Approximately pi over two by Cryovat
Prototype for a "single button" puzzle game. Don't expect too much.
Controls:
"z" - EVERYTHING!
Credits:
Sweat and hard work: Cryovat
Game engine: ImpactJS
Tools: IntelliJ, Photoshop, Expression Design
Notes:
Due to time constraints, an engine I'd never used before, ineptitude, and a general lack of ideas, it turned out short and unspectacular. It also needs sound effects.
Controls:
"z" - EVERYTHING!
Credits:
Sweat and hard work: Cryovat
Game engine: ImpactJS
Tools: IntelliJ, Photoshop, Expression Design
Notes:
Due to time constraints, an engine I'd never used before, ineptitude, and a general lack of ideas, it turned out short and unspectacular. It also needs sound effects.
| Web | http://www.winterday.net/games/ludum-dare-26/ |
| Source | https://github.com/cryovat/ludum-dare-26 |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=19066 |
Ratings
| Coolness | 47% | 1316 |
| Overall(Jam) | 2.77 | 418 |
| Fun(Jam) | 2.30 | 466 |
| Graphics(Jam) | 3.10 | 293 |
| Innovation(Jam) | 3.37 | 143 |
| Mood(Jam) | 2.64 | 372 |
| Theme(Jam) | 3.97 | 58 |
Indeed it has got potential to make up a puzzle game
Done rating. :D
Please do checkout my game too
http://www.ludumdare.com/compo/ludum-dare-26/?action=rate&uid=21211
- Mathy. Okay, this could work.
- No sound. Need sound!
- Hmm. I'm just pressing Z repeatedly.
- You just die at the end?
Things I would change:
- The player graphic. It does not fit with the rest of the theme.
- Well, the core mechanic. The way it is now, you're just following a set path. It's almost nearly spamming Z.
- Actually use traits of math in mechanic? Not sure exactly how, but there's a thought.
@Ty/PF/TH: Thanks for giving it a go and the kind words! :)
@DP: That's the effect i was going for, glad to hear it worked! :) Unfortunately, as it is now, it's a game that literally ends after the tutorial levels.
@plash: These will be addressed, thanks! The reason you die is that I ran out of time and needed some way to end it. I'm hoping I'll find a way to incorporate those elements into a bigger setting though.
I didn't understand the title until I asked my brother about it. Math is not my strong suit.