Stackman by PaulWagener
An only somewhat finished puzzle game inspired by Robo Rally & SpaceChem. Minimize the amount of commands used to get all the pellets.
| Web | http://paulwagener.nl/stackman/ |
| Source | http://paulwagener.nl/stackman.unitypackage |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=5004 |
Feedback
mrspeaker
29. Apr 2013 · 09:18 UTC
A much smaller first level would make it easier for newbies ;) Nice work though.
Kiwiboi
29. Apr 2013 · 09:34 UTC
The shortcuts for the arrows made it a lot easier when only having access to mousepad. Well done ^^
jhonpi
29. Apr 2013 · 22:05 UTC
Nice work, makes me think like i was programming :p, the shortcuts help a lot, i like it.
Leginar
01. May 2013 · 06:57 UTC
Shortcuts were a wonderful design feature. It was wonderful how you stayed focused on the area that the ball ended up, allowing for step by step puzzle solving it almost seems like a big level made up of many smaller ones. Nice.
bvanschooten
03. May 2013 · 23:02 UTC
Great concept, it feels like a programming game. It took some time to figure out what to do. The right mouse scrolling control is annoying though.
unclejunkie
12. May 2013 · 15:35 UTC
Liked the concept of helping the character indirectly with something like making a program.
WiseGAMER
14. May 2013 · 11:22 UTC
This game is great but faces problems with difficulty! The first level looks like a boss level!
Prelucid
16. May 2013 · 20:43 UTC
The website version is covered by the website's sidebar, so if you're playing the game, it actually browses you away from it.