Kriok by someone

[raw]
made by someone for LD26 (COMPO)
Simple puzzle game. Get the shapes to the target positions.
Drag a block with the mouse in the direction you want to move it.

The game has a minimal palette, and the aim is to complete the levels with minimal moves.

I intend to make an Android build shortly.

Some of my target scores may not be optimal, I didn't spend loads of time on some of the levels. Let me know if you beat them.

Have fun!

Ratings

Coolness 100% 1
Overall 3.79 95
Audio 3.12 302
Fun 3.47 182
Graphics 3.29 381
Humor 1.97 748
Innovation 3.28 430
Mood 3.08 409
Theme 3.66 428

Feedback

Scott McBee
29. Apr 2013 · 04:05 UTC
Fun, but the difficulty curve ramped up very quickly. By the third level I was getting very frustrated.
SuperlevelSebastian
29. Apr 2013 · 12:30 UTC
Nice, complex riddles. Also, very clear game design. Love it.
phi
30. Apr 2013 · 16:31 UTC
Very challenging, nice graphics. Weird sounds, but I think it matches. Loved playing it! At least until level 6...
The Consul
01. May 2013 · 14:13 UTC
Great gameplay. Hard as heck, but great.
Tipyx
01. May 2013 · 17:15 UTC
So hard, but I like it :).
Grouflon
01. May 2013 · 17:31 UTC
I can't beat the level 3... But I'm sure it's possible, and that's what I love :) Very clear level design, very gameplay idea, minimalistic in a good sense. Really enjoyed it ;)
Qaterknan
01. May 2013 · 17:36 UTC
Good game, really hard though.
JimmyLord
01. May 2013 · 17:47 UTC
Cool puzzle game, I gave up on level 6, I started playing with multiple pieces moving at the same time, which was probably a bad idea. I'd say it's a bug, but it might be intentional.
HelkeGames
01. May 2013 · 19:40 UTC
Nice game, well done!
StMatn
01. May 2013 · 19:53 UTC
Nice idea, great execution. The audio is really cool. I like it a lot :)
Merkoth
01. May 2013 · 21:13 UTC
Simple yet fun. A little difficult at times.
psychomonster
01. May 2013 · 21:54 UTC
have favorited it... must play later... to tired ... but i love this kind of riddle game
chrismcr
01. May 2013 · 22:20 UTC
Very nice indeed!
SaintHeiser
02. May 2013 · 02:37 UTC
Good work! I like puzzles like that. Thanks, man!
Ithildin
02. May 2013 · 21:45 UTC
Cool puzzles (even though a bit difficult, but that's a good thing =)), and very appropriate visual style.
glisk
02. May 2013 · 21:45 UTC
definitely one of the best puzzle games i've seen this time
JustinMullin
02. May 2013 · 21:53 UTC
Very cool puzzle. Early on I thought moving multiple pieces at the same time was a bug, but then it became a necessity. Was not expecting that!
KEFIR
02. May 2013 · 23:21 UTC
Really good training for my weak brain! I'll save it and play again several times.
zatyka
02. May 2013 · 23:45 UTC
Very clever level design, but gets very difficult, very fast. Nicely polished. Keep up the good work!
TaleLore
02. May 2013 · 23:48 UTC
High difficulty but fun.
Leginar
02. May 2013 · 23:50 UTC
Good game but very frustrating (in a good way)
stqn
02. May 2013 · 23:51 UTC
Seemed very good at first, but I can't find the solution to level 3.
plash
03. May 2013 · 00:45 UTC
Notes:

- Music is haunting, a bit.
- Like the idea so far.
- Level 2. 11/11.
- The level completion sound is a bit strange.
- Level 3. 18/16.
- Level 4. This is hard.
- Music is getting annoying, now.
- 23/15. Could have done that better, I think..
- Level 5. Shapes!
- Level start effect doesn't seem to fit. I imagined a much different audio palette based on the visuals.
- 25/18.
- Level 6. Oh my.
- Possible gamebreak: move two blocks towards eachother in the same instance.
- Got all but the square situated with 91/36. Is there a completely normal way to do this?
- I don't think so. I can only get two of them placed. I give up.

Things I would change:

- Add keyboard controls. WASD/arrow keys to move, spacebar to switch between blocks.
khahem
03. May 2013 · 00:55 UTC
Very good, I'd really like to see an Android version :)
sparkleswirl
03. May 2013 · 06:43 UTC
Love the level design!
Jorjon
03. May 2013 · 08:43 UTC
Stuck at 3... I'm not good at this kind of games :P
bitbof
03. May 2013 · 13:31 UTC
Sliding boxes are always good for puzzlers :)
Beat level 5, but only with way too many steps.
BrothersT
03. May 2013 · 18:38 UTC
Nice puzzle game. Trying to get through a lot of games here so don't have time to properly rack my brains over this but It was certainly nice and hard but not too hard.
zeelyndz
03. May 2013 · 20:26 UTC
Pretty cool puzzle game, not really a fan of the music but the puzzles and design were nice.
Colapsydo
04. May 2013 · 09:52 UTC
Simple and efficient mechanic.
By your game presentation, I understand that you designed levels by hand, is that right ?
Dmitrix
04. May 2013 · 19:07 UTC
Nice. Fun and challenging puzzler. I like the music and art style.
Split82
04. May 2013 · 21:51 UTC
It's a little bit over complicated. I think this would be hard enough even without symbols inside those tokens :) Anyway great game.
ramoncb
04. May 2013 · 22:35 UTC
quite hard, but is fun!
Zccc
04. May 2013 · 23:05 UTC
Excellent puzzle game!! It's an awesome idea :)
Dining Philosopher
05. May 2013 · 02:11 UTC
Extremely good puzzle game, very challenging, and I like the hypnotizing music.

