Jumps-- by revilossor

[raw]
made by revilossor for LD26 (COMPO)
use arrow key to move, escape to retry

Ratings

Coolness 24% 1800
Overall 3.14 584
Audio 3.00 374
Fun 3.19 367
Graphics 3.48 271
Innovation 3.00 650
Mood 2.80 626
Theme 3.11 946

Feedback

Cybearg
28. Apr 2013 · 22:12 UTC
Very fun and addicting game with an interesting focus mechanic and a great retro art style. Very well done!
8BitPimp
29. Apr 2013 · 15:08 UTC
Nice game, however I found it pretty hard. Good stuff however.
robc
29. Apr 2013 · 21:46 UTC
Some solid challenge in this one, along with some nasty (in a good way) level design.

Quite like how it took the basic platformer trope & added the limited jumps.
triplefox
29. Apr 2013 · 21:49 UTC
of the games i've seen doing limited jumping, this one is probably the best
TheSambassador
29. Apr 2013 · 21:50 UTC
Overall it's a well-done platformer with a nice aesthetic/graphics and good sound for this fast of a game...

That said, your camera is atrocious. The camera should try to show you where you are going, not focus on where you have been. Having 2-3 tiles of visibility when you're running is extremely detrimental to platformer gameplay, and it's ultimately why I quit.

Also, it's not super-intuitive to die from walking into the sides of spikes.

Good overall entry, but the camera really ruined it for me.
jerombd
29. Apr 2013 · 22:30 UTC
The retro art style (C64-like ?) is pretty; the jumping mechanism isn't obvious at the beginning, but after multiple deaths it's very fun!
... but you should fix the camera in the 11th level: it's very too slow imho.
EdoMiyamoto
02. May 2013 · 18:11 UTC
This requires some strategie but it's fine !
dsoft20
03. May 2013 · 10:51 UTC
Nice graphics, and nice game, it's very fun to play :D
ShellfishGames
03. May 2013 · 10:56 UTC
Very good game and great art style. Certainly challenging and at times slightly frustrating (having to wait for the moving spiky things after each respawn for instance), but still fun and rewarding.
lotusgame
03. May 2013 · 13:57 UTC
Very hard but good concept ;) And well executed !
_Rilem
04. May 2013 · 20:08 UTC
Simple but effective. I love the gravity and the way the platforming feels. The art is nice as well. :) The levels got pretty punishing later on though (which is not a bad thing).

Great job! :)
BarrensZeppelin
17. May 2013 · 08:28 UTC
The mechanic is nice, but I have a really big caveat with the camera movement. Is there any specific reason you chose not to center it on the player? As it is now, it's impossible to judge where thing are going to be after you jump from a side of the screen, and shots just appear out of nowhere to kill you.

The controls are also way too floaty in my opinion, it's really hard to do precision platforming this way.

Good job elsewise! ~
frosty
18. May 2013 · 05:53 UTC
Love the pixel art and retro soundtrack. Excellent work!