{"author_link":"\/author\/drkrunk\/","author_name":"drkrunk","author_uid":"20825","comments":[{"author_name":"xstargirl","author_uid":"23269","time":"Apr 29, 2013 @ 3:20am","epoch":1367205300,"text":"amazing, it's cute! I really like the mechanics."},{"author_name":"Thein","author_uid":"22449","time":"Apr 29, 2013 @ 4:10am","epoch":1367208300,"text":"The spells looked really cool! I wasn't sure if there was anything left to do after getting spell 3, though."},{"author_name":"drkrunk","author_uid":"20825","time":"Apr 29, 2013 @ 4:19am","epoch":1367208840,"text":"No, that was pretty much all I had time to do. I should have started with an engine or code base, but I didn't, so I nearly ran out of time. Thank you for playing though! =]"},{"author_name":"paulopn","author_uid":"21622","time":"Apr 29, 2013 @ 5:46am","epoch":1367214060,"text":"Looks good! Nice music, too.\r<br\/>Just please make the player move faster... X_X\r<br\/>\r<br\/>Perhaps you should have gone for the jam?"},{"author_name":"ENDESGA","author_uid":"19270","time":"Apr 29, 2013 @ 5:51am","epoch":1367214360,"text":"Very cool!"},{"author_name":"Tahooey","author_uid":"18748","time":"Apr 29, 2013 @ 5:52am","epoch":1367214420,"text":"Really Nice Game :D"},{"author_name":"drkrunk","author_uid":"20825","time":"Apr 29, 2013 @ 7:21am","epoch":1367219760,"text":"@paulopn Unfortunately, I wouldn't have the time even if I had entered the jam, but for what it's worth, I think the game came out okay. If enough people like it, I wouldn't mind continuing this project after the competition."},{"author_name":"rezoner","author_uid":"21594","time":"Apr 30, 2013 @ 9:07am","epoch":1367312520,"text":"Of course when I got spell 3 I immediately went to destroy the village (: Capable engine, well executed graphics but lacks some idea for gameplay.\r<br\/>\r<br\/>Speed up both player movement and windows pop-outs. Think about something more engaging to use this (very cool!) cube terrain."},{"author_name":"nilstastic","author_uid":"2443","time":"Apr 30, 2013 @ 10:12am","epoch":1367316420,"text":"Pros: Nice graphics and excellent music (sounded like a thumbjam song). The mood was there as well. =)\r<br\/>Cons: It was hard to know what to do, i got the first spell but then i got stuck. Followed the path to the east as well but nothing (perhaps i need to use the spell on.. *brb*"},{"author_name":"lotusgame","author_uid":"19058","time":"Apr 30, 2013 @ 10:53am","epoch":1367318880,"text":"Good realisation, but very hard to understand what to do."},{"author_name":"drkrunk","author_uid":"20825","time":"Apr 30, 2013 @ 2:17pm","epoch":1367331120,"text":"@rezoner  I've got so many ideas of how I could use the whole system to make it more puzzle-based. The original idea had a lot more depth to it, but was lost in the execution. The original idea was that you would raise temples and have to solve puzzles to earn new the spells. It was planned on the player being unable to walk on tiles that were too high. This would have allowed me to section off the world until players completed it up to a certain point. The collision didn't work because of the very poor way I handled drawing the screen, which ended up costing me like 5 hours and I wasn't able to solve the problem anyway."},{"author_name":"Celticraft49","author_uid":"23068","time":"Apr 30, 2013 @ 11:33pm","epoch":1367364480,"text":"very short, but fun gameplay"},{"author_name":"sol_hsa","author_uid":"16","time":"May 2, 2013 @ 1:21pm","epoch":1367500560,"text":"Great beginning! You should definitely develop this further."},{"author_name":"juaxix","author_uid":"10960","time":"May 2, 2013 @ 1:23pm","epoch":1367500680,"text":"I enjoyed the game, I would like to change the direction of the spells, if you share the code it would be great."},{"author_name":"HelkeGames","author_uid":"20522","time":"May 5, 2013 @ 7:13pm","epoch":1367780880,"text":"Nice game, i like the concept and the art! Well done :)"},{"author_name":"TheSarcastic","author_uid":"15783","time":"May 5, 2013 @ 7:17pm","epoch":1367781120,"text":"Looks really promising! Awesome music and graphics :)"},{"author_name":"BrothersT","author_uid":"12722","time":"May 5, 2013 @ 7:23pm","epoch":1367781480,"text":"An interesting idea with the blocks, although I can see that the game is incomplete.  If the two spells did something distinctly different, I wasn't sure what it was though.  And fun cartoony graphics :)"},{"author_name":"ZYXer","author_uid":"20509","time":"May 5, 2013 @ 9:30pm","epoch":1367789100,"text":"Cool graphics! Together with the music they create a nice atmosphere. It's a shame you weren't able to do more during the 48 hours, because I think this game has some great potential. Keep up the good work! :D"},{"author_name":"SmilingCat","author_uid":"21630","time":"May 6, 2013 @ 2:51am","epoch":1367808360,"text":"This was pretty cool, especially the music. I seemed to keep running into a glitch where I would randomly teleport to an edge of the map, though."},{"author_name":"lasergans","author_uid":"18111","time":"May 8, 2013 @ 4:31pm","epoch":1368030360,"text":"Nice mechanic, cute graphics, but i miss some story, or usage of the spells."},{"author_name":"zkenshin","author_uid":"12839","time":"May 12, 2013 @ 5:06pm","epoch":1368378060,"text":"Really liked the audio, and the cute world art style. :)"},{"author_name":"mrexcessive","author_uid":"20788","time":"May 13, 2013 @ 6:38pm","epoch":1368469980,"text":"Looks nice, couldn't find most of the content, just a huge empty map - with a potato in far corner"}],"images":["ld26\/20825-9d9e567233a8a334bde3595dde5602ad.jpg","ld26\/20825-dfd4590fefa948bae90e35d319ce4c9f.jpg","ld26\/20825-87f82287074dbc25e0ab372c18b0356f.jpg","ld26\/20825-83f2dfcda171e017d940c7fc409f3892.jpg"],"links":[{"url":"http:\/\/www.effengames.com\/pillar\/index.html","text":"Post Compo"},{"url":"http:\/\/www.newgrounds.com\/portal\/view\/616528","text":"Web"},{"url":"https:\/\/www.dropbox.com\/sh\/u67ij172u9jvvnm\/pSnrQPXJm6","text":"Source"}],"metadata":{"g_key":"27088","g_author":"20825","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"27118","g_title":"Pillar","g_status":"UCHK1","g_place":"835","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20825-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20825-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20825-shot2.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20825-shot3.jpg-eq-900-500.jpg"],"text":"Barely finished in time. Use the html page inside the download  to play. The source is included.\r\n\r\nThere are tons of things that need to be done to it, but I think it's fine for the comp. Tell me what you think and how it runs.\r\n\r\nMovement keys: AWSD and arrows.\r\nSpell: Number keys and click.\r\n\r\nHint: If you get stuck, head back to the village and read what they have to say. It changes when you get new spells.\r\n\r\nUpdate: I decided to go ahead and continue to work on this project. We're still looking for animators. If you are interested in helping us with the project, send me a portfolio of your artworks and animations: nate@effengames.com. \r\n\r\nI'm looking to keep a clean style with vector graphics, compatible with flash. The end product won't be a web flash game. I want to make this a fully featured game.\r\n\r\n*In case anyone was wondering, I stripped down the original to no story, just spells in the post-compo until I can work out the performance issues.<\/p>","title":"Pillar"}