OCDC by roaet

[raw]
made by roaet for LD26 (COMPO)
The journey, albeit short, of a special Cnidaria who truly enjoys a modern living area. Straight lines is the way to go for this jelly! Help him fill the gaps.

This game was inspired by super meat boy and becomes difficult rather quickly. There are only 12 levels but I believe in you!

Ratings

Coolness 45% 1411
Overall 3.43 303
Audio 3.59 96
Fun 3.31 278
Graphics 3.29 381
Humor 2.37 462
Innovation 3.50 261
Mood 3.81 57
Theme 3.37 722

Feedback

馃帳 roaet
29. Apr 2013 路 01:02 UTC
Just FYI, you can definitely jump multiple times.
bastiandantilus
29. Apr 2013 路 03:29 UTC
Great game, but difficult to control. I rage quit when I got tired of dying. If only you could hold on to things...
Martze
29. Apr 2013 路 03:29 UTC
I couldn't play the game. The Web version wouldn't respond to keyboard inputs, and the Windows version doesn't seem to work at all.
馃帳 roaet
29. Apr 2013 路 03:34 UTC
One of my friends thought the controls were Arrow Keys instead of WASD and wasn't able to play it until I told her.
Test User
29. Apr 2013 路 03:35 UTC
Have you played Antichamber? That's what the comments in-game remind me of. Also, yeah, that helped a lot when I figured out I can jump multiple times
VDOgamez
29. Apr 2013 路 03:40 UTC
The controls are a little hard to manage, especially the way that you fall faster than the blocks, but in general this is a pretty good implementation of a simple concept. It felt like it needed more levels, but I don't know how much further you could take the mechanics. The blocks shifting into the holes when they were close was a welcome feature.
Neten
29. Apr 2013 路 03:41 UTC
Impressive game. Well done, roaet.
Nickardson
29. Apr 2013 路 03:51 UTC
Nice!
The music really gave the game that extra feeling.
visibleatom
29. Apr 2013 路 03:51 UTC
I cannot devote the time needed to try to complete this. Some puzzles seem really hard (I had to stop at level 12). I do like it, and I might come back to it later.
Chman
29. Apr 2013 路 07:04 UTC
Interesting game. Hard to master... I played about 10 levels, but I will try again later when I'm in good shape. Nice work.
triplefox
29. Apr 2013 路 07:38 UTC
good idea, too much gameplay
PsenFilip
29. Apr 2013 路 13:35 UTC
I loved the pace of this game. Before I joined the game I was already expecting it to be hard - because you told me so :) - and I find it is Challenging.
I completed all 12 levels and I wouldn't say it was hard.
The levels are elegant. Wish there were more to play.
Well done!
u3s
29. Apr 2013 路 14:01 UTC
Great game :-)
Raimonds
29. Apr 2013 路 14:07 UTC
Loved the quotes and the mood that the game sets is amazing!
metaldemon
29. Apr 2013 路 15:11 UTC
Great atmosphere in this one! great work! nice puzzles. takes some figuring out :D
AestheticGamer
30. Apr 2013 路 15:05 UTC
While I personally didn't think it was too difficult, I did enjoy it and the sort of nursery rhyme tone it had. I took as a bird protecting her eggs, and had a fairly good time pushing blocks and defending them. Simple and to the point, it was a good attempt at making a sort of 'rougher' difficulty game.
Madball
30. Apr 2013 路 15:09 UTC
A fun little game, but too little. It wasn't very difficult for me, that made it ever shorter. But I didn't find anything to complain about. And hey, jellies acutally lay eggs?
multitude
30. Apr 2013 路 21:14 UTC
Cute little game, with a lot of atmosphere and nice innovation on the play mechanics
MinionStudios
30. Apr 2013 路 21:16 UTC
OMG I LOVE THIS! so fun and the music was sad and made me cry, lol. Great game!
NAMKCOR
02. May 2013 路 02:50 UTC
Good game, clever yet punishing. I assume floating/flying was intended.
Christian S.
04. May 2013 路 21:28 UTC
Web link seems to be broken ...
GranaDa
04. May 2013 路 23:03 UTC
Windows and web links are broken. Please fix it.
SuperlevelSebastian
05. May 2013 路 13:03 UTC
Both links are still broken.
kill0u
08. May 2013 路 19:55 UTC
Windows link still broken (need the ocdc_data folder).
Can't play with unity plugin, it just won't work on my computer.
I'll check later if the windows link is fixed ;)
Spiridios
08. May 2013 路 19:56 UTC
Controls need work. Trying to do everything one handed sucks for these kinds of games. Considering how many people implement "up" to jump, maybe I'm the only one that thinks this? Falling rate for the character could be tweaked a little to help with pushing falling blocks. Difficulty for level 12 was off the charts, considering that when pushed from below, things slide off. I did eventually make it, which means you had enough of something to keep my interest in seeing what was past level 12.
fermcg
09. May 2013 路 03:34 UTC
Great games, very nice levels - I played til lv 9! I just think space should jump. It's kind of confusing when you have to hit space to start the level!