Depletion by Riley Adams
Extract and run bin/Depletion.exe to play.
This is Depletion. I'm not 100% sure how to categorize it. It's a simple (heh, minimal I hope...) first person survival game. You have a limited and ever depeleting amount of energy and you must keep exploring the bleak, procedurally generated landscape to find energy packs in abandoned structures. And you're not alone, flying enemies will attack and attempt to track you if they catch you in their spotlights. The goal is simply to survive as long as possible.
WASD moves, SHIFT sprints, MOUSE looks, and ESC quits.
It's really _really_ untested/unbalanced/etc, and to be honest not really any fun, but it was fun to make; I had a string of LD's where I gave up midway through and it's really nice to get back to actually finishing *something*.
I haven't super-extensively tested (especially on Windows, since I developed on Linux). I had some visual issues (alpha blended objects not appearig at all) on a laptop with an Intel integrated GPU, so there may be some problems of that nature with such devices... Let me know if you have any critical issues and maybe I can get a patch up.
This is Depletion. I'm not 100% sure how to categorize it. It's a simple (heh, minimal I hope...) first person survival game. You have a limited and ever depeleting amount of energy and you must keep exploring the bleak, procedurally generated landscape to find energy packs in abandoned structures. And you're not alone, flying enemies will attack and attempt to track you if they catch you in their spotlights. The goal is simply to survive as long as possible.
WASD moves, SHIFT sprints, MOUSE looks, and ESC quits.
It's really _really_ untested/unbalanced/etc, and to be honest not really any fun, but it was fun to make; I had a string of LD's where I gave up midway through and it's really nice to get back to actually finishing *something*.
I haven't super-extensively tested (especially on Windows, since I developed on Linux). I had some visual issues (alpha blended objects not appearig at all) on a laptop with an Intel integrated GPU, so there may be some problems of that nature with such devices... Let me know if you have any critical issues and maybe I can get a patch up.
| Windows | http://rileya.com/LD26/Depletion.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=1503 |
Pretty cool, but it gets old relatively quickly. I found some houses, stayed around to use the energy packs, moved on to the next building I saw. Hid a bit from red thingies. Was a tiny bit of an ARMA feeling. Would have liked more of a goal.
I only saw a few buildings near the start then couldn't find any. I don't know if that was intentional, but it would be nice to have more of them appear. There was also occasional pop-in of the landscape, but that was only a minor issue.