There is a web applet and a runnable jar, on mac the applet might only work in safari. Halfway through I thought this game wasn't good enough and I posted saying that I was going to start again, but I kept working on this one and I'm glad I did, I'm quite happy with the result even if it's a bit short. Enjoy!
Pretty cool, it's somewhat difficult and it stuttered quite a bit on this PC (I'm at school though so that might be an issue with the overall quality of these PCs).
Having told a friend about the 'minimalism' theme, the first thing he thought of was "something like Limbo's art style", so when I saw this I had to give it a shot!
Technically good, with a good amount of graphics and mechanics for the 48hrs, but are you kidding me with that spike pit with the tiny ledges? Is it possible to get past that? Very frustrating!
Cool and simple game. The jumping in this game was better than most platformers on this site, making that precision jumping part much less frustrating than it would be otherwise. Well don on that. Checkpoints would be nice though, but it's short enough that they weren't too sorely missed.
Technically good, with a good amount of graphics and mechanics for the 48hrs, but are you kidding me with that spike pit with the tiny ledges? Is it possible to get past that? Very frustrating!