SPACE WASD by tdsmale

[raw]
made by tdsmale for LD26 (JAM)
Built in HTML5. Works best in Chrome. Music doesn't work in Firefox, sound effects don't work in IE.

I had no idea what to do with this theme other than something weirdly abstract. I originally didn't intend to upload it, but then I wanted to see what people made of it and changed my mind in the end. The comp deadline had already passed, so here it is as a jam entry.

Ratings

Coolness 100% 1
Overall(Jam) 2.78 414
Audio(Jam) 2.69 332
Fun(Jam) 2.24 487
Graphics(Jam) 3.02 310
Humor(Jam) 1.67 385
Innovation(Jam) 3.13 228
Mood(Jam) 3.07 236
Theme(Jam) 3.91 68

Feedback

Rubi
29. Apr 2013 · 14:35 UTC
Minimalism!
Fabien Porée
29. Apr 2013 · 14:39 UTC
This is pretty.
I thought the title was refering to outer space, that would have been a cool name :3
Follett
29. Apr 2013 · 14:46 UTC
Everything about this game fits together so perfectly, The music, the sfx and the visual aesthetics work together so well I played much longer than I thought I would.
deige101
29. Apr 2013 · 14:47 UTC
man, that effect is pretty neat.
rab236
29. Apr 2013 · 14:48 UTC
Very interesting concept. I can see why the game was named what it is.
ataxkt
29. Apr 2013 · 14:49 UTC
Perdy! Really tasty concept, done really well. HTML5 bonus points awarded ;) Not a big fan of the "reveal" SFX though, buzzes my headphones!
EdoMiyamoto
29. Apr 2013 · 14:55 UTC
It's original
Mythalore
29. Apr 2013 · 15:06 UTC
Certainly very minimal but not to much gameplay.
Macroz
29. Apr 2013 · 15:11 UTC
I like the style but perhaps there could be some progression. The gameplay is more or less aimless wandering? What about an end?
tonic
29. Apr 2013 · 15:28 UTC
I don't get it, but it's fun to move around in!
fishbrain
29. Apr 2013 · 15:29 UTC
There's something in that...
3.14
29. Apr 2013 · 15:30 UTC
Not much of the game, but I like the graphical effect and the mood at the beginning is nice.
Sebastian
29. Apr 2013 · 15:31 UTC
I'm glad you chose to upload it. I think its beautiful.
Merkoth
29. Apr 2013 · 15:33 UTC
Excellent work, very polished and fun, fits the theme perfectly.
Tiago Ling Alexandre
29. Apr 2013 · 16:15 UTC
Nice take on the theme!
badlogic
29. Apr 2013 · 16:43 UTC
Fits the theme, not sure i'd consider it a full-blown game. Doesn't matter, i enjoy the composition!
jcvsmc
29. Apr 2013 · 16:45 UTC
the sound effect made me think i was losing every time until i realized what was happening! xD
Interesting idea though!
Geoege
29. Apr 2013 · 16:47 UTC
I really love the graphics and the way you fit in the theme.
A bit sad to don't see more gameplay or experience range.
Tozy
29. Apr 2013 · 16:48 UTC
There is no goal, right?
kewry
29. Apr 2013 · 17:11 UTC
Awesome use of the theme!
Yezu
29. Apr 2013 · 18:21 UTC
That's a lot of rectangles :P
rwos
30. Apr 2013 · 20:57 UTC
No idea what I'm supposed to do but I enjoyed it. :-)
sharbelfs
01. May 2013 · 11:46 UTC
nice concept, i liked the game
Exclamation Mark
01. May 2013 · 12:11 UTC
Yes, i think you went a bit overboard with following the theme :D I've seen some games with no objective or way to loose, like "Be the wind" or "Zenbox", and there is a lot of games playing with geometric visuals. Putting it all together, you made something that's hardly a game, but definitely an interesting experience. For some reason, it actually works - it is engaging for a minute or two. That a good time for a LD game! Should you back off a step from following the theme, and gave this game some sort of objective, this could be a very promising entry!
DaveDobson
04. May 2013 · 04:23 UTC
Definitely minimal! Kind of hypnotic, but not much of a game here. I like the sounds and music - satisfying and moody. Nice work.
Komradus
04. May 2013 · 07:02 UTC
Interesting concept, not sure what I was supposed to accomplish but the ride was rather interesting.
Mach60KAS
05. May 2013 · 15:25 UTC
I quite liked this, though the controls were a bit iffy (i.e. you continue diagonally if you let go of one of two buttons being pressed). It's worth noting that the audio works in Firefox Nightly (probably due to MP3 format?), I'd suggest using .ogg and .mp3 based on which browser accesses the page.
MinionStudios
14. May 2013 · 20:21 UTC
I like it! The constantly scaling blocks make for a unique experience!