Minimal Win *Proof of Concept* by Cognizant Game Studios

[raw]
made by Cognizant Game Studios for LD26 (JAM)
This is by far not finished and I wanted to contribute so here we go!!
TO BE ADDED:
>> Enemies

>> Random Map Generation

>> Fix the physics

>> Make a menu

>> Make a game over

>> Make a win screen
All needed to be added
Probably wont finish the game but what the hay I have to add somethings!!

Ratings

Coolness 50% 3
Overall(Jam) 2.21 539
Audio(Jam) 1.88 427
Fun(Jam) 1.85 543
Graphics(Jam) 3.29 252
Humor(Jam) 1.93 332
Innovation(Jam) 2.11 494
Mood(Jam) 2.40 437
Theme(Jam) 3.21 289

Feedback

donan
29. Apr 2013 路 21:17 UTC
I liked the lightning effects. Shadows are really cool. I wish i had such cool effect :) (its about dark/light gameplay too)
馃帳 Cognizant Game Studios
29. Apr 2013 路 21:20 UTC
Thanks I used the LIBGdx Box2D wrapper and Box2DLights :)
Norritt42
29. Apr 2013 路 21:23 UTC
Like the glow!
DkCub23
30. Apr 2013 路 01:47 UTC
The glow effect is incredible! Great job on that. But I don't know what I'm supposed to do, honestly. I can't figure out the game portion.
ecool377
30. Apr 2013 路 02:00 UTC
cool, i like the glow
nintendoeats
30. Apr 2013 路 02:04 UTC
It really does look fantastic. I'm a sucker for harsh shadows. Should I assume that there wasn't some mechanic above "wonky jumping" that I missed?
馃帳 Cognizant Game Studios
30. Apr 2013 路 03:48 UTC
The game is supposed to be a little plat-former where you are supposed to find your way through randomly generated levels (quick last minute idea), the jumping... I have got to fix that, and for mechanics really, no :P oh well. Got another little project to work on.
Alexander
30. Apr 2013 路 05:00 UTC
I can't open the Mac version. It comes in as a zip to an .exe.
Gremlin
30. Apr 2013 路 05:14 UTC
What are the controls?
Gremlin
30. Apr 2013 路 05:17 UTC
The controls are WASD and Space, of course. Really could use better platforming physics, but you already knew that. ;)

Really good job on the lighting effects.
馃帳 Cognizant Game Studios
30. Apr 2013 路 11:21 UTC
@Alex In the zip you should have a App bundle that you can run other than that you can just run the jar
Julian Ceipek
01. May 2013 路 04:28 UTC
I couldn't get this to run on OS X:
Exception in thread "main" java.lang.UnsupportedClassVersionError: ca/cognizantgamestudios/game/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
imagnity
01. May 2013 路 05:01 UTC
Nice lighting. I think for Mac, Java 7 doesn't work.
Zim the Fox
01. May 2013 路 23:48 UTC
You said there are randomly generated levels? Because it's the same level every time I launch it, and I can't find my way through! >.<

The lightning is gorgeous, but otherwise I gave this entry a low score because it is kinda... empty, but I guess you know that. Also, the .exe won't run on my computer. I have Windows 7 64bit, am running on a Pentium Dual-core and an ATI Radeon HD 5700.
馃帳 Cognizant Game Studios
02. May 2013 路 00:21 UTC
OSX you have to use Java 6 I believe, I'll try it on my MacBook, and Zim, I said that's a feature to be added... The most recent version has a lot more, this wasn't a competitive entry.. this was just a little something because I wanted to contribute to the Ludum Dare, my first idea failed, so this was maybe 3 hours of work... js
馃帳 Cognizant Game Studios
02. May 2013 路 00:27 UTC
also... a little tip for you zim the game doesn't have an end yet... once you get to the wall thats it. And Idk why, the exe wont run, (I used jarsplice to create it, runs fine on my machine) AMD FX8350 ATI HD5770 32Gb RAM...
kurrik
03. May 2013 路 05:15 UTC
The effect would work really well in a fleshed out game. Kind of wonder why the download is 27 megs :)
Teejay5
05. May 2013 路 00:59 UTC
It doesn't open for me; it says "Couldnt find the main class: ca.cognizantgames''.game.Main. Program will now exit"
馃帳 Cognizant Game Studios
07. May 2013 路 12:14 UTC
@kurrik I have a lot of compiled code there thats not implemented - and now is, and also the libraries.... I didn't clean that up. and @Teejay5 what binary were you using ?
1WeekEndStudio
08. May 2013 路 15:22 UTC
I couldn't get this to run on Win7:
Exception in thread "main" java.lang.UnsupportedClassVersionError: ca/cognizantgamestudios/game/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
馃帳 Cognizant Game Studios
09. May 2013 路 02:21 UTC
@1WeekEndStudio, you need to use Java 7 that exception occurs when you are using Java 1.6 or lower
JonathanG
10. May 2013 路 18:46 UTC
Unfortunately, this game is quite obviously unfinished. The exe didn't run on my windows machine, so I just ran the jar. The idea seems interesting - a randomly generated platformer with physics and realistic lighting. The shadow effect was impressive.
馃帳 Cognizant Game Studios
11. May 2013 路 00:07 UTC
@JonathanG, Yeah I only had 2 hours after to submit the game, but I am continuing development on it, and posting all of it on GameJolt