SPACE JAMZ by Musicolor

[raw]
made by Musicolor for LD26 (JAM)
Jam and improv while floating through space. Ever wanna jam out but didn't wanna think about technical theory? Stay away from the lanes with skulls, and you'll be in perfect harmony :)

1. Click screen, jam out, and rack up points without hitting the skulls
2. ?????
3. PROFIT!!

For those curious, the keys on the screen represent 1 octave on a piano. The allowed spaces are supposed to correspond to what "sounds good" played with the chords.

Additionally, the scoring is such that less common notes will give you more points and more common notes will give you fewer points. Also, the availability of notes will vary per song. We only had time to put in one, but we have a couple more in the works.


Written in HTML5/JavaScript,
used Quintus framework (http://www.html5quintus.com/)

Developers: Philip Gianfortoni, Stacey Dao
Music & Graphics by: ch4rl33 (http://ch4rl33.com)

Ratings

Coolness 45% 1411
Overall(Jam) 2.68 443
Audio(Jam) 4.07 15
Fun(Jam) 2.71 347
Graphics(Jam) 2.32 492
Humor(Jam) 2.29 234
Innovation(Jam) 2.52 406
Mood(Jam) 2.76 322
Theme(Jam) 3.00 368

Feedback

aquilicoco
29. Apr 2013 · 13:22 UTC
Ahhh! too many keys!!
MTO
29. Apr 2013 · 15:58 UTC
I had too much fun jamming out on this haha
Nambew
29. Apr 2013 · 16:13 UTC
I like music game and this small keyboard was fun to play. On my macbook, the two last key ("-", "=") doesn't work.
AnnaGavaldaKedavra
29. Apr 2013 · 16:53 UTC
it works very well! The sound and music are cool. I'm totally jamming.
uprightpath
29. Apr 2013 · 17:43 UTC
I know it's supposed to be intuitive, but it would be nice to have an explanation of what's expected. For a while there, I couldn't score any points at all (Don't know if I wasn't focused correctly or what) and I didn't know whether the intent was to press and hold. Also, I'm not sure if it was intentional, but 3, 5, 0 never had 'bad' spots.
Pierrec
29. Apr 2013 · 18:15 UTC
This is a very interesting idea and I supposed it could be quite fun if my computer wasn't that slow (sounds are flickering...always)
As uprightpath said, a quick tutorial could have been nice, but it took me less than 30 seconds to understand
PurpleMoustache
29. Apr 2013 · 20:33 UTC
I don't really know what to do, but it was fun goofing around with...
Martin_Monosys
29. Apr 2013 · 21:08 UTC
At first you don't know what to do, then you just groove a long... Fun game, nice tune! I'm kind of inspired to make a similar game, thank you for that! (I probably won't...)
Richard Matey
29. Apr 2013 · 23:57 UTC
These are banging space jams! Had to check out Charlee's other music. This stuff is terrific.
Masadow
30. Apr 2013 · 00:47 UTC
There is way to more keys. It's very hard to master the song :D Anyway, the idea was good !
SanctuaryInteractive
30. Apr 2013 · 02:55 UTC
This was appropriately entered as a Jam entry.
DaveDobson
01. May 2013 · 22:45 UTC
Interesting idea, well-executed. I found it hard to use all the keys, and it would have been cool to have more of a game object/score thing that had more of a goal rather than just accumulating points gradually. I had fun messing around with it - nice work.
sanojian
02. May 2013 · 19:49 UTC
This was fun :) I rock!! Okay no I was awful but it was still fun and the music had me bopping in my chair.
Tom 7
12. May 2013 · 02:49 UTC
This was fun! I spent a lot of time intentionally triggering the "bad note" sound since it was my favorite one. Kinda makes me wish I had more sounds to play with.