The Minimalistic Plattformer by slol7896

[raw]
made by slol7896 for LD26 (COMPO)
I just went for a really simple minimalistic design for the entire game, and i think it worked out great!

How To Play:
The blue square things are your jumps. if you only have one and youse it, then it will tace a cople of seconds before you got one again. you can find thede blue things in the game, wehn you pick them up you have a extra jump until you use it. The green squares are your lifes. if you have no one left and die, you go back a lvl.


Can't Play?
if you cant run the "Ludum Dare 26" file, then you need to
run the XNA file, and if it still dont work, Download and install this:
.Net 4.0

http://www.microsoft.com/en-us/download/details.aspx?id=17851


Anyways, hope you enjoy! :D

My website: http://www.slowminded.com/

And I fixed the 404 thing...

Ratings

Coolness 45% 1411
Overall 2.67 1056
Audio 2.42 724
Fun 2.60 908
Graphics 2.80 735
Humor 2.06 679
Innovation 2.56 954
Mood 2.42 990
Theme 2.83 1135

Feedback

Dietrich Epp
29. Apr 2013 · 13:21 UTC
Seems like jumping only works half the time, and I don't know why. I'm not sure why I go back a level sometimes.
nintendoeats
29. Apr 2013 · 13:31 UTC
AGH! Nope, can't play anymore.

I like the "picking up extra jumps" mechanic, but I simply cannot adjust to the feel of the jumping. The space bar isn't sensitive enough for it, waiting for the blue bar to come back isn't fun, and the fact that the sprite isn't always touching the ground means that it's really hard to judge where I am relative to the edge of a ledge.

Also, it's not clearly defined at one point an enemy will kill you. and the projectiles are too small to see most of the time. And redoing a level I've already done is not fun.

So what I'm saying is: expand on the jump collection mechanic, don't mess with the class gamefeel of platforming.

(oh, sold graphical style btw)
tiffi
29. Apr 2013 · 13:33 UTC
cool platformer. it reminds me of i wanna be the boshy!
cmayhem
29. Apr 2013 · 13:45 UTC
I had difficult time figuring out when you can jump. Not sure if there is a bug, the blue bar on the bottom left corner was not visible most of the time and I could not really figure out what it had to do with anything.

Otherwise it was quite fun, the sound design was perfect 48h combo design. The graphics worked well with the theme.
Liikeaturtle
29. Apr 2013 · 20:59 UTC
I thought the idea of limiting the jumps was good but it could've been executed better
Joror
01. May 2013 · 22:11 UTC
Your Windows link gives a 404 page. (max bandwidth reached?)
HelkeGames
02. May 2013 · 10:40 UTC
Nice game, very minimal ;)
blackmagic
02. May 2013 · 11:41 UTC
404 erghhh...
KEFIR
02. May 2013 · 22:14 UTC
404 :(
🎤 slol7896
03. May 2013 · 06:19 UTC
I fixed it!
gmaker
03. May 2013 · 16:24 UTC
cute! =) good job!
Jim Haslett
08. May 2013 · 00:49 UTC
Wouldn't run. I just got a window saying Ludum Dare 26.exe has stopped working.
farmergnome
16. May 2013 · 02:55 UTC
Sadly I couldn't get this to run, shame it looks really cool.
dremelofdeath
16. May 2013 · 07:38 UTC
Very good platformer, very retro. I enjoyed it for sure. Did not like that I died when I touched the edges of the screen, though. Good work!