Mini Maze by Mago

[raw]
made by Mago for LD26 (COMPO)
Until last minute I didn't know if I would have time to participate in this LD.
But in the end I managed to find some time and I made this game in one day. It's far from perfect but it's something.

HOW TO PLAY:
The goal of the game is to reach golden pixel aka exit
To do so find your way throght the maze and avoid enemies.

CONTROLLS:
arrow key to move

** EDIT **
I've added web version and game source.

Ratings

Coolness 71% 3
Overall 2.69 1037
Audio 1.47 1047
Fun 2.28 1130
Graphics 2.26 1126
Humor 1.47 1032
Innovation 2.18 1162
Mood 2.33 1053
Theme 3.56 533

Feedback

evilDan
30. Apr 2013 路 11:36 UTC
Neat little game! I love how the tiny space is actually a huge map!

My dude kept getting stuck on the walls at turns though. Nice work :D
Xatulu
30. Apr 2013 路 13:12 UTC
Neat game, good to see some other Slick-Users thou i am not able to make mine a Applet, kinda facing some problems there..
doobdargent
30. Apr 2013 路 13:14 UTC
Agreed with evilDan, you should implement smooth turn.
馃帳 Mago
30. Apr 2013 路 13:24 UTC
@Xatulu I also had a big problem with making applet. Try this tutorial http://ninjacave.com/slickapplet and its very important to use lwjgl_applet bundle
fullmontis
30. Apr 2013 路 13:42 UTC
Nice, took me a while to find the exit.
siondream
02. May 2013 路 17:54 UTC
It's too hard to squeeze around corners, the game itself it's too hard, you could have some sort of memory of the map around you maybe...
BlackDogg
05. May 2013 路 13:46 UTC
Great game ! Minimalistic in a good way. I felt like in a dungeon crawler, espacially after level 1. The fact that you only see a bit around you is the good idea !
dector
09. May 2013 路 11:37 UTC
Nice idea and implementation. But sometimes keyboard "pixel hunting" is crazy thing. :)
avidgamerNino
11. May 2013 路 07:07 UTC
Great take on the theme, At first I hated how you perfectly have to fit in the hallways, then I just held two buttons at one and it pretty much gets rid of that issue, Great Job!
marnaouf
11. May 2013 路 08:26 UTC
Very nice simple and challenging game.
Alphonsus
11. May 2013 路 08:29 UTC
Nice minimalist game!
Lucas Tiridath
11. May 2013 路 17:13 UTC
I thought you did this maze game very well. The distance you could see into the maze seemed about right and the levels were pretty well designed. Well done.
OU GDA
11. May 2013 路 18:04 UTC
Really hard to see since it was really small (may just be a monitor resolution thing though). The visibility mechanic was interesting, but it mostly just made me have to depth first search down paths (which got a bit annoying), which I would rather just let an AI do for me. Could have been interesting to be able to move the player with 'wasd' and the exit with the arrow keys and try to get them to meetup. This comes from the idea that many maze solvers like to start from both the start and the end.
StMatn
13. May 2013 路 20:36 UTC
Nice game! I like the enemys and the restricted distance of sight. Great job!
lorancou
14. May 2013 路 18:24 UTC
Not very original, and the pixel-perfect requirement to turn get annoying very quickly. The movements should simply snap you on the grid. But congrats for finishing a real game!
MinionStudios
15. May 2013 路 00:36 UTC
Really cool lil mazes. I did not know there were bad guys until I got to the end of the first maze...
SuperDisk
20. May 2013 路 16:07 UTC
Controls were actually really good for a maze game. I died pretty quickly after being blocked into a corner unwittingly.