stuck inside the ground very often. Movement is far too fast, near uncontrollable. Also text is cut off.
Norgg
11. May 2013 · 12:01 UTC
I liked the blobby, perlin-noise terrain, it was nice and varied and fairly well spaced.

After the first run I found this quite easy, there didn't seem to be any real progression to it though or anything to be running to or from. Even just showing how far you'd run when you die would have helped with some feeling of progress.

The physics were a bit glitchy in places, jumping up into something from underneath would often leave you slightly embedded in it, and from there or the side you could move off and jump again.