Rhythminalism by Shaun Inman

[raw]
made by Shaun Inman for LD26 (COMPO)
Only had about 4 hours to spend on this simple, silent rhythm game this weekend. Hit space when the small box overlaps a larger one. Miss a beat and the line shrinks, effectively upping the tempo. Hit enter to restart. (There is no difficulty curve. Each "bar" is randomly generated.)

Feedback

gabehollombe
29. Apr 2013 · 06:32 UTC
It gets difficult pretty quickly, but It's a great execution for such a short amount of time spent. Thanks for sharing this.
Jorjon
03. May 2013 · 20:33 UTC
Nice little game.
DaanVanYperen
06. May 2013 · 12:34 UTC
Pity you didn't have more time, with some music and evolution on the concept i'd gather it would've been one of the top theme fitting games. For the time spent it's a nice prototype.
unclejunkie
12. May 2013 · 15:31 UTC
It is a little bit too difficult, my best time was about twentie seconds or something, I liked the idea and graphics.
hirsch
13. May 2013 · 18:30 UTC
Interesting idea, but you can cheat by mashing space.
Fun little game, good work ;)