MinZ by unpronounceable
This was an attempt to create a minimalist version of the combat in the original Legend of Zelda. Being able to listen to the sound is highly recommended.
The instructions screen is interactive to help you get used to the movement. For input any key but escape works, escape always takes you to the title screen. Use the mouse on the title screen.
The instructions screen is interactive to help you get used to the movement. For input any key but escape works, escape always takes you to the title screen. Use the mouse on the title screen.
Ratings
| Coolness | 50% | 3 |
| Overall | 3.21 | 509 |
| Audio | 2.62 | 610 |
| Fun | 2.57 | 935 |
| Graphics | 2.68 | 830 |
| Innovation | 3.97 | 60 |
| Mood | 2.55 | 889 |
| Theme | 3.72 | 381 |
The nice thing about this is it adds tension to a puzzle game and does it very well.
Sounds like it speeds up on later levels? That would've helped a lot in terms of putting it up with the controls and taking more time to give it a shot. I didn't need 2 seconds to decide whether to turn or move!