Ever Hunting by Thotor

[raw]
made by Thotor for LD26 (COMPO)
This is a RPG with only the main aspect remaining ! You only have to do the battles.
WARNING : Death is permanent. Fleeing might become necessary in some encounter.
Game is dictated by heavy RNG which can slow progression, make the game easy or challenging !

Controls :
Mouse
Press M to mute the sounds
Press + or - on the numpad to increase/decrease volume

Featuring :
* 3 Class
* 38 Items
* 13 Skills
* 11 Monsters and 2 Boss
* Random Events

Ratings

Coolness 24% 1800
Overall 3.22 501
Audio 3.17 271
Fun 2.89 643
Graphics 2.89 669
Innovation 2.39 1048
Theme 3.39 702

Feedback

kannas
29. Apr 2013 · 13:46 UTC
wow, you took the theme very literally xD the result is a good game, though the time between the battles is a bit too long :P
deige101
29. Apr 2013 · 15:54 UTC
I like this idea. fun :)
thephantom
30. Apr 2013 · 15:09 UTC
great effort and great game :)
multitude
30. Apr 2013 · 16:38 UTC
i think i just didn´t get it.
Gravel
02. May 2013 · 08:30 UTC
Very good interpretation of the theme.
I like that you don't display a character but only is archetypal image.
And it's fun to play!
Good work!
Jod
02. May 2013 · 08:31 UTC
Managed to get my warrior to level 5, until one of those surprisingly tough Red Imps got me.

Good audio. Would have loved to have some earlier access to new skills.

Fun! :)
deepnight
02. May 2013 · 20:20 UTC
Nice job :) The walk sequences are a bit slow though. I got killed by a giant bat which spammed healing on itself, making it impossible to kill :)
Very nice take on the theme!
ashdnazg
10. May 2013 · 16:15 UTC
The game is well made and the scope is impressive, but it became boring too soon for me :(
rezzish
14. May 2013 · 23:25 UTC
You can kind of zone out and play this game. That's pretty awesome.
🎤 Thotor
17. May 2013 · 16:16 UTC
Thank you all for the comments

@ashdnazg : I pretty much felt the same. Unfortunately, it was too late for me to change the concept.
stefan
20. May 2013 · 21:44 UTC
Its a nice game, but I have the impression that there is not that much happening when I play it. Sometimes it takes quite a long time to walk to the next opponent... But overall this is a very nice work.