Negia Kfula by elbowroom

[raw]
made by elbowroom for LD26 (JAM)
Instructions:
Click near the "gray ball" to hit it (and make it move in the opposite direction). To hit the ball softly, click near the gray ball. To hit is harder, click a little further away.
To score points, you must hit the "white ball" first (at least once) and then hit the "black ball" (at least once). In each turn, you are not allowed to hit the white ball after you hit the black ball. A turn ends once all the balls stop or once you hit the "gray ball" again. You lose chances when you do not hit both balls in the correct order while meeting the constraint noted above. You gain chances and points if you hit both balls in the correct order.

Ratings

Coolness 54% 3
Overall(Jam) 2.22 534
Fun(Jam) 2.03 526
Graphics(Jam) 2.06 525
Innovation(Jam) 2.39 435
Mood(Jam) 2.13 488
Theme(Jam) 3.48 197

Feedback

evilDan
30. Apr 2013 路 11:23 UTC
The physics feel good. I'd love to have a bit more to do but the big frustration is having to wait while the balls slowly roll to a halt.
馃帳 elbowroom
30. Apr 2013 路 12:56 UTC
Thanks for the constructive advice. You don't have to wait - you can take another shot while the balls are still in motion.
Aron
30. Apr 2013 路 13:39 UTC
That game is quite hard, as it is hard to guess where exactly the grey ball will go after you click. A fastforward option would be nice as the balls tend to roll veeery long and slow.
Qaterknan
30. Apr 2013 路 13:52 UTC
The physics are good, but it is not really amusing to play this. I think it is because you don't get any response for success but the increase in the score and chances and there is no audio. It could be better after that, because the goal of the game is quite challenging.
Ty Taylor
30. Apr 2013 路 14:37 UTC
Simple, but difficult. I like that about this game, it really fits the theme in that way. Though I'm not a fan of having to wait for a long time for the balls to stop rolling before I get a point.
qdowngames
30. Apr 2013 路 20:05 UTC
No real liveliness to the game, but the concept works. Add some flair and it could get quite the attention.
Jhelle
30. Apr 2013 路 20:10 UTC
A enjoyable concept, but the controls could use some tweaking.
Good job
Christopher Schulte
30. Apr 2013 路 20:12 UTC
The complexity that rises from a simple mechanic is nice, but the game could give some more feedback to keep the player engaged.
Dining Philosopher
30. Apr 2013 路 20:20 UTC
Quite minimalistic ;-) Is the name based on something? I know the game as billiard. As others said, the waiting should be improved and instant feedback (blinking balls, immediate increase of the score) would be nice.
馃帳 elbowroom
01. May 2013 路 20:47 UTC
@Dining Philosopher, the name is indeed meaningful. Negia is a common word in the Hebrew bible. The meaning of the word Negia is "touch" or to come in contact with. The other word is taken from Hebrew and it means multiplied or more specifically "two". The goal in the game is to make the gray circle touch two other circles.
GetFun
02. May 2013 路 17:14 UTC
1 point! =D
Foxtacy
03. May 2013 路 03:52 UTC
Hey

About your comment on my entry:
I've got this problem here too, i think i know how to fix it, i will do so on the next versions :)

Btw! cool entry! :D i see that you posted it on newgrounds! i have an account there too :D

i've recently remixed a track from Raptor (that old game from Apogee :D)

http://www.newgrounds.com/audio/listen/532644

You can add me as a friend there if you want ^^
Foxtacy
03. May 2013 路 03:53 UTC
Now, about your entry. I find it kinda fun! there's so little games like this nowdays ^^
omaha
04. May 2013 路 17:08 UTC
I couldn't score. After re-reading the instructions I realized that's because I needed to wait for the balls to come to rest. Some minimal sounds (on contact) would have made this a lot more engaging.
messiano
04. May 2013 路 17:09 UTC
Controls would be easier if you provided some visual information on speed and angle, it felt hard to know what would happen. when I clicked it. Simple mechanics fits the theme well. It could benefit from some basic audio when the balls collide.
Switchbreak
04. May 2013 路 18:02 UTC
Pretty fun. Would be nice if the balls rolled to a stop more quickly, and it could use some sound.
mramaizng
04. May 2013 路 18:17 UTC
Neat idea. The ball motion is very smooth. It would have been nice to have a hot circle around the grey ball showing where you can click, but other than that I enjoyed this. Nice job!
ghostinthesoft
05. May 2013 路 07:03 UTC
simple, perfectly in the theme
avidgamerNino
10. May 2013 路 22:20 UTC
Solid Entry, definitely them based. Simple and fun. Great job.
hgouveia
20. May 2013 路 11:04 UTC
entertaining game :D, but is like billar right?
frogmaster
20. May 2013 路 11:06 UTC
Wow, that's fun! And minimal. I'll save it to my phone :)