Super Sword and Shuriken by Ravenous Games

[raw]
made by Ravenous Games for LD26 (JAM)
Fun, rapid paced, dungeon crawler. The team at Ravenous Games developed their first game in Unity3D, for our first Ludum Dare! Created by a team of 3. Hope you guys enjoy!

Ratings

Coolness 0% 2059
Overall(Jam) 3.47 144
Audio(Jam) 3.00 239
Fun(Jam) 3.58 61
Graphics(Jam) 4.26 39
Innovation(Jam) 2.53 402
Mood(Jam) 3.25 179
Theme(Jam) 2.84 411

Feedback

MaxSzlagor
30. Apr 2013 路 03:52 UTC
Wow! Graphics look fantastic. Enjoyed playing through the different rooms. Didn't like having to fight enemies a second time when backtracking. Do the doors open randomly?

I wondered how I could go into some of the doors that didn't open. Would like to hear some sound effects.

Continue did not work for me - it just hung on the last screen (I was on a boss like creature wielding 2 swords). Awesome job!
_Rilem
30. Apr 2013 路 11:49 UTC
It's a bit difficult, but it definitely looks cool!
I instantly died when I got to the boss, because I had 1 heart left. Maybe you could make monsters drop hearts at random to replenish your health.

Continue didn't work for me also.
But great job overall. :)
馃帳 Ravenous Games
30. Apr 2013 路 15:19 UTC
Thanks for the comments guys. SFX didn't work on the web version only. We didn't realize Unity couldn't load XML resources in the web player. Also quickly patched that glitch with the restart button on the game over screen.
graytest
01. May 2013 路 08:50 UTC
Great graphics, but quite difficult. Some sounds effects would've been nice.
Hatscat
01. May 2013 路 09:13 UTC
So nice! It's a great game!
but a little bit frustrating at the end, when I enter in the boss room a flying monster kill me every time while changing room
Awennor
01. May 2013 路 09:56 UTC
May not be the most innovative and doesn't really do much with the theme but... Amazing! Best graphics so far!!! Truly awesome! Will try to borrow some ideas when designing enemies! Thank you for this entry!!!
Captain_Genial
01. May 2013 路 13:12 UTC
Beautiful !
I really like the dynamism !
Great job
DaveDobson
01. May 2013 路 15:48 UTC
Great look and feel. Fairly difficult - I'd have preferred a more gentle difficulty ramp so I could figure out the combat. Also didn't know if stars or sword did more damage - it would have been nice to know that, or to have some visual representation of damage to enemies (even just changing color or something). But very neat; I liked the audio track and animations very much.
Travis Irby
01. May 2013 路 20:22 UTC
Fun game! Cool art, good controls well done :) Saw this in the spine email, cool that you used it, Ive been really liking it.
poohshoes
01. May 2013 路 22:47 UTC
If I stood at the entrance and spammed sword and ninja star I couldn't get hit.
EdoMiyamoto
03. May 2013 路 08:52 UTC
Very very good, a few bugs, sometimes a bit hard (mainly because of bugs, i know hard is a minimum in dungeon !), i played 5 times in a row, it's very good !
Prelucid
16. May 2013 路 20:46 UTC
Awesome game. Mouse aiming was kinda hard on my laptop, but other than that, good stuff.