Ten Levels by rujo

[raw]
made by rujo for LD26 (COMPO)
this game is so minimal that you dont even have to get to the game level to play

use arrow keys to move

your name is V and you have to catch the yellow I(s) while escaping from evil red L and E

potatoes included


made with Construct 2 in about 8 hours


little update:
someone told me that the game is impossible to finish without the possibility to continue from the last screen.
no its not! I finished it today (for the first time) and i added a video to show you that is possible!
come on! you can do it!! :)

Ratings

Coolness 94% 2
Overall 3.45 283
Audio 3.11 314
Fun 3.40 217
Graphics 2.89 669
Humor 3.04 170
Innovation 3.52 251
Mood 3.07 420
Theme 4.09 107

Feedback

Are
28. Apr 2013 · 23:16 UTC
amazing :D i love it :)
iiechapman
28. Apr 2013 · 23:56 UTC
Once I "got" it, it all clicked, amazing job man!
Tanius
29. Apr 2013 · 00:02 UTC
Nice idea! :D
Kinzata
29. Apr 2013 · 04:42 UTC
Nice!
Ace
29. Apr 2013 · 08:47 UTC
Nice game, though you can get completely stuck on the blocks really easily.
atraxgames
29. Apr 2013 · 09:56 UTC
Good idea! Maybe a little bit frustrating.
ndssia
29. Apr 2013 · 10:00 UTC
Bit scary for a first level, fun once you get the hang of it though :)
rockford
29. Apr 2013 · 10:05 UTC
I like it! Remind me the Atari 2600 or other Amstrad CPC of my childhood! Thanks for the fun.
OysterKLAN
29. Apr 2013 · 10:08 UTC
Really cool! Though the music burns my ear holes a little bit, the game is very well done.
HelkeGames
29. Apr 2013 · 10:45 UTC
Well Done! I loved it :)
martijn
29. Apr 2013 · 10:51 UTC
Very creative.
erdos
29. Apr 2013 · 10:53 UTC
The voting system needs a grade for potato, you included potato thus i would have graded you positively

The sfx are awesome, particularly when you pass a level. What did you make the sfx in?

This is the most addictive LD I've played yet, very well done
ArkadyDracul
29. Apr 2013 · 12:41 UTC
Nice!
🎤 rujo
29. Apr 2013 · 12:51 UTC
@erdos
yeah we'd totally need a potato grade for voting! hehe
for the sfxs they're all made with the suggested BFXR (http://www.bfxr.net/)
for that sound in particular i obtained it by clicking a hundred times on the "randomize" button until i found exactly what i was looking for :)
dsoft20
29. Apr 2013 · 16:42 UTC
It fits the theme nicely
thatwhichis
29. Apr 2013 · 20:47 UTC
lol, yeah totally insta-died the first time- good stuff! See you used Construct 2 as well; used it for the first time this weekend. Think it'll be at least a prototyping tool for future design work.
Roan Contreras
30. Apr 2013 · 11:17 UTC
I like this game... Great use of texts for the objects, it was a good idea for a minimal game. The audio really fits this game, feels like playing the classic 8bit games :D ...
Zhrack
30. Apr 2013 · 11:37 UTC
fun and challenging!
donan
30. Apr 2013 · 12:20 UTC
Good idea :D
Really minimalist and original
Yoni
30. Apr 2013 · 13:26 UTC
Clever but a bit too frustrating. I'll try again later and see if things get better after the beginning
acro
30. Apr 2013 · 13:35 UTC
Once I realised what was going on it became quite addictive. Good audio feedback, it works really well with the art style. Good job!
Clavus
30. Apr 2013 · 13:49 UTC
Nicely done! Great little game and fits right with the game.
Entity2D
30. Apr 2013 · 14:50 UTC
Very cool game idea :D
CloudiestNights
30. Apr 2013 · 23:06 UTC
Such a unique idea using the level information as the bits of the level! I really liked that aspect of it. I could see this becoming a lot more interesting if expanded upon...
saggiosoft
01. May 2013 · 18:44 UTC
Excellent! Great idea for the theme.
Sir_Dashington
02. May 2013 · 00:37 UTC
cool game
Lidfrid
02. May 2013 · 07:40 UTC
I really like this concept! It's too much easy to be slowed by those blue rectangles.. it's a pity for that :(

Btw great game! :)
rogueNoodle
02. May 2013 · 15:02 UTC
Nailed the retro look and feel perfectly. Although getting to level 8 and dying stupidly made me want to throw my laptop through a wall ;)
Great, infuriating entry :)
Volute
02. May 2013 · 15:52 UTC
You used to form a word together... and now they're your enemies !! Very cool entry :)
MinionStudios
02. May 2013 · 16:32 UTC
Wow this is super simple, yet fun as hell!
NicoSaraintaris
02. May 2013 · 16:39 UTC
Really like the concept of redefining the elements of the level screen. Good use of the theme. Congratulations!
hgouveia
02. May 2013 · 17:25 UTC
Very original game!, i love it, but difficult!
loxo
02. May 2013 · 17:30 UTC
This game is really minimalistic and I think this could be the winner. But it takes a while to get used to the controls.
zatyka
02. May 2013 · 17:41 UTC
I really like how you used the theme. You exemplified getting the maximum effected out of a few objects. Nicely done... I couldn't make it past level 7 :(
pereubu
02. May 2013 · 19:08 UTC
waw, best use of the theme so far D:
Sylvain.p
04. May 2013 · 00:01 UTC
8 hours ! Amazing!
robmozart
04. May 2013 · 17:54 UTC
I like your interpretation of the theme. Great job : )
SaintHeiser
06. May 2013 · 01:57 UTC
I hate randomized levels because of relying ONLY on luck and not on my SKILLS.
But this is really awesome minimalistic game. I like how you play around the theme =)
Excellent work, dude!
JustinMullin
07. May 2013 · 01:25 UTC
Hah! Awesome. The presentation was flawless - I kinda wish I could start on the last level I played, 'cause I'm really bad at this and can't get past the first couple levels, but it's very fun.
bramvq
07. May 2013 · 18:35 UTC
very cool game, i like it.
evilDan
10. May 2013 · 08:47 UTC
Freakin' incredible! Very very satisfying :D
naufr4g0
12. May 2013 · 13:15 UTC
Awesome game! It's very difficult sometimes but it makes you start over and go further.
Really original idea. :)
infernet89
15. May 2013 · 17:21 UTC
A little bit repetitive, each level looks quite the same (despite number of | and randomness of explosion), but it's a nice idea!