Seven by Baknik
Seven is a puzzle game based upon tangram puzzles. Tangrams can be viewed as a minimalist artform in which seven simple flat shapes are arranged (without overlapping) to create a seemingly infinite number of abstract objects. Minimalism is all about removing unnecessary details from an object or idea while still retaining its core identity, and tangrams test this concept to its limits.
This game was created in GameMaker 8: Standard Edition.
This game was created in GameMaker 8: Standard Edition.
Ratings
| Coolness | 57% | 3 |
| Overall | 3.00 | 721 |
| Audio | 2.22 | 832 |
| Fun | 3.03 | 512 |
| Graphics | 3.03 | 554 |
| Humor | 1.75 | 916 |
| Innovation | 2.06 | 1225 |
| Mood | 2.48 | 945 |
| Theme | 3.59 | 498 |
From the other hand, making a tangram game doesn't seem original to me.
- Very simple idea. Works well for theme.
- Sound effects are nice.
- I can't figure out the puppy!
- Finally got 'em.
- Need more levels!
Things I would change:
- Add some chill music.
- More levels.
- Highlight blocks when the mouse hovers over them.
- Use a list for the blocks: 1. when placing a block, remove it from the list and replace it at the end of the list; 2. when checking collision, start at the back of the list (that is, check for collision in reverse). This way, the foreground blocks are selected instead of background blocks when they are overlapping.
Got him in the end, though.
Great job (: