KeyBall by ryan0788

[raw]
made by ryan0788 for LD26 (COMPO)
A mix between Pong and Brickbreaker! In this game you must place blocks in places on the screen using keys on the keyboard, and keep the ball from touching your side. If you let the ball past 3 times, you lose!

Ratings

Coolness 39% 1564
Overall 3.00 721
Audio 2.65 593
Fun 2.78 741
Graphics 2.30 1095
Humor 2.72 264
Innovation 3.70 148
Mood 2.50 926
Theme 2.43 1287

Feedback

fussycashew
30. Apr 2013 · 15:10 UTC
Very fun game and neat concept! Took a bit before I was able to play it well, but I'm putting this one in the play later folder :)
Tyro
01. May 2013 · 08:24 UTC
Just when you thought every Pong variant had been done, this comes along. Wonderful entry, here. Both a fun and creative way to reinvent two classic games.
Alex Camilleri
02. May 2013 · 19:40 UTC
I win all the times, but I don't understand how/why
HelkeGames
02. May 2013 · 19:48 UTC
Nice game well done! Like the concept :)
loxo
02. May 2013 · 19:57 UTC
I like the game. Interesting concept, graphics and good sound. I think the game would be easier with the players at the top and bottom instead of left and right. I won multiple times by sheer luck.
aeveis
02. May 2013 · 20:30 UTC
Interesting concept, not sure when I can place the blocks. Would be easier if my blocks were on the bottom like how the keyboard is on the bottom of the monitor, the difficulty I feel would make a lot more sense then.
Markavian
02. May 2013 · 20:46 UTC
No skill... so random. I think it'd work better if the key defences were arranged differently. Liked the style and presentation more then the gameplay itself.
StMatn
02. May 2013 · 20:49 UTC
Very interesting mechanic. I like it a lot. Its a bit hard, if you aren't a ten finger writer, but thats ok. Great job!
someone
02. May 2013 · 20:54 UTC
Bah, I'm guessing this requires java 1.7.
I should really get round to updating my OS one of these days. There are no 1.7 packages for my current version.
SuperDisk
03. May 2013 · 00:49 UTC
Fun little game, but the music makes me want to scream.
patrikspengler
03. May 2013 · 18:42 UTC
Awesome idea and good execution. This was very original. Music was great as well.
Frib
04. May 2013 · 16:11 UTC
very difficult. I think if it was rotated 90 degrees it would be easier, but still, awesome concept :D
Cosine
06. May 2013 · 01:44 UTC
Good game, like the ideas. Thought the music was a bit jarring, though... I great to play an actually very fun game.
Cake&Code
08. May 2013 · 07:01 UTC
Oh wow this is so difficult! I wish I could get this going with multiplayer to go head-to-head against some friends :)

It was a real challenge to keep track of the ball and then figure out which section of the keyboard it would go towards.

Any reason the virtual keyboard is sideways rather than horizontally? Is that just to make visualizing it harder? Or simply because pong works that way and you just inherited that setup?
Ryusui
08. May 2013 · 07:05 UTC
A clever concept, but so complicated to play! It might've been easier if my on-screen keyboard wasn't rotated ninety degrees.
🎤 ryan0788
10. May 2013 · 00:41 UTC
@Cake&Code At first I just inherited the style from Pong, but when I realized that it would be more convenient to play horizontally I was too far in. Also I felt there wouldn't be as much room for the ball to bounce between keyboards, decreasing reaction time.