Dungeoneer by protensity
Dungeoneer is a minimalistic game about the fate of a dungeon guide and an adventuring companion.
It's a game about playing with expectations.
Everything runs in a web browser.
NOTE: You WILL need an HTML5 compliant browser to finish the game. I recommend Google Chrome, but it will work in others as long as it is a modern, updated browser and not something like an old version of Internet Explorer.
Let me know what you think. You can find me on Twitter @protensity.
I've uploaded a time-lapse video of the creation process that you can watch here (warning - spoilers for the game):
http://www.youtube.com/watch?v=eTaHBCTZPB4
It's a game about playing with expectations.
Everything runs in a web browser.
NOTE: You WILL need an HTML5 compliant browser to finish the game. I recommend Google Chrome, but it will work in others as long as it is a modern, updated browser and not something like an old version of Internet Explorer.
Let me know what you think. You can find me on Twitter @protensity.
I've uploaded a time-lapse video of the creation process that you can watch here (warning - spoilers for the game):
http://www.youtube.com/watch?v=eTaHBCTZPB4
| Play in Browser (Web) | http://www.2player.tv/dungeoneer.html |
| Source | http://www.2player.tv/dungeoneer.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=7949 |
Ratings
| Coolness | 65% | 3 |
| Overall | 3.41 | 323 |
| Audio | 2.43 | 717 |
| Fun | 3.16 | 395 |
| Graphics | 2.42 | 1017 |
| Humor | 2.12 | 633 |
| Innovation | 3.37 | 365 |
| Mood | 3.66 | 90 |
| Theme | 3.49 | 603 |
I think you could take this farther, and make a text adventure that linked to a whole ton of neat puzzles, moody scenes or activities, and information.
Thanks for this!
I also liked the "Premonition", I thought it was a great way to handle the death due to incompetence of a character.
All in all, a really great game, I'd love to play more of this kind of stuff, the only flaw I can find it's that's it ended too soon!
I really liked the ending with the minigame.
Interesting game you've made here.
I loved the sudden change in the games' style.
I agree with some people about the ending. I had no idea what was going on. But it was amazing!
(Just as a note, I also made a game with a white square representing the main player. So I thought that was cool.)
Really cool way to tell a story, loved it!
The only downside is that the second part of the game takes quite a long time, and is not really that entertaining (though, like I said, I applaud the way it works in plot terms). It could be cut down to 1/4 or so of its current length and still work great. (Maybe you did it intentionally to stop the player from trying to get all the endings through all the endings, for all I know.)
SPOILER
Also, I tried for "corruption" in the "to escape" ending, but no ending text showed up. No idea whether that's a bug or a feature, but still a bit of a disappointment.
END SPOILERS
Despite my nitpicking about the length of the second part, this is a great game. There seems to be an impressive variety of endings; I'm gonna have to come back and check them all out.