{"author_link":"\/author\/bigblackbeard\/","author_name":"BigBlackBeard","author_uid":"20640","comments":[{"author_name":"EkinOf","author_uid":"23168","time":"Apr 28, 2013 @ 11:35am","epoch":1367148600,"text":"The game is simple but good, the last level is hard but nice :)"},{"author_name":"Jaus_LXXIV","author_uid":"21307","time":"Apr 29, 2013 @ 4:50am","epoch":1367210700,"text":"I don't think I've seen a game with this exact mechanic before, and there were some clever parts that make good use of it. However, the music drove me freaking nuts. Not sure why exactly but I found it irritating beyond belief. Nice game other than that."},{"author_name":"robcozzens","author_uid":"10944","time":"Apr 29, 2013 @ 6:01am","epoch":1367214960,"text":"That is really good. The controls are pretty much perfect... which is very important in a game like that!"},{"author_name":"Cybearg","author_uid":"22470","time":"Apr 29, 2013 @ 6:02am","epoch":1367215020,"text":"I thought it was clever to have a precision puzzle game with a rotating stick. Made for some interesting puzzles, in any case.\r<br\/>\r<br\/>My only real complaint is that I felt that the music got very annoying after a while, though I suppose there's just not much you can do no such short notice."},{"author_name":"BigBlackBeard","author_uid":"20640","time":"Apr 29, 2013 @ 6:14am","epoch":1367215740,"text":"Don't forget there is a little &quot;Sound&quot; button on the bottom left of the title screen, to turn it off ;). Thank for your comments !"},{"author_name":"rujo","author_uid":"12028","time":"Apr 29, 2013 @ 9:21am","epoch":1367226960,"text":"the game is nice and fun to play, but its a lot similar to another puzzle game for the GBA"},{"author_name":"josefnpat","author_uid":"11249","time":"Apr 29, 2013 @ 11:28am","epoch":1367234580,"text":"I like the game mechanism here :)\r<br\/>\r<br\/>Nice tricky puzzler."},{"author_name":"Sestren","author_uid":"10343","time":"Apr 30, 2013 @ 2:15am","epoch":1367287800,"text":"Really fun game. Sliding through the corridors at just the right time was enjoyable."},{"author_name":"sP0CkEr2","author_uid":"7135","time":"Apr 30, 2013 @ 4:49am","epoch":1367297040,"text":"wow -- that was so awesome -- great use of the theme -- simple gameplay, yet addicting -- want to play again -- awesome effort"},{"author_name":"Exe75","author_uid":"23605","time":"Apr 30, 2013 @ 4:50am","epoch":1367297100,"text":"Good game, simple, minimalist as the Theme. Good job !"},{"author_name":"metadept","author_uid":"15489","time":"Apr 30, 2013 @ 4:50am","epoch":1367297100,"text":"Interesting concept, a good mix of puzzle and timing. The collision effects are very satisfying. I found the music got a little annoying after a while, but wasn't a big problem. It seems like mouse control might be cool, but could take some time to implement effectively. Good job overall!\r<br\/>\r<br\/>Also, very nice logo, heh."},{"author_name":"amijlee","author_uid":"18915","time":"Apr 30, 2013 @ 4:50am","epoch":1367297100,"text":"Neat, I like the effect when the bar hits the walls. The harsh melody that comes into the music in level three is jarring and doesn't really fit."},{"author_name":"netpro2k","author_uid":"21183","time":"Apr 30, 2013 @ 4:58am","epoch":1367297580,"text":"I was just thinking of a GBA game that was very similar to this! Very cool mechanic, well used."},{"author_name":"BigBlackBeard","author_uid":"20640","time":"Apr 30, 2013 @ 5:11am","epoch":1367298360,"text":"There is a litle music bug in level 3, old song don't stop, so, the new one is playing over the old, no realy enjoyable. Sorry for that !"},{"author_name":"Fritzendugan","author_uid":"14538","time":"Apr 30, 2013 @ 5:13am","epoch":1367298480,"text":"very nice, cool mechanic. Levels were probably right about the difficulty they should be, but christ was level 6 annoying. The final level was actually pretty awesome once you mastered it, I felt like I was doing some kind of crazy kung fu training. &quot;Be like the wind.