Meteoranger by Jhelle

[raw]
made by Jhelle for LD26 (COMPO)
20XX
"Meteors have ravaged earth.
In a attempt to protect the one remaining city on earth scientists have developed a invincible superweapon.
You are the one tasked to control this weapon. Use it to make sure no harm comes to this final bastion of hope."

Controls:
Left arrow/Right arrow: Move
Space: Start/Shoot

Heyall, thanks for looking at my game. In between my many distractions I tried to make a simple arcade game. Hope you all enjoy it!

Ratings

Coolness 77% 2
Overall 3.56 207
Audio 3.56 108
Fun 3.65 92
Graphics 3.72 180
Humor 2.58 338
Innovation 3.56 231
Mood 3.16 342
Theme 3.58 505

Feedback

My Milked Eek
30. Apr 2013 · 14:50 UTC
Awesome take on the classic arcade game. I like the SFX, I love how your own projectiles are also something to consider. Would have liked an extra enemy or two, with their own special SFX. Cool game!
Xgor
30. Apr 2013 · 14:51 UTC
Didn't expect much from this game but it was really nice, it was a great design choice that you need to catch the bullets or else if hurt the defenses.
metalcan
30. Apr 2013 · 14:55 UTC
Brilliant game. I destroyed my own city with the superweapon, so in a way this is a pretty accurate simulation of what would happen should I get my hands on such a weapon. Beautiful graphics, and behold, it actually has sound, and it's even pleasant. One of my faves so far.
Khaldrin
30. Apr 2013 · 17:40 UTC
Great twist of a concept of having to catch your bullets before they can do any harm. I like that. As expected I destroyed the city I was supposed to protect - lesson learned: never let me control an invincible superweapon...
belickim
30. Apr 2013 · 17:41 UTC
Superb graphics and sounds, really, really neatly done.
Hatscat
30. Apr 2013 · 17:41 UTC
Very well done, i love the sounds!
Lafolie
30. Apr 2013 · 17:42 UTC
This is great, I love the firing mechanic. I do feel that the player moves a tad too fast though, I found it hard to make accurate movements and mostly resorted to swiping from side to side, ha.

Very pretty and innovative.
billknye
30. Apr 2013 · 17:43 UTC
Fun little game, it was nice that movement wasn't the predictable invaders style enemies. Nicely done.
JustinMullin
30. Apr 2013 · 17:47 UTC
I like the art style. The sound effects are bordering on annoying, but much better than silence. I think I did more damage to the defences myself than any meteors did - at least in the early stages it seems more effective to just act as a mobile shield. Fun though!
GameRespect
30. Apr 2013 · 18:00 UTC
This game is pretty fun! :) I like the simple retro-style aesthetic, I enjoy the nice sound effects (though it can be alittle repetitive after awhile), and I especially enjoy the element of choice when you have to judge if releasing your own projectile will help clear the red projectiles or if it will only harm your barrier. Great work!
LizEngland
30. Apr 2013 · 19:50 UTC
Color palette is great. Very old-school feel. I love that your own bullets turn into 'enemies' if you don't use them effectively.
qdowngames
30. Apr 2013 · 21:05 UTC
I was confused whether I actually had to shoot or if I could just block the meteors with my ship - but I did like the music element!
evilDan
30. Apr 2013 · 21:20 UTC
Really, really enjoyed this! I dug the soft string sound effects and LOVE that your own bullets come back to cause trouble.

Would have liked more variation to the sounds though.

Overall a great little game. Nice work!
itsZN
30. Apr 2013 · 21:21 UTC
Very nice particel effects. I like how your weapon can cause more damage than the enemies :D
_Rilem
01. May 2013 · 07:49 UTC
This was a very cool game to play. The difficulty buildup is just right and it makes you want to keep trying to beat your score. The mechanic is fun and punishes you for spamming. You will be spamming in the end though, it gets quite hectic. :P Very nice work!
fullmontis
02. May 2013 · 13:03 UTC
You did the minimalist graphics and sounds perfectly to me. Also very interesting new take on the classic formula, very enjoyable to play and challenging.
mortl8324
02. May 2013 · 14:21 UTC
Simple game, pretty fun
Ithildin
02. May 2013 · 15:29 UTC
Great style and interesting ideas at play here =).

Firing accurately is a bit difficult, though, and since projectiles can cause collateral damage it ends up being easier just to collide against the enemies.
Riccardo Stucchi
02. May 2013 · 16:53 UTC
Great sounds and graphic! Simple and challenging game! Nice work!!
Blinked
04. May 2013 · 00:41 UTC
Very cool, almost like a souped up version of Space Invaders.
gmaker
05. May 2013 · 07:51 UTC
good job! so cute
DaveDobson
06. May 2013 · 05:36 UTC
Very clean and neat looking. I didn't realize at first that I had to catch my own bullets! Man, really cool feature, and hard. Nice sounds; the bouncing bullets and particle effects were very cool too. Nice work.
sP0CkEr2
09. May 2013 · 05:01 UTC
i love the game -- great concept using your own weapons against you. great job!
kibertoad
10. May 2013 · 00:25 UTC
I really loved this entry. It embodies the theme well. I liked the sounds and the graphics a lot too! Great job!
MinionStudios
16. May 2013 · 14:25 UTC
Put me in a trance, great game!