{"author_link":"\/author\/manax\/","author_name":"manax","author_uid":"11029","comments":[{"author_name":"GAFBlizzard","author_uid":"12278","time":"Apr 29, 2013 @ 7:15am","epoch":1367219400,"text":"I like this entry, but it is very difficult even on easy.  I'm not sure the AI actually needs a 2-piece advantage on easy.  :P\r<br\/>\r<br\/>Also, having a restart key would be nice since I kept having to press enter in the URL bar to reload once I realized I had messed up the first few moves.\r<br\/>\r<br\/>Lastly, is there an element of randomness to this?  I felt like sometimes territories would go neutral or not be captured as expected, but I suppose I am wrong."},{"author_name":"omaromeir","author_uid":"23110","time":"Apr 29, 2013 @ 1:20pm","epoch":1367241300,"text":"Hey, nice game. Too difficult as mentioned above but I enjoyed it nonetheless :)."},{"author_name":"Flai","author_uid":"14346","time":"Apr 29, 2013 @ 2:48pm","epoch":1367246580,"text":"Great game but way too hard :("},{"author_name":"manax","author_uid":"11029","time":"Apr 29, 2013 @ 3:01pm","epoch":1367247360,"text":"No randomness.  The 2-piece advantage is because the first player gets a significant advantage.  (Although yes, 'easy' is still pretty challenging.)\r<br\/>\r<br\/>Adding an &quot;I give up&quot; button would be good, but you should finish the game, even if you lose! *hint hint*\r<br\/>\r<br\/>When you select a hex, all adjacent hexes are evaluated, and if there are more grey or red hexes around THAT, then they are flipped.  More metaphorically, you attack a hex, neighbors are distracted, and so THEIR neighbors can take advantage."},{"author_name":"Kyle Bolton","author_uid":"21520","time":"Apr 29, 2013 @ 6:01pm","epoch":1367258160,"text":"I like this entry, but I'll agree with the others and say that this is a bit challenging (this could be me, as I tend to struggle with this genre).  On easy, maybe the AI should occasionally make bad moves?"},{"author_name":"manax","author_uid":"11029","time":"Apr 29, 2013 @ 7:02pm","epoch":1367261820,"text":"The AI actually picks a move based on a randomness, so the difficulty setting is just a constant.  I'll add a &quot;very easy&quot; setting in a few hours, disclosing that I don't think this violates the spirit of LD, and hoping others agree.  I won't tweak anything other than the constant, so if that isn't enough to make it easy... I guess we'll have to live with it."},{"author_name":"JimmyLord","author_uid":"23245","time":"Apr 29, 2013 @ 7:49pm","epoch":1367264640,"text":"This is great, managed to beat it on easy, tried normal and failed.  Easy isn't too hard once you understand the rules, but it's certainly not easy."},{"author_name":"Gaeel","author_uid":"1561","time":"Apr 30, 2013 @ 12:02pm","epoch":1367323020,"text":"Has an othello vibe, would have been nice to have some little soldiers or something to give a bit of story to what's happening"},{"author_name":"RealyUniqueName","author_uid":"20479","time":"Apr 30, 2013 @ 12:03pm","epoch":1367323080,"text":"Idea is interesting, but gameplay is too hard even on normal"},{"author_name":"zinfandel","author_uid":"21063","time":"Apr 30, 2013 @ 12:05pm","epoch":1367323200,"text":"Very good gameplay! \r<br\/>A bit difficult to figure out how the math is being done."},{"author_name":"Atridas","author_uid":"627","time":"Apr 30, 2013 @ 12:14pm","epoch":1367323740,"text":"It's hard to get used to the rules, but once you get, it's quite a fun game!"},{"author_name":"Roan Contreras","author_uid":"2043","time":"Apr 30, 2013 @ 12:19pm","epoch":1367324040,"text":"This game's challenging but it's a great game :D"},{"author_name":"sboerwinkle","author_uid":"16543","time":"May 3, 2013 @ 8:08pm","epoch":1367611380,"text":"Pretty good. Rules for capturing territories could be a little better explained, but I think I got the hang of it. Still tricky after several games, so good job there."},{"author_name":"nddrylliog","author_uid":"4598","time":"May 4, 2013 @ 9:13pm","epoch":1367701680,"text":"Tried to rate it, but the page only had a blue canvas with nothing happening :\/ did it break recently?"},{"author_name":"manax","author_uid":"11029","time":"May 4, 2013 @ 10:51pm","epoch":1367707560,"text":"Oops, started work on another project and accidentally released it on top of my ld26 entry!  Thanks!"},{"author_name":"EatenAlive3","author_uid":"15753","time":"May 5, 2013 @ 4:33pm","epoch":1367771280,"text":"I liked it! I'm not very good at strategy games, but I am good at getting potatoes apparently!\r<br\/>\r<br\/>Outsmarted at Easy every time :\/"},{"author_name":"Cosine","author_uid":"20686","time":"May 6, 2013 @ 2:41am","epoch":1367807760,"text":"Great game. Loved it. Perhaps one of the best basic strategy games I have played ever, definitely best LD strategy game I've played."},{"author_name":"ovenchips","author_uid":"19236","time":"May 7, 2013 @ 11:31pm","epoch":1367969160,"text":"Man, that is super-punishing. The guest appearance by the potato was sublime. :)"},{"author_name":"little_polygon","author_uid":"19295","time":"May 8, 2013 @ 2:44am","epoch":1367980740,"text":"Easy is still pretty haaaaard :P"},{"author_name":"stqn","author_uid":"2181","time":"May 9, 2013 @ 12:42am","epoch":1368059820,"text":"Rules of the game would be nice."},{"author_name":"manax","author_uid":"11029","time":"May 9, 2013 @ 3:00am","epoch":1368068100,"text":"@stqn Err, they're on the webpage, below the game..."},{"author_name":"Beldarak","author_uid":"20772","time":"May 10, 2013 @ 3:52am","epoch":1368157620,"text":"I suck so hard at it :D\r<br\/>\r<br\/>But it's a nice game you got there."},{"author_name":"Tater_hater","author_uid":"21618","time":"May 13, 2013 @ 11:06pm","epoch":1368486060,"text":"potato..."},{"author_name":"Gremlin","author_uid":"12047","time":"May 13, 2013 @ 11:08pm","epoch":1368486180,"text":"Switching between mouse and keyboard is kind of annoying, but you knew that already. And the problem with the sounds isn't so much the volume but the repetitiveness.\r<br\/>\r<br\/>I like the general idea of the game, though it's really hard to win."}],"images":["ld26\/11029-9b280dccfa642c891a43e468238adafb.jpg"],"links":[{"url":"http:\/\/www.manax.org\/ld26","text":"Web"}],"metadata":{"g_key":"26872","g_author":"11029","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26902","g_title":"Minimal Conquest","g_status":"UCHK1","g_place":"653","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/11029-shot0.jpg-eq-900-500.jpg"],"text":"It's not a strong thematic entry, but it is a game (unlike my entry in LD23, which was more of a \"sketch\").\r\n\r\nThe AI is strong, so I really recommend \"easy\" if you're playing any map size bigger than \"Small\"...\r\n\r\nI should add a volume control... but not gonna. Not sure how loud it is for you, so be warned.\r\n\r\nEnjoy!\r\n\r\n20130508: Just for reference, I just beat it on \"normal\" 5 of 8 times.  Doing good moves in the beginning makes the endgame much easier.<\/p>","title":"Minimal Conquest"}