{"author_link":"\/author\/teamsleipnir\/","author_name":"TeamSleipnir","author_uid":"22321","comments":[{"author_name":"Eternal_Rest","author_uid":"21324","time":"Apr 30, 2013 @ 9:32am","epoch":1367314020,"text":"Not bad. Quiet fun :)"},{"author_name":"fullmontis","author_uid":"21736","time":"Apr 30, 2013 @ 2:44pm","epoch":1367332740,"text":"Nice take on tower defense games. Also pretty hard! And great music!"},{"author_name":"cinnamonmelonpig","author_uid":"20526","time":"Apr 30, 2013 @ 2:46pm","epoch":1367332860,"text":"Really really fun game! A little buggy on the enemy spawn, when 10 enemies spawned on same spot, was like being hit by a train. I kept playing and had a really good time, thanks!"},{"author_name":"chas","author_uid":"8439","time":"Apr 30, 2013 @ 3:56pm","epoch":1367337060,"text":"Fun first-person tower defense."},{"author_name":"mort96","author_uid":"10534","time":"Apr 30, 2013 @ 4:01pm","epoch":1367337360,"text":"Loving the game, hating how you force me to use both Windows and .net D:\r<br\/>(btw, hai Mega, I'm mort :3)"},{"author_name":"Masadow","author_uid":"22572","time":"Apr 30, 2013 @ 4:02pm","epoch":1367337420,"text":"Ahah, was really fun !"},{"author_name":"TiDitto","author_uid":"13757","time":"Apr 30, 2013 @ 11:34pm","epoch":1367364540,"text":"when you run out of resources, you really have no purpose... need to gain 1 resource every second or so"},{"author_name":"MinionStudios","author_uid":"22273","time":"May 1, 2013 @ 6:13pm","epoch":1367431680,"text":"LOL ran out of resources...tough to grab them from in front of other robots! Fun game!"},{"author_name":"Dietrich Epp","author_uid":"7606","time":"May 1, 2013 @ 6:46pm","epoch":1367433660,"text":"Fun.  Kinda quickly gets hard to manage."},{"author_name":"Radiaction","author_uid":"23914","time":"May 3, 2013 @ 2:57am","epoch":1367549520,"text":"This game is quite fun! Thought it seemed to reach its limit rather soon. I had survived an ever increasing spawn rate. By the time the mobs had destroyed my turrets, I had a sea of them chasing me. I jumped on top of the sea of mobs and ran around avoiding their damage. My framerate was so incredibly low by this point (less than 1 frame a second)."},{"author_name":"Cognizant Game Studios","author_uid":"20622","time":"May 3, 2013 @ 3:08am","epoch":1367550180,"text":"Enemies a little OP, or up the resources"},{"author_name":"Christian S.","author_uid":"12945","time":"May 3, 2013 @ 1:37pm","epoch":1367587920,"text":"The music doesn't really fit in. But fun gameplay!"},{"author_name":"mrexcessive","author_uid":"20788","time":"May 3, 2013 @ 1:44pm","epoch":1367588340,"text":"This is pretty tough. Feels like it needs a bit more as an introduction, first wave was too hard for me at least.  Overall a lot is going on, which is impressive."},{"author_name":"Orni","author_uid":"10771","time":"May 3, 2013 @ 2:25pm","epoch":1367590800,"text":"great game and huge fun and nice difficulty !\r<br\/>\r<br\/>loved it, well done"},{"author_name":"QXD-me","author_uid":"8819","time":"May 3, 2013 @ 8:27pm","epoch":1367612520,"text":"It doesn't really seem like you tried to go for the theme at all but the game was quite fun.\r<br\/>\r<br\/>Also, if you're going to use music try an make sure it fits with the game - the in-game music fit well but the other pieces seemed out of place (although incidentally I'm using the same piece you used in the main menu for my current long-term project's main menu)."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"May 3, 2013 @ 11:10pm","epoch":1367622300,"text":"Solid title!"}],"images":["ld26\/22321-eb01adaa099de4d487fc184a4dea475b.jpg","ld26\/22321-f47ec5713a78d7040cfa9e1f3d38a4b5.jpg","ld26\/22321-92bb44c0154e0bf52e05241d6b760004.jpg"],"links":[{"url":"http:\/\/emkani.dk\/ld26\/win\/showdown.zip","text":"Windows"},{"url":"http:\/\/emkani.dk\/ld26\/mac\/showdown_mac.app.zip","text":"OS\/X"},{"url":"http:\/\/emkani.dk\/ld26\/linux\/showdown_linux.tgz","text":"Linux"},{"url":"http:\/\/emkani.dk\/ld26\/showdown.html","text":"Web"},{"url":"http:\/\/emkani.dk\/ld26\/source\/showdown.zip","text":"Source"}],"metadata":{"g_key":"26685","g_author":"22321","g_event":"LD26","g_eventkey":"16","g_subevent":"JAM","g_urlkey":"26715","g_title":"Showdown by Team Sleipnir","g_status":"UCHK1","g_place":"295","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22321-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22321-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22321-shot2.jpg-eq-900-500.jpg"],"text":"Controls:\r\n\"1\" Hedgehog(wall)\r\n\"2\" Machine Gun\r\n\"3\" Rocket Launcher\r\n\"4\" Machine Gun(Fortified)\r\n\"5\" Rocket Launcher(Fortified)\r\n\"ESC\" to cancel building\r\n\r\nShowdown is basically a Tower Defense game.\r\n\r\nThe main idea was to take an essential part of Real-Time Strategy games, base building, and build upon it.\r\n\r\nHowever the result changed a lot due to time, so it lost some base building component(managing resources\/upgrades).\r\n\r\nFirst time using blender+gimp which gave some headaches but overall we are pleased with the result of our first jam.<\/p>","title":"Showdown by Team Sleipnir"}