2/2, 11/11, 16/16, 15/15, 16/18, 30/36, 31/31, 10/10, 8/9, 12/12, 30/29, 25/21, 18/17, 16/16, 10/10.

I'm freeee! It's 4:12 AM here, so about time too. For at least three levels a lower number of moves is possible (see above).
MetroidMan347
05. May 2013 · 12:25 UTC
Only made it to level 4, but VERY solid nonetheless.
finefin
05. May 2013 · 16:14 UTC
uhh, I guess I suck at this. stuck at lvl 4. nonetheless a nice looking puzzle game that perfectly fits the theme.
Taro Omiya
06. May 2013 · 04:23 UTC
Very well-made puzzle game. Lots of the puzzles made my head hurt, but that's to be expected from this genre. Liked the creative solutions a lot!
rykounanba
06. May 2013 · 19:01 UTC
Good game. It was fun, it had good puzzles.
Dietrich Epp
08. May 2013 · 00:22 UTC
Level 6 was just kind of frustrating, with the blocks not lining up exactly right, so I gave up.
RealyUniqueName
08. May 2013 · 12:06 UTC
Great execution. Too hard for me, gave up on level 5
GaTechGrad
10. May 2013 · 04:42 UTC
This reminds me a lot of the block on ice puzzles in games like A Link to the Past. Level 3 and 4 had me stumped for awhile, but I finally got it. I gave up on level 5.
recursive frog
10. May 2013 · 06:44 UTC
Level 6 really ruined the game for me, unfortunately. I was really into it up until that point. The design honestly just feels like you got sloppy and that the game is bugged.

The remarkable thing here is that I wouldn't have this strong a reaction if the game weren't actually really fun and cool otherwise. The music is perfect, and the pacing and puzzling is great. Just not Level 6.
TurboDindon
10. May 2013 · 10:44 UTC
Very good puzzle game. And the soundtrack is awesome!
DaveDobson
11. May 2013 · 03:00 UTC
Really interesting and fun puzzle, with cool music, nice graphics, and simple gameplay, reminiscent of Sokoban. It got very hard, but it was fun. Nice work.
Jeremias
11. May 2013 · 10:10 UTC
Very difficult but nice puzzle design. Some of the puzzles seemed to be unsolvable at first, so much the better it was to solve them.
Sebastian
11. May 2013 · 11:39 UTC
Well I was going strong until level 6 XD
Slick design and gameplay, good work.
Madball
11. May 2013 · 14:03 UTC
Level 6 is broken. Exits aren`t aligned, so I ended up with all shapes paritally on exits. The level wasn`t completed. http://puu.sh/2Re9Z.png
The atmosphere is nice, and the game is very detailed.
mollymus
11. May 2013 · 17:49 UTC
Love these games!:) Didn't bother with level 6 though as it seemed more like a timing thing than an actual puzzle!:)
euwaku
11. May 2013 · 18:13 UTC
This gets difficult very fast :D
Very neat. Should be integrated into the next Prof Layton's game ^^
🎤 someone
11. May 2013 · 19:02 UTC
The slight offset in level 6 was intentional. It is possible to complete without messing about with timing moves.
Hint: The shapes are round and the line on the side is two and a half tiles down...
EggDestroyer
12. May 2013 · 11:10 UTC
Stuck at level 5. Good game, works well, but too hard too fast IMO. Also lacks a "mute" button or a longer music loop as it becomes annoying.
ethankennerly
12. May 2013 · 18:46 UTC
Sliding the circles to arrive at the destinations interested me. If you continue to develop this, I started to lose hope in level 4.
Xanjos
12. May 2013 · 22:28 UTC
Puzzles were pretty hard but the overall concept is good.
Sylvain.p
15. May 2013 · 17:10 UTC
Really complex but good puzzle game.
paulmcgg
18. May 2013 · 11:13 UTC
Really clever and quite tricky at points. Like the sound effects.
maloki
19. May 2013 · 06:11 UTC
Love the music and the style. Very relaxing yet quite difficult! It bothered me at first why I wasn't getting done at one point until I saw the shapes inside the circle. It wasn't as obvious at first, but it went on smoothly after that. Good job on the puzzles!