Sequence to Minimalism by ShawnFeatherly

[raw]
made by ShawnFeatherly for LD26 (COMPO)
I came up with this while reading the wikipedia meaning of minimalism. It's something closer to interactive art than a game. To play, just follow the in-game instructions.

Here's an explanation of how the number sequence is formed:
The 3 numbers you enter are the first 3 numbers of the number sequence, from top to bottom.
The game uses those first 3 numbers of the sequence to generate the rest of a number sequence; i.e. 1,2,3 becomes 1,2,3,4,5,6,7,8.

What that number sequence is for:
That sequence is used to remove cubes. The first number removes red cubes, the second green, the third blue, the fourth goes back to red, etc. This goes on until there aren't enough cubes left for the next number in the sequence.

Ratings

Coolness 49% 1236
Overall 2.21 1290
Fun 1.69 1317
Graphics 2.28 1116
Innovation 2.79 811
Mood 2.05 1185
Theme 3.00 1022

Feedback

raincole
29. Apr 2013 路 13:35 UTC
It's hard to understand what just happened 0.o
馃帳 ShawnFeatherly
29. Apr 2013 路 20:20 UTC
Yeah, the UI to make what's happening clear needs work. Here's an explanation; the dialog with 3 text boxes shows the first 3 numbers of a number sequence, from top to bottom. The game uses those 3 numbers to generate the rest of a number sequence; i.e. 1,2,3 becomes 1,2,3,4,5,6,7,8. That sequence is used to remove cubes. The first number removes red cubes, the second green, the third blue, the fourth goes back to red, etc. This goes on until there aren't enough cubes left for the next number in the sequence.
lightsoda
29. Apr 2013 路 21:16 UTC
Well, I never achieved minimalism I guess, but it's a fun little toy to see what will happen.

Took me a good while and reading your explanation a few times to figure out what was going on.
Andy West
30. Apr 2013 路 06:26 UTC
Interesting, but difficult to understand.
SomeNetworkGuy
30. Apr 2013 路 06:35 UTC
Ah, I get it now. An interesting concept here! Nice work on implementing the sequence finding algorithm too.

But I have a problem with not being able to see the text entry boxes. I only can see the last one. I was able to tab through them and change the numbers, but most of that window is hidden in the top left corner of the screen. :(
mrexcessive
01. May 2013 路 19:02 UTC
Could operate it okay, but not work out how to "aim" to get better (at removing the cubes)
KilledByAPixel
02. May 2013 路 04:09 UTC
I'm not sure how to play but interesting concept. Is there a way you can show the equation we are working with?
馃帳 ShawnFeatherly
02. May 2013 路 04:58 UTC
If you mean how I create the number sequences, the equation is explained on this site: http://mathforum.org/library/drmath/view/51538.html

My implementation of it is on lines 115-117 of this file: https://github.com/Feddas/LudumDare26/blob/master/Assets/Scripts/CreateCubes.cs
omaha
04. May 2013 路 16:59 UTC
Love the concept. Wish I had a better idea what effect my choices were having and how well i was doing.
kurrik
04. May 2013 路 17:05 UTC
This is an impressive idea (I guess it's like picking a lock), but I agree with some of the other reviewers that I'd like to have more feedback about how I'm doing.
sP0CkEr2
05. May 2013 路 03:54 UTC
uh -- what did i do to make all those cubes keep appearing?
juaxix
05. May 2013 路 10:28 UTC
Dont understand this "game", but i like how cubes are created and the physics