Limbo Dare by Matt Hartley

[raw]
made by Matt Hartley for LD26 (COMPO)
There is a web applet and a runnable jar, on mac the applet might only work in safari. Halfway through I thought this game wasn't good enough and I posted saying that I was going to start again, but I kept working on this one and I'm glad I did, I'm quite happy with the result even if it's a bit short. Enjoy!

Ratings

Coolness 41% 1503
Overall 2.93 812
Audio 1.88 979
Fun 2.57 935
Graphics 3.00 569
Humor 1.87 826
Innovation 2.07 1221
Mood 2.81 611
Theme 2.86 1121

Feedback

Yezu
29. Apr 2013 · 05:39 UTC
Difficult, but nice :)
Nanolotl
29. Apr 2013 · 06:05 UTC
Interesting, but the lack of checkpoints was a little annoying.
Aksami0
29. Apr 2013 · 13:58 UTC
Nice game.
voidstar69
29. Apr 2013 · 22:33 UTC
A lovely Ludum Dare adaptation of the classic Limbo for PC and PS3! :-)
rujo
30. Apr 2013 · 13:19 UTC
very simple but i like the style
SpaceStudios
30. Apr 2013 · 13:19 UTC
Pretty cool, it's somewhat difficult and it stuttered quite a bit on this PC (I'm at school though so that might be an issue with the overall quality of these PCs).
Squared Muffin
01. May 2013 · 00:48 UTC
A good game, however it did lack some important things like checkpoints or a respawn key. It could also be better if it had a background music.
[-BipolarDesign+]
01. May 2013 · 01:51 UTC
Man I wish there were checkpoints!! Otherwise not a bad representation of the famous Limbo for 48 hrs of work :)
Misfit
01. May 2013 · 16:21 UTC
Nice Limbo feeling. Good job!
acro
02. May 2013 · 15:56 UTC
Having told a friend about the 'minimalism' theme, the first thing he thought of was "something like Limbo's art style", so when I saw this I had to give it a shot!
Technically good, with a good amount of graphics and mechanics for the 48hrs, but are you kidding me with that spike pit with the tiny ledges? Is it possible to get past that? Very frustrating!
BlennosoftGames
04. May 2013 · 05:01 UTC
Cool and simple game. The jumping in this game was better than most platformers on this site, making that precision jumping part much less frustrating than it would be otherwise. Well don on that. Checkpoints would be nice though, but it's short enough that they weren't too sorely missed.
dotteri
04. May 2013 · 15:14 UTC
Nice game. Well done. It's annoying repeat the level when you are dead but it's ok the game.
PabloAlexandre31
04. May 2013 · 20:37 UTC
Nice Game. I miss the checkpoints. Good Work!