Beyond Minimalism by SaintHeiser
Your aim is to find Nature =) It really hard.
No special ending, so you should press ESC (or close tab) if you get to the (pseudo-)realistic trees.
Controls:
WASD - movement
Space - jump
Esc - lose focus in Web version (permanent quit in standalone version)
No special ending, so you should press ESC (or close tab) if you get to the (pseudo-)realistic trees.
Controls:
WASD - movement
Space - jump
Esc - lose focus in Web version (permanent quit in standalone version)
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.66 | 82 |
| Audio(Jam) | 3.73 | 63 |
| Fun(Jam) | 2.89 | 270 |
| Graphics(Jam) | 4.08 | 67 |
| Humor(Jam) | 2.61 | 170 |
| Innovation(Jam) | 3.31 | 164 |
| Mood(Jam) | 3.67 | 72 |
| Theme(Jam) | 4.11 | 36 |
On to the game, it was quite innovative and fun, and I felt it approached the theme pretty well. The only issue I had with it was that it seemed a bit lacking in what I could do - I would have liked more than going down a path and coming back.
You achieved to make me play in a non-eucidian (or what it is called) space without headache.
Great experience.
I also would have liked a bigger tree area.
Nice work !
The added humor and surprises were great! And I love the ending, man -- it caught me off guard!
The sight of nature is indeed wonderful to behold. Great game! :)
Quite good. Loved the audio. Loved the weird geometrical headspace. Not quite a fan of the always-the-same trigger box...a little variety there would have added to the symbol over each path.
Use of potato noted.
Great submission, thanks.
Easily contender for my favorite game of LD26. 5/5
2 small things:
1. You probably could have made nature a nicer place, maybe changed the skybox and the music so the player really feels like they've "found nature"
2. Why no love for potatoes?
I didn't expect that I would be giving my first 5 stars to a game like this. I really enjoyed exploring the world, and I found the trees after searching everywhere, EXCEPT down! I also liked the design of some of the rooms. It was a very interesting world to explore.
Yeah, grass and trees is standard TerrainV2 asses from Asset Store. Edge effect is modified script for wireframe drawing with GL.
@Maple
I've finished Antichamber few weeks ago. Maybe I inspired it for a little =)
Thanks for comments! This game is small part of my current project with I working on! You all inspired me a lot!
It's not mega interesting as a game, but the fade- in and out of changing, outlined objects was very cool.
--SPOILER WARNING--
To the people who don't get it: Each door has a minimalistic symbol above it that indicates where it leads to. Using these symbols and hints you find on the walls (notably the ones to search for the red cube and that 'nature is below your feet') you are supposed to find your way to nature. (The eventual solution is to find the room with the red cube (! symbol) and jump off the path leading to it; nature is below that room.)