&quot; It felt like dancing or something. Interesting how such a simple mechanic can express so much, minimalism to a T.\r<br\/>\r<br\/>Beat all 7 levels, I know you have a &quot;high score&quot; table, but I'm not sure how much replay value there really is. Maybe if there were time-trials\/challenge mode, I dunno http:\/\/imgur.com\/Rfsa8SJ But I can't really complain for 48 hours. Well done, sir."},{"author_name":"TenTonToon","author_uid":"11273","time":"Apr 30, 2013 @ 6:07am","epoch":1367301720,"text":"Very interesting concept, and also well executed. It's surprisingly fun and addictive.\r<br\/>\r<br\/>The music had me on edge pretty quickly, though :) Became grating fast.\r<br\/>\r<br\/>Congratulations! :)"},{"author_name":"dark_hunter","author_uid":"17851","time":"Apr 30, 2013 @ 7:33am","epoch":1367306880,"text":"I like the sparks when you hit the walls. Sound is nice. Rotating strategic thinking for movement"},{"author_name":"imagnity","author_uid":"20678","time":"May 1, 2013 @ 3:45pm","epoch":1367422800,"text":"I didn't expect that to be that good by the images and then got surprised. Damn! Good job mate!"},{"author_name":"PsenFilip","author_uid":"20764","time":"May 2, 2013 @ 7:54pm","epoch":1367524140,"text":"The controls and collision response are luckily very well implemented. It satisfies the core mechanics, making the game pleasant to play, despite its inherent difficulty.\r<br\/>\r<br\/>The sound is a bit too much repetitive but, hey, minimalism right."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"May 3, 2013 @ 10:57pm","epoch":1367621520,"text":"Lovely idea! like the musiv and level-progression :)"},{"author_name":"Alphonsus","author_uid":"21974","time":"May 11, 2013 @ 2:24am","epoch":1368238740,"text":"Nice mechanic, I had fun playing this game. Awesome work! :)"}],"images":["ld26\/20640-97ce81c8e1c18210ec422ff8905b65dd.jpg","ld26\/20640-d48e539d26b0bec2402f80d0e84e5c85.jpg","ld26\/20640-ce9ef1b647589dddcc059c95ba23d176.jpg","ld26\/20640-f57b3f3eb16d19c63a3814a32989d8ca.jpg","ld26\/20640-9bf906985f30761a46377b031e0b0dfc.jpg"],"links":[{"url":"http:\/\/bigblackbeard.com\/files\/OZE_win32.zip","text":"Windows"},{"url":"http:\/\/bigblackbeard.com\/files\/OZE_osx.zip","text":"OS\/X"},{"url":"http:\/\/bigblackbeard.com\/files\/OZE_linux32.zip","text":"Linux"},{"url":"http:\/\/bigblackbeard.com\/2013\/04\/oze-ludum-dare-26-compo-jeu-du-dimanche-004\/","text":"Web"},{"url":"http:\/\/bigblackbeard.com\/files\/OZE_BigBlackBeard.capx","text":"Source"}],"metadata":{"g_key":"26752","g_author":"20640","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26782","g_title":"OZE","g_status":"UCHK1","g_place":"705","g_commentcount":"21","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20640-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20640-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20640-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20640-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20640-shot4.png-eq-900-500.jpg"],"text":"You can mute the sound using the little \"Sound\" button en the bottom left ;)\r\n\r\nHere is my first Ludum Dare Compo. I hope you'd like this game. An Android version is planned this week, soon on PlayStore :)\r\n\r\nUse arrow keys to join the vortex whithout touching the \"walls\".\r\n\r\nHighscores are only recorded in \"Play\" mode, not in \"Training\" mode. \/!\\WARNING \/!\\ You can erase all your highscores !\r\n\r\nAll content was created, alone, using Construct2 for game making, PyxelEdit and Photoshop for desing and PixiTracker for sound and musics loops.\r\n\r\nEnjoy !\r\n\r\nBigBlackBeard<\/p>","title":"OZE"}