Game Formerly Known as BlockBuilder by RexSpaceman
Game Formerly Known as BlockBuilder
LUDUM DARE COMPO #26 - MINIMIALISM
The goal of the game is to snap blocks together to fit the missing pattern in the magenta blocks.
Use Left Mouse Button (LMB) to click and drag the cube to any sides of another anchored cube.
Right Mouse Button (RMB) allows swiveling of camera, necessary for some more complex shapes.
There is no scoring, just win or lose.
======== Installation ========
Extract rar
If WINDOWS
- Launch blockbuilder.exe
If MAC
- Launch blockbuilder.app
If LINUX
- Launch blockbuilder
Disclaimer: Both the Linux and Mac versions are untested.
======== Difficulty Levels ========
Easy (+) - Five successful matches
Medium (++) - Twelve successful matches
Hard (+++) - Twenty successful matches
Cubes:
Teal - Locked anchor block to build from
Red - Unanchored block, can be anchored against teal or green blocks
Green - Anchored block
Magenta - Obstacles
======== Development Info ========
Made in Unity3D
Beveled cube in Maya
Textures in Photoshop
Audio in Audacity
Estimated 20 hours
RexSpaceman
http://www.twitter.com/RexSpaceman
rexspaceman@gmail.com
LUDUM DARE COMPO #26 - MINIMIALISM
The goal of the game is to snap blocks together to fit the missing pattern in the magenta blocks.
Use Left Mouse Button (LMB) to click and drag the cube to any sides of another anchored cube.
Right Mouse Button (RMB) allows swiveling of camera, necessary for some more complex shapes.
There is no scoring, just win or lose.
======== Installation ========
Extract rar
If WINDOWS
- Launch blockbuilder.exe
If MAC
- Launch blockbuilder.app
If LINUX
- Launch blockbuilder
Disclaimer: Both the Linux and Mac versions are untested.
======== Difficulty Levels ========
Easy (+) - Five successful matches
Medium (++) - Twelve successful matches
Hard (+++) - Twenty successful matches
Cubes:
Teal - Locked anchor block to build from
Red - Unanchored block, can be anchored against teal or green blocks
Green - Anchored block
Magenta - Obstacles
======== Development Info ========
Made in Unity3D
Beveled cube in Maya
Textures in Photoshop
Audio in Audacity
Estimated 20 hours
RexSpaceman
http://www.twitter.com/RexSpaceman
rexspaceman@gmail.com
Ratings
| Coolness | 47% | 1316 |
| Overall | 3.04 | 698 |
| Audio | 2.89 | 439 |
| Fun | 2.79 | 731 |
| Graphics | 2.82 | 722 |
| Humor | 2.87 | 216 |
| Innovation | 2.79 | 811 |
| Mood | 2.68 | 758 |
| Theme | 3.43 | 664 |
I found it kinda difficult to maneuver fast enough, you had to be fast. But that's good, I like it! :)
Great job!
Otherwise a fun little game. Perhaps randomly generating shapes would extend the gameplay by a few minutes.
Also, ideally given more time, produce a better learning curve, and more complex shapes.
The fixed camera is an interesting idea. I originally wanted to do a free form stacking game, where you had to match a 3d pattern, but couldn't quite get it together mentally, but the camera was a remnant of that.
Thanks for the feedback guys and gals!