Illumination by Alic Szecsei

[raw]
made by Alic Szecsei for LD26 (COMPO)
Make sure you have your sound on when you play this. Best experienced in a dark environment.

EDIT: Yes, it's got jump scare(s). Loud, unexpected noises and all that. Use headphones if there are other people around.

Ratings

Coolness 33% 1659
Overall 1.68 1344
Audio 1.90 969
Fun 1.38 1338
Graphics 1.59 1322
Innovation 2.23 1129
Mood 2.61 824
Theme 2.95 1063

Feedback

Suese
29. Apr 2013 路 03:28 UTC
I'm not quite sure what to do. What are the keys?
馃帳 Alic Szecsei
29. Apr 2013 路 03:37 UTC
WSAD for movement and space to jump. It's in first-person POV.
Test User
29. Apr 2013 路 04:48 UTC
I walk toward the only thing in the game that I can see, then I hear a loud sound, then I can't see anything or do anything... Then, every once in a while I can see a bit of light again before repeating the process.
Graham Weldon
29. Apr 2013 路 04:49 UTC
Hard to figure out whats going on, the sounds don't feel normalised. Good effort though, and a good take on the theme.
Cheshyr
29. Apr 2013 路 04:51 UTC
Alright, I've tried it twice, but nothing happens after the initial event. If there are clues int he audio, they are too faint to make out over the wind. Sorry I couldn't figure it out.
robcozzens
29. Apr 2013 路 04:52 UTC
I'm not sure if I experienced it correctly. After a lot of trying I finally made it to the light and it said Game Over.
I don't know if that means that I beat the game or lost.
Cybearg
29. Apr 2013 路 04:52 UTC
So I try walking towards the light and I get a loud explosion sound. Then I don't seem to make any progress towards it, jump and push forward as I might. I can move relative to it with left and right (or it seems so), but, again, I never make any progress.

Also, I can't quite the game except through ALT+TAB and terminating it, which sucks.

What exactly are you supposed to do if you can't move towards your only means of telling where you are?
baldwinthree
29. Apr 2013 路 04:53 UTC
Wasn't sure whether the "Game over" screen meant I lost or won. In any case, I got to the illumination! Maybe a few more cues as to the orientation of the camera would have helped.
馃帳 Alic Szecsei
29. Apr 2013 路 04:54 UTC
Jumping is present for a reason :) The mechanic is the puzzle, and there is a way to end the game...I don't really want to give spoilers, but I can keep giving hints if enough people can't figure it out.
justin35f
29. Apr 2013 路 04:56 UTC
Game was nearly unplayable. Extremely loud, unexpected noises are not ok.
voxel
29. Apr 2013 路 04:57 UTC
quite liked this :). would be nice if you captured the mouse pointer. also the sensitivity is through the roof and i can see a lot of people being too confused to be able to finish it
voxel
29. Apr 2013 路 04:57 UTC
<Spoiler>

You have to use the jump key

</spoiler>
馃帳 Alic Szecsei
29. Apr 2013 路 04:58 UTC
@Cybearg Dammit, I knew I forgot something. I got used to producing web projects and forgot the need to esc-exit in standalones...

Anyway, you should be able to make progress? It may not be apparent at first because it's a little ways off (and it starts moving away from you after the first event), but it is winnable.
mortus
29. Apr 2013 路 06:31 UTC
Moody but annoying, couldn't complete it as I got bored after few falls.
gre
01. May 2013 路 10:19 UTC
The idea is quite good and it quite match the theme. Nice exploring/maze little game.

It probably need some polish, Game Over for reaching the light is a bit strange,
also I put 1-star for the audio because of this crazy noise sound, not sure it's a good idea or probably need to be normalized with the rest of the audio experience.
GranaDa
03. May 2013 路 15:56 UTC
Nice take on the theme.
Sylvain.p
04. May 2013 路 17:17 UTC
We're perhaps too much lost. But atmosphere is nice.
lorancou
14. May 2013 路 21:46 UTC
I don't really get it, but I had a few surprises.