Patty's Perilous Plunder by blearn
Help Patty collect plunder on this running and jumping perilous adventure!
Ratings
| Coolness | 39% | 1564 |
| Overall(Jam) | 2.58 | 476 |
| Audio(Jam) | 2.53 | 355 |
| Fun(Jam) | 2.74 | 332 |
| Graphics(Jam) | 2.50 | 453 |
| Innovation(Jam) | 2.11 | 494 |
| Mood(Jam) | 2.47 | 417 |
| Theme(Jam) | 2.61 | 468 |
I was really digging the music at first but it got a bit annoying after restarting a level for the tenth time :) More tracks would be an awesome next feature.
The problem is likely with lwjgl library files as it was for windows. Somehow when I copied them over they become corrupted. I have updated the osx libraries. Although I have no way to test it, so if that doesn't work you can try to download the lwjgl osx libraries yourself and place them in the ppp_lib folder.
http://lwjgl.org/download.php
There you CAN pause by pressing enter during game play but that is never stated anywhere. Consider it an easter egg :P.
I wanted to make more music tracks or at least extend the one I had but I guess I lost the musical inspiration to make anything decent.
It is compiled for java 6 (1.6.x) 32-bit. It runs fine for me with java 7 32-bit also. That is for both Linux and Windows. I haven't confirmed it but my guess is that the issue lies in using the 64-bit version of java. I'll test it more on 64-bit and try to fix any errors I come across.
In the meantime, if you are having trouble and want to get it to work then make sure the 32-bit version is installed and that the PATH environment variable is set for that version. For Windows it would be something like, "C:\Program Files (x86)\Java\jdk1.7.0\bin". Also, if you are familiar with java development feel free to grab the source from git and compile it yourself. https://github.com/learnb/LD26_WeWillShall
Thanks for the feedback.
The music definitely gets annoying but it reminded us of games we used to play while we should have been studying for finals. "Studying can wait, I WILL beat this game."
The music got old really quickly so I just muted it, and the jumping mechanic was a nice addition for some varied gameplay but overall the game needed something more.
Hope you keep developing it post-LD!
Exception in thread "main" java.lang.LinkageError: Version mismatch: jar version is '23', native library version is '25'
Not sure what's going on :/