{"author_link":"\/author\/chamberlain\/","author_name":"Christopher Chamberlain","author_uid":"8576","comments":[{"author_name":"AlanZucconi","author_uid":"21108","time":"Apr 30, 2013 @ 3:32pm","epoch":1367335620,"text":"Very nice style! :-)"},{"author_name":"metadept","author_uid":"15489","time":"Apr 30, 2013 @ 3:44pm","epoch":1367336340,"text":"Interesting concept, I could see this turning into a nice little puzzler. I thought the audio was particularly effective for the mood. Had a little bit of difficulty telling what level tiles are at, but that's always an issue with isometric games. Maybe add a way to rotate the level? Good job in any case!"},{"author_name":"phi","author_uid":"20723","time":"Apr 30, 2013 @ 3:46pm","epoch":1367336460,"text":"Very nice graphics, but unperfect isometric tile effect. Not sure if I like the flickery style, but the mood created by the colors and lights and sounds is amazing! I like it very much! Too bad you didn't have time to add more levels. :)"},{"author_name":"Christopher Chamberlain","author_uid":"8576","time":"May 1, 2013 @ 8:50am","epoch":1367397900,"text":"In a longer term version of the game I'd make it 3D, I just didn't want to write a 3D thing in 48 hours. I have a base code \/ library that I've spent the last year on that I'd use for a full version of the game. So ignoring the isometric tile depth, you folks like it? :D"},{"author_name":"naughtyloose","author_uid":"7317","time":"May 4, 2013 @ 10:19am","epoch":1367662440,"text":"wont run for me: could not find the main class: ludamdare26.ludamdare26. :("},{"author_name":"Covenant","author_uid":"326","time":"May 4, 2013 @ 10:21am","epoch":1367662560,"text":"Too bad there wasn't more levels, it seemed interesting!\r<br\/>The graphical glitches made it hard to have a good perception of the level..."},{"author_name":"Christopher Chamberlain","author_uid":"8576","time":"May 6, 2013 @ 5:44am","epoch":1367818740,"text":"Naughty, thats odd that it won't run... I haven't seen that behaviour before. Do you have the newest java?"},{"author_name":"TehSkull","author_uid":"13948","time":"May 6, 2013 @ 7:00am","epoch":1367823300,"text":"The game could've overall been brighter, and I had trouble telling what layer I was on in 3D space."},{"author_name":"JayPC000","author_uid":"20395","time":"May 6, 2013 @ 7:17am","epoch":1367824320,"text":"I liked the game, a LOT! would have liked to see the cubes have better Z-Indexes though, unless the overlapping cubes as I walked over them was intentional. It made knowing where I was standing hard."},{"author_name":"Christopher Chamberlain","author_uid":"8576","time":"May 6, 2013 @ 7:30am","epoch":1367825100,"text":"The overlapping-ness is caused by using 2D iso graphics. I'm working on remaking the game with OpenGL 3D."},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"May 6, 2013 @ 7:35am","epoch":1367825400,"text":"This is a promising beginning."},{"author_name":"Christopher Chamberlain","author_uid":"8576","time":"May 6, 2013 @ 7:36am","epoch":1367825460,"text":"Thanks."},{"author_name":"Ishisoft","author_uid":"8804","time":"May 6, 2013 @ 7:52am","epoch":1367826420,"text":"Apart from the graphical glitches others have mentioned this was nice. Reminded me a bit of Edge. The colour swapping stuff could make for some really tricky puzzles, hope you continue with the improved version!"},{"author_name":"Christopher Chamberlain","author_uid":"8576","time":"May 6, 2013 @ 7:56am","epoch":1367826660,"text":"I most definitely will continue with a new version if I keep getting support to do so! Y'all follow me Twitter( @CanadaCodeGuy ) if you want to keep updated or wish help with the game. I could use assistance with puzzle making."},{"author_name":"Oleg Zhurko","author_uid":"22220","time":"May 10, 2013 @ 9:43am","epoch":1368178680,"text":"Nice game! It's a little bit hard to control the cube."},{"author_name":"KEFIR","author_uid":"14211","time":"May 14, 2013 @ 1:50pm","epoch":1368539100,"text":"Beautiful! Just beautiful! A little glitchy and disorientating, but still very very nice! I love it!"},{"author_name":"MinionStudios","author_uid":"22273","time":"May 16, 2013 @ 6:27pm","epoch":1368728520,"text":"Fun and well thought out! The tiles act strangely..."}],"images":["ld26\/8576-0726dc7d360a9103aea853c1176a3b6d.jpg"],"links":[{"url":"http:\/\/extra.christopherchamberlain.com\/Isocolor.zip","text":"Java JAR"},{"url":"http:\/\/extra.christopherchamberlain.com\/IsocolorSource.zip","text":"Source"}],"metadata":{"g_key":"26986","g_author":"8576","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"27016","g_title":"Isocolor","g_status":"UCHK1","g_place":"520","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/8576-shot0.png-eq-900-500.jpg"],"text":"An isometric puzzle style game. Switch your color and change how you interact with the world.<\/p>","title":"Isocolor"}