Mnmlsm by villhest

[raw]
made by villhest for LD26 (JAM)
-- Size 7,6MB --

Controls:
WASD + mouse. Click and drag objects / throw sideways. Space to throw forward.
To win, put all objects in the center hole before the time runs out.

--

Hi everyone!

Here's my solo submission for the LD26 jam, MNMLSM.

It may be a little hard, but I swear I've been able to beat all levels! Practice makes perfect - It's all in the wrist:)
There's even something special hidden in there somewhere.

Minimalism - A very challenging theme - which may have been a good thing as I tend to get overly ambitious.
At least this time I was able to finish (sort of).

Standalone builds available by request.

Good luck everyone!

Tools used:

Engine
- Unity 4 Pro trial, w/some standard assets <3

Graphics
- Blender
- Photoshop CS6
- Paint.net
- CrazyBump

Sound
- My guitar
- GarageBand
- Audacity
- Potato

Fonts
- www.fontsquirrel.com

Code
- MonoDevelop
- Additional scripts/snippets from wiki.unity3d.com

Ratings

Coolness 55% 3
Overall(Jam) 2.79 408
Audio(Jam) 3.26 171
Fun(Jam) 2.32 460
Graphics(Jam) 3.59 181
Humor(Jam) 1.89 338
Innovation(Jam) 2.62 376
Mood(Jam) 3.11 222
Theme(Jam) 3.29 259

Feedback

SomeNetworkGuy
28. Apr 2013 路 23:48 UTC
"Quite difficult" is a bit of an understatement.
馃帳 villhest
28. Apr 2013 路 23:57 UTC
@SomeNetworkGuy

Try moving them from the side. You can practice in the help scene :)
GaTechGrad
29. Apr 2013 路 05:17 UTC
I figured out how to put the clutter in by standing back a bit when grabbing the cubes and spheres. However, there's still too much clutter to move in such a short period of time. Adding another 60 seconds would have made it more playable.
馃帳 villhest
29. Apr 2013 路 08:08 UTC
@GaTechGrad

Thanks for playing! You're right about the technique. I've beaten all leves several times, and was afraid that extending the time would make it too easy. I'll see about extending it a little!

By the way, did you find the secret?
DesignerNap
29. Apr 2013 路 11:04 UTC
HAAAARD! but good :)
krutech
29. Apr 2013 路 11:28 UTC
Nice. Follows the theme, looks good and sounds nice. Good job!
argo15
29. Apr 2013 路 23:00 UTC
Almost did it, only 3 left before time went out.
Prelucid
29. Apr 2013 路 23:01 UTC
Cool atmosphere. I was looking for more blocks and didn't realize it was the pillar, ran out of time, hahaha!
TaleLore
29. Apr 2013 路 23:02 UTC
This game is too difficult to be enjoyable.
ataxkt
29. Apr 2013 路 23:03 UTC
Jesus, I can't control the sensitivity! You must play FPSs like a god, sir. Enjoyed what I could play!
Richard Matey
29. Apr 2013 路 23:07 UTC
Dude, you have to tell me how you got those waves to work in Unity, was looking for some good documentation but didn;t find any. Love the aesthetics, would have liked if the cursor stayed more centered on the screen.
Farfin
29. Apr 2013 路 23:08 UTC
I found it. The secret.
Dark Acre Jack
30. Apr 2013 路 00:46 UTC
Got a lot of motion sickness with this one. If the controls were tuned a little more it would be pretty slick, loved the opening title splash screen & guitar lick.
Kristofer Parsons
30. Apr 2013 路 15:00 UTC
I like it. Not really "Quite Difficult", but overall fun.
Entity2D
30. Apr 2013 路 15:05 UTC
I love the graphical style of this game, but it's hard as heck!
thatwhichis
30. Apr 2013 路 15:09 UTC
I found two secrets! The second secret is that I'm very bad at this. *nods seriously*
kidevil
30. Apr 2013 路 19:25 UTC
Water looked great, and a good concept. Had a heckuva time moving the objects though.
dualtagh
01. May 2013 路 19:05 UTC
Cool idea, but it immediately gave me motion sickness :(
mrexcessive
01. May 2013 路 19:06 UTC
Pretty nice mood &c. nice shader and sounds. Game impossible though due crazy mouselook
Patacorow
01. May 2013 路 19:09 UTC
The controls are a bit wonky, but fun game!
EatenAlive3
01. May 2013 路 19:12 UTC
The controls were too difficult for me to play it properly :L I think I would have enjoyed it otherwise.
stromchin
02. May 2013 路 17:48 UTC
very well executed idea
Sylvain.p
04. May 2013 路 03:01 UTC
Nice atmosphere, I love the post-process, too bad that your camera is too inprecise.
MinionStudios
04. May 2013 路 18:53 UTC
Wow nicely done, the art is amazing!
joe40001
08. May 2013 路 23:52 UTC
I like all the design of it, but for me I'd keep turning after stopping moving the mouse which is a control problem that made it too hard to play. Still liked it alot, hope some fix to the controls are made so I can play more.
Martin_Monosys
10. May 2013 路 22:33 UTC
Quite difficult, nice music. Also, good use of the pro version of unity... :)